1234 lines
33 KiB
C
1234 lines
33 KiB
C
/*
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* lua.c - Lua configuration management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/* asprintf */
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#define _GNU_SOURCE
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#include <errno.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <ev.h>
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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#include <xcb/xcb.h>
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#include "awesome.h"
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#include "awesome-version-internal.h"
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#include "ewmh.h"
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#include "config.h"
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#include "luaa.h"
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#include "tag.h"
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#include "client.h"
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#include "screen.h"
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#include "event.h"
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#include "titlebar.h"
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#include "mouse.h"
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#include "layouts/tile.h"
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#include "common/socket.h"
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#include "common/buffer.h"
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extern awesome_t globalconf;
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extern const struct luaL_reg awesome_hooks_lib[];
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extern const struct luaL_reg awesome_keygrabber_lib[];
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extern const struct luaL_reg awesome_button_methods[];
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extern const struct luaL_reg awesome_button_meta[];
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extern const struct luaL_reg awesome_image_methods[];
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extern const struct luaL_reg awesome_image_meta[];
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extern const struct luaL_reg awesome_mouse_methods[];
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extern const struct luaL_reg awesome_mouse_meta[];
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extern const struct luaL_reg awesome_screen_methods[];
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extern const struct luaL_reg awesome_screen_meta[];
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extern const struct luaL_reg awesome_client_methods[];
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extern const struct luaL_reg awesome_client_meta[];
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extern const struct luaL_reg awesome_titlebar_methods[];
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extern const struct luaL_reg awesome_titlebar_meta[];
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extern const struct luaL_reg awesome_tag_methods[];
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extern const struct luaL_reg awesome_tag_meta[];
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extern const struct luaL_reg awesome_widget_methods[];
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extern const struct luaL_reg awesome_widget_meta[];
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extern const struct luaL_reg awesome_statusbar_methods[];
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extern const struct luaL_reg awesome_statusbar_meta[];
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extern const struct luaL_reg awesome_wibox_methods[];
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extern const struct luaL_reg awesome_wibox_meta[];
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extern const struct luaL_reg awesome_keybinding_methods[];
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extern const struct luaL_reg awesome_keybinding_meta[];
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static struct sockaddr_un *addr;
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static ev_io csio = { .fd = -1 };
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#define XDG_CONFIG_HOME_DEFAULT "/.config"
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/** Get or set global mouse bindings.
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* This binding will be available when you'll click on root window.
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* \param L The Lua VM state.
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* \return The number of element pushed on stack.
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* \luastack
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* \lvalue A client.
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* \lparam An array of mouse button bindings objects, or nothing.
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* \return The array of mouse button bindings objects of this client.
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*/
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static int
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luaA_buttons(lua_State *L)
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{
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button_array_t *buttons = &globalconf.buttons;
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if(lua_gettop(L) == 1)
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luaA_button_array_set(L, 1, buttons);
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return luaA_button_array_get(L, buttons);
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}
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/** Quit awesome.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_quit(lua_State *L __attribute__ ((unused)))
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{
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ev_unloop(globalconf.loop, 1);
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return 0;
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}
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/** Execute another application, probably a window manager, to replace
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* awesome.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam The command line to execute.
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*/
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static int
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luaA_exec(lua_State *L)
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{
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const char *cmd = luaL_checkstring(L, 1);
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awesome_atexit();
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a_exec(cmd);
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return 0;
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}
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/** Restart awesome.
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*/
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static int
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luaA_restart(lua_State *L __attribute__ ((unused)))
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{
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awesome_restart();
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return 0;
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}
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/** Set or get default font. (DEPRECATED)
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam An optional string with a font name in Pango format.
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* \lreturn The font used, in Pango format.
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*/
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static int
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luaA_font(lua_State *L)
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{
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char *font;
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if(lua_gettop(L) == 1)
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{
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const char *newfont = luaL_checkstring(L, 1);
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draw_font_delete(&globalconf.font);
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globalconf.font = draw_font_new(newfont);
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}
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font = pango_font_description_to_string(globalconf.font->desc);
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lua_pushstring(L, font);
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g_free(font);
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return 1;
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}
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/** Set default font. (DEPRECATED)
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A string with a font name in Pango format.
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*/
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static int
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luaA_font_set(lua_State *L)
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{
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deprecate(L);
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return luaA_font(L);
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}
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/** Get configuration file path used by awesome.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lreturn The awesome configuration file path.
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*/
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static int
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luaA_conffile(lua_State *L)
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{
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lua_pushstring(L, globalconf.conffile);
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return 1;
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}
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/** Set default colors.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A table with `fg' and `bg' elements, containing colors.
