Private fork of https://github.com/awesomeWM/awesome
bf72cf71ea
To avoid some oddities, awesome sets the input focus lazily. Instead of immediately sending everything to the X11 server, awesome just sets a flag "have to update the focus later". However, this can cause problems. As Stefan noticed, awesome can forget about focus changes on FocusIn events when such an event comes in while we still have a pending focus change. The fix here is to send out the pending focus change before we record the fact that another client now acquired the input focus. Reported-By: Stefan Haller <haliner@googlemail.com> Signed-off-by: Uli Schlachter <psychon@znc.in> |
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build-tests | ||
build-utils | ||
common | ||
icons | ||
lib | ||
luadoc | ||
manpages | ||
objects | ||
themes | ||
utils | ||
.gitignore | ||
AUTHORS | ||
BUGS | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
PATCHES | ||
README | ||
STYLE | ||
awesome-version-internal.h.in | ||
awesome.c | ||
awesome.desktop | ||
awesome.doxygen.in | ||
awesome.h | ||
awesomeConfig.cmake | ||
awesomerc.lua.in | ||
banning.c | ||
banning.h | ||
color.c | ||
color.h | ||
config.h.in | ||
config.ld.in | ||
dbus.c | ||
dbus.h | ||
draw.c | ||
draw.h | ||
event.c | ||
event.h | ||
ewmh.c | ||
ewmh.h | ||
globalconf.h | ||
keygrabber.c | ||
keygrabber.h | ||
keyresolv.c | ||
keyresolv.h | ||
luaa.c | ||
luaa.h | ||
mouse.c | ||
mouse.h | ||
mousegrabber.c | ||
mousegrabber.h | ||
property.c | ||
property.h | ||
root.c | ||
screen.c | ||
screen.h | ||
selection.c | ||
selection.h | ||
spawn.c | ||
spawn.h | ||
stack.c | ||
stack.h | ||
strut.c | ||
strut.h | ||
systray.c | ||
systray.h | ||
xwindow.c | ||
xwindow.h |
README
awesome ======= awesome is a highly configurable, next generation framework window manager for X. Building and installation ------------------------- After extracting the dist tarball, run: make This will create a build directory, run cmake in it and build awesome. After building is finished, you can install: make install # you might need root permissions Running awesome --------------- You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager: exec awesome In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.: DISPLAY=foo.bar:1 exec awesome (This will start awesome on display :1 of the host foo.bar.) Configuration ------------- The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file. An example configuration named "awesomerc.lua.in" is provided in the source. Troubleshooting --------------- In most systems any message printed by awesome (including warnings and errors) are written to $HOME/.xsession-errors. If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.