747 lines
23 KiB
C
747 lines
23 KiB
C
/*
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* drawin.c - drawin functions
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2010 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "screen.h"
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#include "drawin.h"
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#include "objects/client.h"
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#include "screen.h"
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#include "xwindow.h"
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#include "luaa.h"
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#include "ewmh.h"
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#include "common/xcursor.h"
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#include "common/xutil.h"
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#include <cairo-xcb.h>
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LUA_OBJECT_FUNCS(drawin_class, drawin_t, drawin)
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/** Kick out systray windows.
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*/
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static void
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drawin_systray_kickout(void)
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{
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xcb_screen_t *s = globalconf.screen;
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if(globalconf.systray.parent != s->root)
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{
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/* Who! Check that we're not deleting a drawin with a systray, because it
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* may be its parent. If so, we reparent to root before, otherwise it will
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* hurt very much. */
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xcb_reparent_window(globalconf.connection,
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globalconf.systray.window,
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s->root, -512, -512);
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globalconf.systray.parent = s->root;
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}
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}
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/** Destroy all X resources of a drawin.
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* \param w The drawin to wipe.
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*/
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static void
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drawin_wipe_resources(drawin_t *w)
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{
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if(w->window)
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{
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/* Activate BMA */
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client_ignore_enterleave_events();
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/* Make sure we don't accidentally kill the systray window */
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if(globalconf.systray.parent == w->window)
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drawin_systray_kickout();
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xcb_destroy_window(globalconf.connection, w->window);
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/* Deactivate BMA */
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client_restore_enterleave_events();
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w->window = XCB_NONE;
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}
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if(w->pixmap)
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{
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xcb_free_pixmap(globalconf.connection, w->pixmap);
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w->pixmap = XCB_NONE;
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}
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if(w->surface)
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{
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cairo_surface_destroy(w->surface);
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w->surface = NULL;
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}
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}
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static void
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drawin_wipe(drawin_t *drawin)
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{
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p_delete(&drawin->cursor);
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drawin_wipe_resources(drawin);
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}
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void
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drawin_unref_simplified(drawin_t **item)
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{
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luaA_object_unref(globalconf.L, *item);
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}
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static void
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drawin_update_drawing(drawin_t *w)
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{
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/* Clean up old stuff */
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if(w->surface)
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{
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/* In case lua still got a reference to the surface, it still won't be
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* able to do anything with it because we finish it. */
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cairo_surface_finish(w->surface);
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cairo_surface_destroy(w->surface);
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}
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if(w->pixmap)
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xcb_free_pixmap(globalconf.connection, w->pixmap);
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/* Create a pixmap */
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xcb_screen_t *s = globalconf.screen;
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w->pixmap = xcb_generate_id(globalconf.connection);
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xcb_create_pixmap(globalconf.connection, globalconf.default_depth, w->pixmap, s->root,
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w->geometry.width, w->geometry.height);
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/* and create a surface for that pixmap */
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w->surface = cairo_xcb_surface_create(globalconf.connection,
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w->pixmap, globalconf.visual,
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w->geometry.width, w->geometry.height);
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/* Make sure the pixmap doesn't contain garbage by filling it with black */
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cairo_t *cr = cairo_create(w->surface);
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cairo_set_operator(cr, CAIRO_OPERATOR_CLEAR);
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cairo_paint(cr);
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cairo_destroy(cr);
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}
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/** Initialize a drawin.
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* \param w The drawin to initialize.
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*/
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static void
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drawin_init(drawin_t *w)
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{
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xcb_screen_t *s = globalconf.screen;
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w->window = xcb_generate_id(globalconf.connection);
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xcb_create_window(globalconf.connection, globalconf.default_depth, w->window, s->root,
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w->geometry.x, w->geometry.y,
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w->geometry.width, w->geometry.height,
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w->border_width, XCB_COPY_FROM_PARENT, globalconf.visual->visual_id,
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XCB_CW_BACK_PIXEL | XCB_CW_BORDER_PIXEL | XCB_CW_BIT_GRAVITY
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| XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP,
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(const uint32_t [])
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{
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s->black_pixel,
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w->border_color.pixel,
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XCB_GRAVITY_NORTH_WEST,
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1,
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XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT
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| XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_ENTER_WINDOW
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| XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_STRUCTURE_NOTIFY
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| XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_EXPOSURE
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| XCB_EVENT_MASK_PROPERTY_CHANGE,
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globalconf.default_cmap
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});
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drawin_update_drawing(w);
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/* Set the right type property */
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ewmh_update_window_type(w->window, window_translate_type(w->type));
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}
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/** Refresh the window content by copying its pixmap data to its window.