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* \lreturn A table with `fg' and `bg' elements, containing colors.
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*/
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static int
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luaA_colors(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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const char *buf;
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size_t len;
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int8_t colors_nbr = -1, i;
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xcolor_init_request_t reqs[2];
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luaA_checktable(L, 1);
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if((buf = luaA_getopt_lstring(L, 1, "fg", NULL, &len)))
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reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.fg, buf, len);
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if((buf = luaA_getopt_lstring(L, 1, "bg", NULL, &len)))
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reqs[++colors_nbr] = xcolor_init_unchecked(&globalconf.colors.bg, buf, len);
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for(i = 0; i <= colors_nbr; i++)
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xcolor_init_reply(reqs[i]);
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}
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lua_newtable(L);
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luaA_pushcolor(L, &globalconf.colors.fg);
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lua_setfield(L, -2, "fg");
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luaA_pushcolor(L, &globalconf.colors.bg);
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lua_setfield(L, -2, "bg");
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return 1;
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}
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/** Set default colors. (DEPRECATED)
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*
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* \luastack
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* \lparam A table with `fg' and `bg' elements, containing colors.
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*/
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static int
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luaA_colors_set(lua_State *L)
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{
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deprecate(L);
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return luaA_colors(L);
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}
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static void
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luaA_openlib(lua_State *L, const char *name,
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const struct luaL_reg methods[],
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const struct luaL_reg meta[])
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{
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luaL_newmetatable(L, name); /* 1 */
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lua_pushvalue(L, -1); /* dup metatable 2 */
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lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
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luaL_register(L, NULL, meta); /* 1 */
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luaL_register(L, name, methods); /* 2 */
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lua_pushvalue(L, -1); /* dup self as metatable 3 */
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lua_setmetatable(L, -2); /* set self as metatable 2 */
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lua_pop(L, 2);
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}
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/** UTF-8 aware string length computing.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_mbstrlen(lua_State *L)
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{
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const char *cmd = luaL_checkstring(L, 1);
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lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
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return 1;
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}
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/** Overload standard Lua next function to use __next key on metatable.
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* \param L The Lua VM state.
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* \param The number of elements pushed on stack.
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*/
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static int
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luaAe_next(lua_State *L)
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{
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if(luaL_getmetafield(L, 1, "__next"))
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{
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
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return lua_gettop(L);
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_settop(L, 2);
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if(lua_next(L, 1))
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return 2;
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lua_pushnil(L);
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return 1;
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}
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/** Overload lua_next() function by using __next metatable field
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* to get next elements.
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* \param L The Lua VM stack.
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* \param idx The index number of elements in stack.
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* \return 1 if more elements to come, 0 otherwise.
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*/
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int
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luaA_next(lua_State *L, int idx)
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{
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if(luaL_getmetafield(L, idx, "__next"))
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{
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/* if idx is relative, reduce it since we got __next */
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if(idx < 0) idx--;
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/* copy table and then move key */
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lua_pushvalue(L, idx);
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lua_pushvalue(L, -3);
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lua_remove(L, -4);
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lua_pcall(L, 2, 2, 0);
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/* next returned nil, it's the end */
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if(lua_isnil(L, -1))
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{
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/* remove nil */
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lua_pop(L, 2);
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return 0;
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}
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return 1;
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}
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return lua_next(L, idx);
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}
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/** Generic pairs function.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_generic_pairs(lua_State *L)
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{
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lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
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lua_pushvalue(L, 1); /* state, */
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lua_pushnil(L); /* and initial value */
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return 3;
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}
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/** Overload standard pairs function to use __pairs field of metatables.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaAe_pairs(lua_State *L)
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{
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if(luaL_getmetafield(L, 1, "__pairs"))
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{
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
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return lua_gettop(L);
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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return luaA_generic_pairs(L);
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}
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static int
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luaA_ipairs_aux(lua_State *L)
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{
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int i = luaL_checkint(L, 2) + 1;
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_pushinteger(L, i);
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lua_rawgeti(L, 1, i);
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return (lua_isnil(L, -1)) ? 0 : 2;
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}
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/** Overload standard ipairs function to use __ipairs field of metatables.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaAe_ipairs(lua_State *L)
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{
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if(luaL_getmetafield(L, 1, "__ipairs"))
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{
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
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return lua_gettop(L);
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_pushvalue(L, lua_upvalueindex(1));
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lua_pushvalue(L, 1);
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lua_pushinteger(L, 0); /* and initial value */
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return 3;
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}
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/** Replace various standards Lua functions with our own.
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* \param L The Lua VM state.
