62e2dee4ba
This commits adds awesome.register_xproperty(). This allows lua code to register arbitrary X11 properties with awesome which will then watch these properties. Whenever such a property is changed on a client or drawin, we will emit the xproperty::name signal. This also adds window:get_xproperty(name) and window:set_xproperty(name, value) which allows to mess with properties. Signed-off-by: Uli Schlachter <psychon@znc.in> |
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layout | ||
widget | ||
drawable.lua.in | ||
init.lua.in |