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* \param w The drawin to refresh.
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*/
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static inline void
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drawin_refresh_pixmap(drawin_t *w)
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{
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drawin_refresh_pixmap_partial(w, 0, 0, w->geometry.width, w->geometry.height);
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}
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/** Move and/or resize a drawin
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* \param L The Lua VM state.
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* \param udx The index of the drawin.
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* \param geometry The new geometry.
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*/
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static void
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drawin_moveresize(lua_State *L, int udx, area_t geometry)
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{
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drawin_t *w = luaA_checkudata(L, udx, &drawin_class);
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if(w->window)
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{
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int number_of_vals = 0;
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uint32_t moveresize_win_vals[4], mask_vals = 0;
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if(w->geometry.x != geometry.x)
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{
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w->geometry.x = moveresize_win_vals[number_of_vals++] = geometry.x;
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mask_vals |= XCB_CONFIG_WINDOW_X;
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}
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if(w->geometry.y != geometry.y)
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{
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w->geometry.y = moveresize_win_vals[number_of_vals++] = geometry.y;
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mask_vals |= XCB_CONFIG_WINDOW_Y;
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}
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if(geometry.width > 0 && w->geometry.width != geometry.width)
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{
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w->geometry.width = moveresize_win_vals[number_of_vals++] = geometry.width;
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mask_vals |= XCB_CONFIG_WINDOW_WIDTH;
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}
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if(geometry.height > 0 && w->geometry.height != geometry.height)
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{
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w->geometry.height = moveresize_win_vals[number_of_vals++] = geometry.height;
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mask_vals |= XCB_CONFIG_WINDOW_HEIGHT;
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}
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if(mask_vals & (XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT))
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drawin_update_drawing(w);
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/* Activate BMA */
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client_ignore_enterleave_events();
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if(mask_vals)
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xcb_configure_window(globalconf.connection, w->window, mask_vals, moveresize_win_vals);
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/* Deactivate BMA */
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client_restore_enterleave_events();
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w->screen = screen_getbycoord(w->geometry.x, w->geometry.y);
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if(mask_vals & XCB_CONFIG_WINDOW_X)
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luaA_object_emit_signal(L, udx, "property::x", 0);
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if(mask_vals & XCB_CONFIG_WINDOW_Y)
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luaA_object_emit_signal(L, udx, "property::y", 0);
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if(mask_vals & XCB_CONFIG_WINDOW_WIDTH)
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luaA_object_emit_signal(L, udx, "property::width", 0);
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if(mask_vals & XCB_CONFIG_WINDOW_HEIGHT)
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luaA_object_emit_signal(L, udx, "property::height", 0);
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}
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else
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{
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#define DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(prop) \
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if(w->geometry.prop != geometry.prop) \
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{ \
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w->geometry.prop = geometry.prop; \
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luaA_object_emit_signal(L, udx, "property::" #prop, 0); \
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}
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DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(x)
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DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(y)
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DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(width)
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DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(height)
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#undef DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT
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}
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}
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/** Refresh the window content by copying its pixmap data to its window.
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* \param drawin The drawin to refresh.
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* \param x The copy starting point x component.
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* \param y The copy starting point y component.
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* \param w The copy width from the x component.
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* \param h The copy height from the y component.
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*/
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void
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drawin_refresh_pixmap_partial(drawin_t *drawin,
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int16_t x, int16_t y,
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uint16_t w, uint16_t h)
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{
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/* Make cairo do all pending drawing */
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cairo_surface_flush(drawin->surface);
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xcb_copy_area(globalconf.connection, drawin->pixmap,
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drawin->window, globalconf.gc, x, y, x, y,
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w, h);
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}
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static void
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drawin_map(drawin_t *drawin)
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{
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/* Activate BMA */
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client_ignore_enterleave_events();
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/* Map the drawin */
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xcb_map_window(globalconf.connection, drawin->window);
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/* Deactivate BMA */
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client_restore_enterleave_events();
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/* Stack this drawin correctly */
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stack_windows();
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}
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/** Get a drawin by its window.
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* \param win The window id.
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* \return A drawin if found, NULL otherwise.
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*/
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drawin_t *
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drawin_getbywin(xcb_window_t win)
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{
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foreach(w, globalconf.drawins)
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if((*w)->window == win)
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return *w;
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return NULL;
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}
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/** Set a drawin visible or not.
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* \param L The Lua VM state.
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* \param udx The drawin.
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* \param v The visible value.