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*/
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static void
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luaA_fixups(lua_State *L)
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{
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/* replace string.len */
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lua_getglobal(L, "string");
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lua_pushcfunction(L, luaA_mbstrlen);
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lua_setfield(L, -2, "len");
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lua_pop(L, 1);
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/* replace next */
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lua_pushliteral(L, "next");
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lua_pushcfunction(L, luaAe_next);
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lua_settable(L, LUA_GLOBALSINDEX);
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/* replace pairs */
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lua_pushliteral(L, "pairs");
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lua_pushcfunction(L, luaAe_next);
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lua_pushcclosure(L, luaAe_pairs, 1); /* pairs get next as upvalue */
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lua_settable(L, LUA_GLOBALSINDEX);
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/* replace ipairs */
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lua_pushliteral(L, "ipairs");
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lua_pushcfunction(L, luaA_ipairs_aux);
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lua_pushcclosure(L, luaAe_ipairs, 1);
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lua_settable(L, LUA_GLOBALSINDEX);
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}
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/** __next function for wtable objects.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_wtable_next(lua_State *L)
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{
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/* upvalue 1 is content table */
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if(lua_next(L, lua_upvalueindex(1)))
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return 2;
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lua_pushnil(L);
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return 1;
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}
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/** __ipairs function for wtable objects.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_wtable_ipairs(lua_State *L)
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{
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/* push ipairs_aux */
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lua_pushvalue(L, lua_upvalueindex(2));
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/* push content table */
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lua_pushvalue(L, lua_upvalueindex(1));
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lua_pushinteger(L, 0); /* and initial value */
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return 3;
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}
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/** Index function of wtable objects.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_wtable_index(lua_State *L)
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{
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size_t len;
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const char *buf;
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lua_pushvalue(L, 2);
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/* check for size, waiting lua 5.2 and __len on tables */
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if((buf = lua_tolstring(L, -1, &len)))
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if(a_tokenize(buf, len) == A_TK_LEN)
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{
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lua_pushnumber(L, lua_objlen(L, lua_upvalueindex(1)));
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return 1;
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}
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lua_pop(L, 1);
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/* upvalue 1 is content table */
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lua_rawget(L, lua_upvalueindex(1));
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return 1;
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}
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/** Newndex function of wtable objects.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_wtable_newindex(lua_State *L)
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{
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bool invalid = false;
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/* push key on top */
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lua_pushvalue(L, 2);
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/* get current key value in content table */
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lua_rawget(L, lua_upvalueindex(1));
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/* if value is a widget, notify change */
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if(lua_istable(L, -1) || luaA_toudata(L, -1, "widget"))
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invalid = true;
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lua_pop(L, 1); /* remove value */
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/* if new value is a widget or a table */
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if(lua_istable(L, 3))
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{
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luaA_table2wtable(L);
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invalid = true;
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}
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else if(!invalid && luaA_toudata(L, 3, "widget"))
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invalid = true;
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/* upvalue 1 is content table */
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lua_rawset(L, lua_upvalueindex(1));
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if(invalid)
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luaA_wibox_invalidate_byitem(L, lua_topointer(L, 1));
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return 0;
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}
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/** Convert the top element of the stack to a proxied wtable.
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* \param L The Lua VM state.
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*/
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void
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luaA_table2wtable(lua_State *L)
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{
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if(!lua_istable(L, -1))
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return;
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lua_newtable(L); /* create *real* content table */
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lua_newtable(L); /* metatable */
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lua_pushvalue(L, -2); /* copy content table */
|
|
lua_pushcfunction(L, luaA_ipairs_aux); /* push ipairs aux */
|
|
lua_pushcclosure(L, luaA_wtable_ipairs, 2);
|
|
lua_pushvalue(L, -3); /* copy content table */
|
|
lua_pushcclosure(L, luaA_wtable_next, 1); /* __next has the content table as upvalue */
|
|
lua_pushvalue(L, -4); /* copy content table */
|
|
lua_pushcclosure(L, luaA_wtable_index, 1); /* __index has the content table as upvalue */
|
|
lua_pushvalue(L, -5); /* copy content table */
|
|
lua_pushcclosure(L, luaA_wtable_newindex, 1); /* __newindex has the content table as upvalue */
|
|
/* set metatable field with just pushed closure */
|
|
lua_setfield(L, -5, "__newindex");
|
|
lua_setfield(L, -4, "__index");
|
|
lua_setfield(L, -3, "__next");
|
|
lua_setfield(L, -2, "__ipairs");
|
|
/* set metatable impossible to touch */
|
|
lua_pushliteral(L, "wtable");
|
|
lua_setfield(L, -2, "__metatable");
|
|
/* set new metatable on original table */
|
|
lua_setmetatable(L, -3);
|
|
|
|
/* initial key */
|
|
lua_pushnil(L);
|
|
/* go through original table */
|
|
while(lua_next(L, -3))
|
|
{
|
|
/* if convert value to wtable */
|
|
luaA_table2wtable(L);
|
|
/* copy key */
|
|
lua_pushvalue(L, -2);
|
|
/* move key before value */
|
|
lua_insert(L, -2);
|
|
/* set same value in content table */
|
|
lua_rawset(L, -4);
|
|
/* copy key */
|
|
lua_pushvalue(L, -1);
|
|
/* push the new value :-> */
|
|
lua_pushnil(L);
|
|
/* set orig[k] = nil */
|
|
lua_rawset(L, -5);
|
|
}
|
|
/* remove content table */
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
/** Look for an item: table, function, etc.
