48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
/*
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* button.h - button header
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*
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* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_BUTTON_H
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#define AWESOME_BUTTON_H
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#include "globalconf.h"
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/** Mouse buttons bindings */
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struct button_t
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{
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LUA_OBJECT_HEADER
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/** Key modifiers */
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uint16_t modifiers;
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/** Mouse button number */
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xcb_button_t button;
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};
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lua_class_t button_class;
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LUA_OBJECT_FUNCS(button_class, button_t, button)
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ARRAY_FUNCS(button_t *, button, DO_NOTHING)
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int luaA_button_array_get(lua_State *, int, button_array_t *);
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void luaA_button_array_set(lua_State *, int, int, button_array_t *);
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void button_class_setup(lua_State *);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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