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*/
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static void
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drawin_set_visible(lua_State *L, int udx, bool v)
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{
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drawin_t *drawin = luaA_checkudata(L, udx, &drawin_class);
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if(v != drawin->visible)
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{
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drawin->visible = v;
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if(drawin->screen)
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{
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if(drawin->visible)
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drawin_map(drawin);
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else
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{
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/* Active BMA */
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client_ignore_enterleave_events();
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/* Unmap window */
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xcb_unmap_window(globalconf.connection, drawin->window);
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/* Active BMA */
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client_restore_enterleave_events();
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}
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}
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luaA_object_emit_signal(L, udx, "property::visible", 0);
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}
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}
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/** Remove a drawin from a screen.
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* \param L The Lua VM state.
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* \param udx drawin to detach from screen.
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*/
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static void
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drawin_detach(lua_State *L, int udx)
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{
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drawin_t *drawin = luaA_checkudata(L, udx, &drawin_class);
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if(drawin->screen)
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{
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bool v;
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/* save visible state */
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v = drawin->visible;
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drawin->visible = false;
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/* restore visibility */
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drawin->visible = v;
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drawin_wipe_resources(drawin);
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foreach(item, globalconf.drawins)
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if(*item == drawin)
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{
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drawin_array_remove(&globalconf.drawins, item);
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break;
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}
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if(strut_has_value(&drawin->strut))
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screen_emit_signal(L, drawin->screen, "property::workarea", 0);
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drawin->screen = NULL;
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luaA_object_emit_signal(L, udx, "property::screen", 0);
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luaA_object_unref(globalconf.L, drawin);
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}
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}
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/** Attach a drawin that is on top of the stack.
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* \param L The Lua VM state.
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* \param udx The drawin to attach.
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* \param s The screen to attach the drawin to.
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*/
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static void
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drawin_attach(lua_State *L, int udx, screen_t *s)
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{
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/* duplicate drawin */
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lua_pushvalue(L, udx);
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/* ref it */
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drawin_t *drawin = luaA_object_ref_class(globalconf.L, -1, &drawin_class);
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drawin_detach(L, udx);
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/* Set the drawin screen */
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drawin->screen = s;
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/* Check that the drawin coordinates matches the screen. */
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screen_t *cscreen =
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screen_getbycoord(drawin->geometry.x, drawin->geometry.y);
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/* If it does not match, move it to the screen coordinates */
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if(cscreen != drawin->screen)
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drawin_moveresize(L, udx, (area_t) { .x = s->geometry.x,
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.y = s->geometry.y,
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.width = drawin->geometry.width,
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.height = drawin->geometry.height });
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drawin_array_append(&globalconf.drawins, drawin);
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drawin_init(drawin);
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xwindow_set_cursor(drawin->window,
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xcursor_new(globalconf.connection, xcursor_font_fromstr(drawin->cursor)));
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if(drawin->opacity != -1)
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xwindow_set_opacity(drawin->window, drawin->opacity);
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ewmh_update_strut(drawin->window, &drawin->strut);
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if(drawin->visible)
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drawin_map(drawin);
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luaA_object_emit_signal(L, udx, "property::screen", 0);
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if(strut_has_value(&drawin->strut))
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screen_emit_signal(L, drawin->screen, "property::workarea", 0);
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}
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/** Create a new drawin.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_drawin_new(lua_State *L)
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{
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luaA_class_new(L, &drawin_class);
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drawin_t *w = luaA_checkudata(L, -1, &drawin_class);
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w->visible = true;
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if(!w->opacity)
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w->opacity = -1;
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if(!w->cursor)
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w->cursor = a_strdup("left_ptr");
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if(!w->geometry.width)
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w->geometry.width = 1;
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if(!w->geometry.height)
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w->geometry.height = 1;
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if(w->type == 0)
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w->type = _NET_WM_WINDOW_TYPE_NORMAL;
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return 1;
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}
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/* Set or get the drawin geometry.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam An optional table with drawin geometry.
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* \lreturn The drawin geometry.