|
|
* \param L The Lua VM state.
|
|
* \param item The pointer item.
|
|
*/
|
|
bool
|
|
luaA_hasitem(lua_State *L, const void *item)
|
|
{
|
|
lua_pushnil(L);
|
|
while(luaA_next(L, -2))
|
|
{
|
|
if(lua_topointer(L, -1) == item)
|
|
{
|
|
/* remove value and key */
|
|
lua_pop(L, 2);
|
|
return true;
|
|
}
|
|
if(lua_istable(L, -1))
|
|
if(luaA_hasitem(L, item))
|
|
{
|
|
/* remove key and value */
|
|
lua_pop(L, 2);
|
|
return true;
|
|
}
|
|
/* remove value */
|
|
lua_pop(L, 1);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Check if a table is a loop. When using table as direct acyclic digram,
|
|
* this is useful.
|
|
* \param L The Lua VM state.
|
|
* \param idx The index of the table in the stack
|
|
* \return True if the table loops.
|
|
*/
|
|
bool
|
|
luaA_isloop(lua_State *L, int idx)
|
|
{
|
|
if(lua_istable(L, idx))
|
|
{
|
|
lua_pushvalue(L, idx); /* push table on top */
|
|
if(luaA_hasitem(L, lua_topointer(L, -1)))
|
|
{
|
|
lua_pop(L, 1); /* remove pushed table */
|
|
return true;
|
|
}
|
|
lua_pushnil(L);
|
|
while(luaA_next(L, -2))
|
|
{
|
|
/* check for recursivity */
|
|
if(luaA_isloop(L, -1))
|
|
{
|
|
lua_pop(L, 2); /* remove key and value */
|
|
return true;
|
|
}
|
|
lua_pop(L, 1); /* remove value */
|
|
}
|
|
lua_pop(L, 1); /* remove pushed table */
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Object table.
|
|
* This table can use safely object as key.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
int
|
|
luaA_otable_index(lua_State *L)
|
|
{
|
|
void **obj, **v;
|
|
|
|
if((obj = lua_touserdata(L, 2)))
|
|
{
|
|
/* begins at nil */
|
|
lua_pushnil(L);
|
|
while(lua_next(L, 1))
|
|
{
|
|
/* check the key against the key if the key is a userdata,
|
|
* otherwise check it again the value. */
|
|
if((v = lua_touserdata(L, -2))
|
|
&& *v == *obj)
|
|
/* return value */
|
|
return 1;
|
|
else if((v = lua_touserdata(L, -1))
|
|
&& *v == *obj)
|
|
{
|
|
/* return key */
|
|
lua_pop(L, 1);
|
|
return 1;
|
|
}
|
|
/* removes 'value'; keeps 'key' for next iteration */
|
|
lua_pop(L, 1);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
lua_rawget(L, 1);
|
|
return 1;
|
|
}
|
|
|
|
/** Object table.
|
|
* This table can use safely object as key.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
static int
|
|
luaA_otable_newindex(lua_State *L)
|
|
{
|
|
void **obj, **v;
|
|
|
|
if((obj = lua_touserdata(L, 2)))
|
|
{
|
|
/* begins at nil */
|
|
lua_pushnil(L);
|
|
while(lua_next(L, 1))
|
|
{
|
|
if((v = lua_touserdata(L, -2))
|
|
&& *v == *obj)
|
|
{
|
|
/* remove value */
|
|
lua_pop(L, 1);
|
|
/* push new value on top */
|
|
lua_pushvalue(L, 3);
|
|
/* set in table key = value */
|
|
lua_rawset(L, 1);
|
|
return 0;
|
|
}
|
|
/* removes 'value'; keeps 'key' for next iteration */
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
lua_rawset(L, 1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** Spawn a program.
|
|
* This function is multi-head (Zaphod) aware and will set display to
|
|
* the right screen according to mouse position.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack
|
|
* \luastack
|
|
* \lparam The command to launch.
