64 lines
1.9 KiB
Lua
64 lines
1.9 KiB
Lua
--- awesome drawin API
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-- @author Julien Danjou <julien@danjou.info>
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-- @copyright 2008-2009 Julien Danjou
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module("drawin")
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--- Drawin object.
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-- @field screen Screen number.
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-- @field border_width Border width.
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-- @field border_color Border color.
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-- @field ontop On top of other windows.
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-- @field cursor The mouse cursor.
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-- @field visible Visibility.
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-- @field opacity The opacity of the drawin, between 0 and 1.
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-- @field x The x coordinates.
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-- @field y The y coordinates.
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-- @field width The width of the drawin.
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-- @field height The height of the drawin.
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-- @field drawable The drawin's drawable.
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-- @field shape_bounding The drawin's bounding shape as a (native) cairo surface.
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-- @field shape_clip The drawin's clip shape as a (native) cairo surface.
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-- @class table
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-- @name drawin
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--- Get or set mouse buttons bindings to a drawin.
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-- @param buttons_table A table of buttons objects, or nothing.
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-- @name buttons
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-- @class function
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--- Get or set drawin struts.
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-- @param strut A table with new strut, or nothing
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-- @return The drawin strut in a table.
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-- @name struts
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-- @class function
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--- Get or set drawin geometry. That's the same as accessing or setting the x, y, width or height
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-- properties of a drawin.
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-- @param A table with coordinates to modify.
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-- @return A table with drawin coordinates and geometry.
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-- @name geometry
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-- @class function
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--- Add a signal.
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-- @param name A signal name.
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-- @param func A function to call when the signal is emitted.
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-- @name connect_signal
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-- @class function
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--- Remove a signal.
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-- @param name A signal name.
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-- @param func A function to remove.
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-- @name disconnect_signal
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-- @class function
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--- Emit a signal.
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-- @param name A signal name.
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-- @param ... Various arguments, optional.
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-- @name emit_signal
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-- @class function
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--- Get the number of instances.
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-- @return The number of drawin objects alive.
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-- @name instances
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-- @class function
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