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*/
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static int
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luaA_drawin_geometry(lua_State *L)
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{
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drawin_t *drawin = luaA_checkudata(L, 1, &drawin_class);
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if(lua_gettop(L) == 2)
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{
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area_t wingeom;
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luaA_checktable(L, 2);
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wingeom.x = luaA_getopt_number(L, 2, "x", drawin->geometry.x);
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wingeom.y = luaA_getopt_number(L, 2, "y", drawin->geometry.y);
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wingeom.width = luaA_getopt_number(L, 2, "width", drawin->geometry.width);
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wingeom.height = luaA_getopt_number(L, 2, "height", drawin->geometry.height);
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if(wingeom.width > 0 && wingeom.height > 0)
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drawin_moveresize(L, 1, wingeom);
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}
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return luaA_pusharea(L, drawin->geometry);
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}
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, ontop, lua_pushboolean)
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, cursor, lua_pushstring)
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LUA_OBJECT_EXPORT_PROPERTY(drawin, drawin_t, visible, lua_pushboolean)
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static int
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luaA_drawin_set_x(lua_State *L, drawin_t *drawin)
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{
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drawin_moveresize(L, -3, (area_t) { .x = luaL_checknumber(L, -1),
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.y = drawin->geometry.y,
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.width = drawin->geometry.width,
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.height = drawin->geometry.height });
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return 0;
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}
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static int
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luaA_drawin_get_x(lua_State *L, drawin_t *drawin)
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{
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lua_pushnumber(L, drawin->geometry.x);
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return 1;
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}
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static int
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luaA_drawin_set_y(lua_State *L, drawin_t *drawin)
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{
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drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
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.y = luaL_checknumber(L, -1),
|
|
.width = drawin->geometry.width,
|
|
.height = drawin->geometry.height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_y(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushnumber(L, drawin->geometry.y);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_set_width(lua_State *L, drawin_t *drawin)
|
|
{
|
|
int width = luaL_checknumber(L, -1);
|
|
if(width <= 0)
|
|
luaL_error(L, "invalid width");
|
|
drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
|
|
.y = drawin->geometry.y,
|
|
.width = width,
|
|
.height = drawin->geometry.height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_width(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushnumber(L, drawin->geometry.width);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_set_height(lua_State *L, drawin_t *drawin)
|
|
{
|
|
int height = luaL_checknumber(L, -1);
|
|
if(height <= 0)
|
|
luaL_error(L, "invalid height");
|
|
drawin_moveresize(L, -3, (area_t) { .x = drawin->geometry.x,
|
|
.y = drawin->geometry.y,
|
|
.width = drawin->geometry.width,
|
|
.height = height });
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
luaA_drawin_get_height(lua_State *L, drawin_t *drawin)
|
|
{
|
|
lua_pushnumber(L, drawin->geometry.height);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin on top status.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_ontop(lua_State *L, drawin_t *drawin)
|
|
{
|
|
bool b = luaA_checkboolean(L, -1);
|
|
if(b != drawin->ontop)
|
|
{
|
|
drawin->ontop = b;
|
|
stack_windows();
|
|
luaA_object_emit_signal(L, -3, "property::ontop", 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Set the drawin cursor.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_cursor(lua_State *L, drawin_t *drawin)
|
|
{
|
|
const char *buf = luaL_checkstring(L, -1);
|
|
if(buf)
|
|
{
|
|
uint16_t cursor_font = xcursor_font_fromstr(buf);
|
|
if(cursor_font)
|
|
{
|
|
xcb_cursor_t cursor = xcursor_new(globalconf.connection, cursor_font);
|
|
p_delete(&drawin->cursor);
|
|
drawin->cursor = a_strdup(buf);
|
|
xwindow_set_cursor(drawin->window, cursor);
|
|
luaA_object_emit_signal(L, -3, "property::cursor", 0);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Set the drawin screen.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_screen(lua_State *L, drawin_t *drawin)
|
|
{
|
|
if(lua_isnil(L, -1))
|
|
drawin_detach(L, -3);
|
|
else
|
|
{
|
|
int screen = luaL_checknumber(L, -1) - 1;
|
|
luaA_checkscreen(screen);
|
|
if(!drawin->screen || screen != screen_array_indexof(&globalconf.screens, drawin->screen))
|
|
drawin_attach(L, -3, &globalconf.screens.tab[screen]);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Get the drawin screen.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_screen(lua_State *L, drawin_t *drawin)
|
|
{
|
|
if(!drawin->screen)
|
|
return 0;
|
|
lua_pushnumber(L, screen_array_indexof(&globalconf.screens, drawin->screen) + 1);
|
|
return 1;
|
|
}
|
|
|
|
/** Set the drawin visibility.