|
|
* \lparam The optional screen number to spawn the command on.
|
|
*/
|
|
static int
|
|
luaA_spawn(lua_State *L)
|
|
{
|
|
char *host, newdisplay[128];
|
|
const char *cmd;
|
|
int screen = 0, screenp, displayp;
|
|
|
|
if(lua_gettop(L) == 2)
|
|
{
|
|
screen = luaL_checknumber(L, 2) - 1;
|
|
luaA_checkscreen(screen);
|
|
}
|
|
|
|
cmd = luaL_checkstring(L, 1);
|
|
|
|
if(!globalconf.xinerama_is_active)
|
|
{
|
|
xcb_parse_display(NULL, &host, &displayp, &screenp);
|
|
snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
|
|
setenv("DISPLAY", newdisplay, 1);
|
|
p_delete(&host);
|
|
}
|
|
|
|
/* The double-fork construct avoids zombie processes and keeps the code
|
|
* clean from stupid signal handlers. */
|
|
if(fork() == 0)
|
|
{
|
|
if(fork() == 0)
|
|
{
|
|
if(globalconf.connection)
|
|
xcb_disconnect(globalconf.connection);
|
|
setsid();
|
|
a_exec(cmd);
|
|
warn("execl '%s' failed: %s\n", cmd, strerror(errno));
|
|
}
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
wait(0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** Deprecated function, does nothing.
|
|
*/
|
|
static int
|
|
luaA_mouse_add(lua_State *L)
|
|
{
|
|
deprecate(L);
|
|
return 0;
|
|
}
|
|
|
|
/** Initialize the Lua VM
|
|
*/
|
|
void
|
|
luaA_init(void)
|
|
{
|
|
lua_State *L;
|
|
|
|
static const struct luaL_reg otable_methods[] =
|
|
{
|
|
{ "__call", luaA_otable_new },
|
|
{ NULL, NULL }
|
|
};
|
|
static const struct luaL_reg otable_meta[] =
|
|
{
|
|
{ "__index", luaA_otable_index },
|
|
{ "__newindex", luaA_otable_newindex },
|
|
{ NULL, NULL }
|
|
};
|
|
static const struct luaL_reg awesome_lib[] =
|
|
{
|
|
{ "quit", luaA_quit },
|
|
{ "exec", luaA_exec },
|
|
{ "spawn", luaA_spawn },
|
|
{ "restart", luaA_restart },
|
|
{ "buttons", luaA_buttons },
|
|
{ "font_set", luaA_font_set },
|
|
{ "colors_set", luaA_colors_set },
|
|
{ "font", luaA_font },
|
|
{ "colors", luaA_colors },
|
|
{ "conffile", luaA_conffile },
|
|
/* deprecated */
|
|
{ "mouse_add", luaA_mouse_add },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
L = globalconf.L = luaL_newstate();
|
|
|
|
luaL_openlibs(L);
|
|
|
|
luaA_fixups(L);
|
|
|
|
/* Export awesome lib */
|
|
luaL_register(L, "awesome", awesome_lib);
|
|
|
|
/* Export hooks lib */
|
|
luaL_register(L, "hooks", awesome_hooks_lib);
|
|
|
|
/* Export keygrabber lib */
|
|
luaL_register(L, "keygrabber", awesome_keygrabber_lib);
|
|
|
|
/* Export otable lib */
|
|
luaA_openlib(L, "otable", otable_methods, otable_meta);
|
|
|
|
/* Export screen */
|
|
luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
|
|
|
|
/* Export mouse */
|
|
luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
|
|
|
|
/* Export button */
|
|
luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
|
|
|
|
/* Export image */
|
|
luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
|
|
|
|
/* Export tag */
|
|
luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
|
|
|
|
/* Export statusbar */
|
|
luaA_openlib(L, "statusbar", awesome_statusbar_methods, awesome_statusbar_meta);
|
|
|
|
/* Export wibox */
|
|
luaA_openlib(L, "wibox", awesome_wibox_methods, awesome_wibox_meta);
|
|
|
|
/* Export widget */
|
|
luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
|
|
|
|
/* Export client */
|
|
luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
|
|
|
|
/* Export titlebar */
|
|
luaA_openlib(L, "titlebar", awesome_titlebar_methods, awesome_titlebar_meta);
|
|
|
|
/* Export keys */
|
|
luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
|
|
|
|
lua_pushliteral(L, "AWESOME_VERSION");
|
|
lua_pushstring(L, AWESOME_VERSION);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
|
|
lua_pushliteral(L, "AWESOME_RELEASE");
|
|
lua_pushstring(L, AWESOME_RELEASE);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
|
|
/* init hooks */
|
|
globalconf.hooks.manage = LUA_REFNIL;
|
|
globalconf.hooks.unmanage = LUA_REFNIL;
|
|
globalconf.hooks.focus = LUA_REFNIL;
|
|
globalconf.hooks.unfocus = LUA_REFNIL;
|
|
globalconf.hooks.mouse_enter = LUA_REFNIL;
|
|
globalconf.hooks.arrange = LUA_REFNIL;
|
|
globalconf.hooks.clients = LUA_REFNIL;
|
|
globalconf.hooks.tags = LUA_REFNIL;
|
|
globalconf.hooks.tagged = LUA_REFNIL;
|
|
globalconf.hooks.property = LUA_REFNIL;
|
|
globalconf.hooks.timer = LUA_REFNIL;
|
|
|
|
/* add Lua lib path (/usr/share/awesome/lib by default) */
|
|
luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
|
|
luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
|
|
|
|
/* add XDG_CONFIG_DIR (/etc/xdg/awesome by default) as include path */
|
|
luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?.lua\"");
|
|
luaA_dostring(L, "package.path = package.path .. \";" XDG_CONFIG_DIR "/awesome/?/init.lua\"");
|
|
|
|
/* add either XDG_CONFIG_HOME/awesome or HOME/.config/awesome to path */
|
|
char *dir;
|
|
if((dir = getenv("XDG_CONFIG_HOME")))
|
|
{
|
|
char *path;
|
|
asprintf(&path, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"", dir, dir);
|
|
luaA_dostring(globalconf.L, path);
|
|
p_delete(&path);
|
|
}
|
|
else
|
|
{
|
|
char *path, *homedir = getenv("HOME");
|
|
asprintf(&path,
|
|
"package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua;%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?/init.lua\"",
|
|
homedir, homedir);
|
|
luaA_dostring(globalconf.L, path);
|
|
p_delete(&path);
|
|
}
|
|
|
|
/* add XDG_CONFIG_DIRS to include paths */
|
|
char *xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
|
|
ssize_t len;
|
|
|
|
if((len = a_strlen(xdg_config_dirs)))
|
|
{
|
|
char **buf, **xdg_files = a_strsplit(xdg_config_dirs, len, ':');
|
|
|
|
for(buf = xdg_files; *buf; buf++)
|
|
{
|
|
char *confpath;
|
|
asprintf(&confpath, "package.path = package.path .. \";%s/awesome/?.lua;%s/awesome/?/init.lua\"",
|
|
*buf, *buf);
|
|
luaA_dostring(globalconf.L, confpath);
|
|
p_delete(&confpath);
|
|
}
|
|
|
|
for(buf = xdg_files; *buf; buf++)
|
|
p_delete(buf);
|
|
p_delete(&xdg_files);
|
|
}
|
|
}
|
|
|
|
#define AWESOME_CONFIG_FILE "/awesome/rc.lua"
|
|
|
|
static bool
|
|
luaA_loadrc(const char *confpath, bool run)
|
|
{
|
|
if(confpath)
|
|
{
|
|
if(!luaL_loadfile(globalconf.L, confpath))
|
|
{
|
|
if(run)
|
|
{
|
|
if(lua_pcall(globalconf.L, 0, LUA_MULTRET, 0))
|
|
fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
|
|
else
|
|
{
|
|
globalconf.conffile = a_strdup(confpath);
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
lua_pop(globalconf.L, 1);
|
|
return true;
|
|
}
|
|
else
|
|
fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Load a configuration file.
|
|
* \param confpatharg The configuration file to load.
|
|
* \param run Run the configuration file.