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_set_visible(lua_State *L, drawin_t *drawin)
|
|
{
|
|
drawin_set_visible(L, -3, luaA_checkboolean(L, -1));
|
|
return 0;
|
|
}
|
|
|
|
/** Get a drawin's surface
|
|
* \param L The Lua VM state.
|
|
* \param drawin The drawin object.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_get_surface(lua_State *L, drawin_t *drawin)
|
|
{
|
|
return oocairo_surface_push(L, drawin->surface);
|
|
}
|
|
|
|
/** Refresh a drawin's content. This has to be called whenever some drawing to
|
|
* the drawin's surface has been done and should become visible.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_drawin_refresh(lua_State *L)
|
|
{
|
|
drawin_t *drawin = luaA_checkudata(L, 1, &drawin_class);
|
|
drawin_refresh_pixmap(drawin);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
drawin_class_setup(lua_State *L)
|
|
{
|
|
static const struct luaL_reg drawin_methods[] =
|
|
{
|
|
LUA_CLASS_METHODS(drawin)
|
|
{ "__call", luaA_drawin_new },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
static const struct luaL_reg drawin_meta[] =
|
|
{
|
|
LUA_OBJECT_META(drawin)
|
|
LUA_CLASS_META
|
|
{ "geometry", luaA_drawin_geometry },
|
|
{ "refresh", luaA_drawin_refresh },
|
|
{ NULL, NULL },
|
|
};
|
|
|
|
luaA_class_setup(L, &drawin_class, "drawin", &window_class,
|
|
(lua_class_allocator_t) drawin_new,
|
|
(lua_class_collector_t) drawin_wipe,
|
|
NULL,
|
|
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
|
|
drawin_methods, drawin_meta);
|
|
luaA_class_add_property(&drawin_class, "surface",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_drawin_get_surface,
|
|
NULL);
|
|
luaA_class_add_property(&drawin_class, "visible",
|
|
(lua_class_propfunc_t) luaA_drawin_set_visible,
|
|
(lua_class_propfunc_t) luaA_drawin_get_visible,
|
|
(lua_class_propfunc_t) luaA_drawin_set_visible);
|
|
luaA_class_add_property(&drawin_class, "ontop",
|
|
(lua_class_propfunc_t) luaA_drawin_set_ontop,
|
|
(lua_class_propfunc_t) luaA_drawin_get_ontop,
|
|
(lua_class_propfunc_t) luaA_drawin_set_ontop);
|
|
luaA_class_add_property(&drawin_class, "screen",
|
|
NULL,
|
|
(lua_class_propfunc_t) luaA_drawin_get_screen,
|
|
(lua_class_propfunc_t) luaA_drawin_set_screen);
|
|
luaA_class_add_property(&drawin_class, "cursor",
|
|
(lua_class_propfunc_t) luaA_drawin_set_cursor,
|
|
(lua_class_propfunc_t) luaA_drawin_get_cursor,
|
|
(lua_class_propfunc_t) luaA_drawin_set_cursor);
|
|
luaA_class_add_property(&drawin_class, "x",
|
|
(lua_class_propfunc_t) luaA_drawin_set_x,
|
|
(lua_class_propfunc_t) luaA_drawin_get_x,
|
|
(lua_class_propfunc_t) luaA_drawin_set_x);
|
|
luaA_class_add_property(&drawin_class, "y",
|
|
(lua_class_propfunc_t) luaA_drawin_set_y,
|
|
(lua_class_propfunc_t) luaA_drawin_get_y,
|
|
(lua_class_propfunc_t) luaA_drawin_set_y);
|
|
luaA_class_add_property(&drawin_class, "width",
|
|
(lua_class_propfunc_t) luaA_drawin_set_width,
|
|
(lua_class_propfunc_t) luaA_drawin_get_width,
|
|
(lua_class_propfunc_t) luaA_drawin_set_width);
|
|
luaA_class_add_property(&drawin_class, "height",
|
|
(lua_class_propfunc_t) luaA_drawin_set_height,
|
|
(lua_class_propfunc_t) luaA_drawin_get_height,
|
|
(lua_class_propfunc_t) luaA_drawin_set_height);
|
|
luaA_class_add_property(&drawin_class, "type",
|
|
(lua_class_propfunc_t) luaA_window_set_type,
|
|
(lua_class_propfunc_t) luaA_window_get_type,
|
|
(lua_class_propfunc_t) luaA_window_set_type);
|
|
|
|
signal_add(&drawin_class.signals, "mouse::enter");
|
|
signal_add(&drawin_class.signals, "mouse::leave");
|
|
signal_add(&drawin_class.signals, "property::border_width");
|
|
signal_add(&drawin_class.signals, "property::cursor");
|
|
signal_add(&drawin_class.signals, "property::height");
|
|
signal_add(&drawin_class.signals, "property::ontop");
|
|
signal_add(&drawin_class.signals, "property::screen");
|
|
signal_add(&drawin_class.signals, "property::visible");
|
|
signal_add(&drawin_class.signals, "property::widgets");
|
|
signal_add(&drawin_class.signals, "property::width");
|
|
signal_add(&drawin_class.signals, "property::x");
|
|
signal_add(&drawin_class.signals, "property::y");
|
|
}
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|