|
|
*/
|
|
bool
|
|
luaA_parserc(const char *confpatharg, bool run)
|
|
{
|
|
int screen;
|
|
const char *confdir, *xdg_config_dirs;
|
|
char *confpath = NULL, **xdg_files = NULL, **buf;
|
|
ssize_t len;
|
|
bool ret = false;
|
|
|
|
/* try to load, return if it's ok */
|
|
if(luaA_loadrc(confpatharg, run))
|
|
{
|
|
ret = true;
|
|
goto bailout;
|
|
}
|
|
|
|
if((confdir = getenv("XDG_CONFIG_HOME")))
|
|
asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, confdir);
|
|
else
|
|
asprintf(&confpath, "%s" XDG_CONFIG_HOME_DEFAULT AWESOME_CONFIG_FILE, getenv("HOME"));
|
|
|
|
/* try to run XDG_CONFIG_HOME/awesome/rc.lua */
|
|
if(luaA_loadrc(confpath, run))
|
|
{
|
|
ret = true;
|
|
goto bailout;
|
|
}
|
|
|
|
p_delete(&confpath);
|
|
|
|
xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
|
|
|
|
if(!(len = a_strlen(xdg_config_dirs)))
|
|
{
|
|
xdg_config_dirs = XDG_CONFIG_DIR;
|
|
len = sizeof(XDG_CONFIG_DIR) - 1;
|
|
}
|
|
|
|
xdg_files = a_strsplit(xdg_config_dirs, len, ':');
|
|
|
|
for(buf = xdg_files; *buf && !ret; buf++)
|
|
{
|
|
asprintf(&confpath, "%s" AWESOME_CONFIG_FILE, *buf);
|
|
if(luaA_loadrc(confpath, run))
|
|
{
|
|
ret = true;
|
|
goto bailout;
|
|
}
|
|
p_delete(&confpath);
|
|
}
|
|
|
|
bailout:
|
|
|
|
p_delete(&confpath);
|
|
|
|
if(xdg_files)
|
|
{
|
|
for(buf = xdg_files; *buf; buf++)
|
|
p_delete(buf);
|
|
p_delete(&xdg_files);
|
|
}
|
|
|
|
/* Assure there's at least one tag */
|
|
for(screen = 0; screen < globalconf.nscreen; screen++)
|
|
if(!globalconf.screens[screen].tags.len)
|
|
tag_append_to_screen(tag_new("default", sizeof("default") - 1, layout_tile, 0.5, 1, 0),
|
|
&globalconf.screens[screen]);
|
|
return ret;
|
|
}
|
|
|
|
/** Parse a command.
|
|
* \param cmd The buffer to parse.
|
|
* \return the number of elements pushed on the stack by the last statement in cmd.
|
|
* If there's an error, the message is pushed onto the stack and this returns 1.
|
|
*/
|
|
static int
|
|
luaA_docmd(const char *cmd)
|
|
{
|
|
char *p;
|
|
int newtop, oldtop = lua_gettop(globalconf.L);
|
|
|
|
while((p = strchr(cmd, '\n')))
|
|
{
|
|
newtop = lua_gettop(globalconf.L);
|
|
lua_pop(globalconf.L, newtop - oldtop);
|
|
oldtop = newtop;
|
|
|
|
*p = '\0';
|
|
if (luaL_dostring(globalconf.L, cmd))
|
|
{
|
|
warn("error executing Lua code: %s", lua_tostring(globalconf.L, -1));
|
|
return 1;
|
|
}
|
|
cmd = p + 1;
|
|
}
|
|
return lua_gettop(globalconf.L) - oldtop;
|
|
}
|
|
|
|
/** Pushes a Lua array containing the top n elements of the stack.
|
|
* \param n The number of elements to put in the array.
|
|
*/
|
|
static void
|
|
luaA_array(int n)
|
|
{
|
|
int i;
|
|
lua_createtable(globalconf.L, n, 0);
|
|
lua_insert(globalconf.L, -n - 1);
|
|
|
|
for (i = n; i > 0; i--)
|
|
lua_rawseti(globalconf.L, -i - 1, i);
|
|
}
|
|
|
|
/** Maps the top n elements of the stack to the result of
|
|
* applying a function to that element.
|
|
* \param n The number of elements to map.
|
|
* \luastack
|
|
* \lparam The function to map the elements by. This should be
|
|
* at position -(n + 1).
|
|
*/
|
|
static void
|
|
luaA_map(int n)
|
|
{
|
|
int i;
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
lua_pushvalue(globalconf.L, -n - 1); /* copy of the function */
|
|
lua_pushvalue(globalconf.L, -n - 1); /* value to map */
|
|
lua_pcall(globalconf.L, 1, 1, 0); /* call function */
|
|
lua_remove(globalconf.L, -n - 1); /* remove old value */
|
|
}
|
|
lua_remove(globalconf.L, -n - 1); /* remove function */
|
|
}
|
|
|
|
static void luaA_conn_cleanup(EV_P_ ev_io *w)
|
|
{
|
|
ev_ref(EV_DEFAULT_UC);
|
|
ev_io_stop(EV_DEFAULT_UC_ w);
|
|
if (close(w->fd))
|
|
warn("error closing UNIX domain socket: %s", strerror(errno));
|
|
p_delete(&w);
|
|
}
|
|
|
|
static void
|
|
luaA_cb(EV_P_ ev_io *w, int revents)
|
|
{
|
|
char buf[1024];
|
|
int r, els;
|
|
const char *s;
|
|
size_t len;
|
|
|
|
switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
|
|
{
|
|
case -1:
|
|
warn("error reading UNIX domain socket: %s", strerror(errno));
|
|
case 0: /* 0 bytes are only transferred when the connection is closed */
|
|
luaA_conn_cleanup(EV_DEFAULT_UC_ w);
|
|
break;
|
|
default:
|
|
if(r >= ssizeof(buf))
|
|
break;
|
|
buf[r] = '\0';
|
|
lua_getglobal(globalconf.L, "table");
|
|
lua_getfield(globalconf.L, -1, "concat");
|
|
lua_remove(globalconf.L, -2); /* remove table */
|
|
|
|
lua_getglobal(globalconf.L, "tostring");
|
|
els = luaA_docmd(buf);
|
|
luaA_map(els); /* map results to strings */
|
|
luaA_array(els); /* put strings in an array */
|
|
|
|
lua_pushstring(globalconf.L, "\t");
|
|
lua_pcall(globalconf.L, 2, 1, 0); /* concatenate results with tabs */
|
|
|
|
s = lua_tolstring(globalconf.L, -1, &len);
|
|
|
|
/* ignore ENOENT because the client may not read */
|
|
if (send(w->fd, s, len, MSG_DONTWAIT) == -1)
|
|
switch(errno)
|
|
{
|
|
case ENOENT:
|
|
case EAGAIN:
|
|
break;
|
|
default:
|
|
warn("can't send back to client via domain socket: %s", strerror(errno));
|
|
break;
|
|
}
|
|
|
|
lua_pop(globalconf.L, 1); /* pop the string */
|
|
}
|
|
awesome_refresh(globalconf.connection);
|
|
}
|
|
|
|
|
|
static void
|
|
luaA_conn_cb(EV_P_ ev_io *w, int revents)
|
|
{
|
|
ev_io *csio_conn = p_new(ev_io, 1);
|
|
int csfd = accept(w->fd, NULL, NULL);
|
|
|
|
ev_io_init(csio_conn, &luaA_cb, csfd, EV_READ);
|
|
ev_io_start(EV_DEFAULT_UC_ csio_conn);
|
|
ev_unref(EV_DEFAULT_UC);
|
|
}
|
|
|
|
void
|
|
luaA_cs_init(void)
|
|
{
|
|
int csfd = socket_getclient();
|
|
|
|
if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
|
|
return;
|
|
|
|
addr = socket_getaddr(getenv("DISPLAY"));
|
|
|
|
if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
|
|
{
|
|
if(errno == EADDRINUSE)
|
|
{
|
|
if(unlink(addr->sun_path))
|
|
warn("error unlinking existing file: %s", strerror(errno));
|
|
if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
|
|
return warn("error binding UNIX domain socket: %s", strerror(errno));
|
|
}
|
|
else
|
|
return warn("error binding UNIX domain socket: %s", strerror(errno));
|
|
}
|
|
listen(csfd, 10);
|
|
|
|
ev_io_init(&csio, &luaA_conn_cb, csfd, EV_READ);
|
|
ev_io_start(EV_DEFAULT_UC_ &csio);
|
|
ev_unref(EV_DEFAULT_UC);
|
|
}
|
|
|
|
void
|
|
luaA_cs_cleanup(void)
|
|
{
|
|
if(csio.fd < 0)
|
|
return;
|
|
ev_ref(EV_DEFAULT_UC);
|
|
ev_io_stop(EV_DEFAULT_UC_ &csio);
|
|
if (close(csio.fd))
|
|
warn("error closing UNIX domain socket: %s", strerror(errno));
|
|
if(unlink(addr->sun_path))
|
|
warn("error unlinking UNIX domain socket: %s", strerror(errno));
|
|
p_delete(&addr);
|
|
csio.fd = -1;
|
|
}
|
|
|
|
void
|
|
luaA_on_timer(EV_P_ ev_timer *w, int revents)
|
|
{
|
|
luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
|
|
awesome_refresh(globalconf.connection);
|
|
}
|
|
|
|
/** Push a color as a string onto the stack
|
|
* \param L The Lua VM state.
|
|
* \param c The color to push.
|
|
* \return The number of elements pushed on stack.
|
|
*/
|
|
int
|
|
luaA_pushcolor(lua_State *L, const xcolor_t *c)
|
|
{
|
|
uint8_t r = (unsigned)c->red * 0xff / 0xffff;
|
|
uint8_t g = (unsigned)c->green * 0xff / 0xffff;
|
|
uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
|
|
uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
|
|
char s[10];
|
|
int len;
|
|
/* do not print alpha if it's full */
|
|
if(a == 0xff)
|
|
len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
|
|
else
|
|
len = snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
|
|
lua_pushlstring(L, s, len);
|
|
return 1;
|
|
}
|