823 lines
22 KiB
C
823 lines
22 KiB
C
/*
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* lua.c - Lua configuration management
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*
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* Copyright © 2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <errno.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <ev.h>
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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#include <xcb/xcb.h>
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#include "awesome-version-internal.h"
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#include "ewmh.h"
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#include "config.h"
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#include "lua.h"
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#include "tag.h"
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#include "client.h"
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#include "screen.h"
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#include "event.h"
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#include "layouts/tile.h"
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#include "common/socket.h"
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extern awesome_t globalconf;
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extern const struct luaL_reg awesome_keygrabber_lib[];
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extern const struct luaL_reg awesome_mouse_methods[];
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extern const struct luaL_reg awesome_mouse_meta[];
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extern const struct luaL_reg awesome_screen_methods[];
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extern const struct luaL_reg awesome_screen_meta[];
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extern const struct luaL_reg awesome_client_methods[];
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extern const struct luaL_reg awesome_client_meta[];
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extern const struct luaL_reg awesome_titlebar_methods[];
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extern const struct luaL_reg awesome_titlebar_meta[];
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extern const struct luaL_reg awesome_tag_methods[];
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extern const struct luaL_reg awesome_tag_meta[];
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extern const struct luaL_reg awesome_widget_methods[];
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extern const struct luaL_reg awesome_widget_meta[];
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extern const struct luaL_reg awesome_statusbar_methods[];
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extern const struct luaL_reg awesome_statusbar_meta[];
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extern const struct luaL_reg awesome_keybinding_methods[];
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extern const struct luaL_reg awesome_keybinding_meta[];
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static struct sockaddr_un *addr;
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static ev_io csio = { .fd = -1 };
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/** Add a global mouse binding. This binding will be available when you'll
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* click on root window.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A mouse button binding.
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*/
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static int
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luaA_mouse_add(lua_State *L)
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{
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button_t **button = luaA_checkudata(L, 1, "mouse");
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button_list_push(&globalconf.buttons.root, *button);
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button_ref(button);
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return 0;
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}
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/** Quit awesome.
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*/
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static int
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luaA_quit(lua_State *L __attribute__ ((unused)))
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{
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ev_unloop(globalconf.loop, 1);
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return 0;
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}
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/** Execute another application, probably a window manager, to replace
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* awesome.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam The command line to execute.
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*/
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static int
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luaA_exec(lua_State *L)
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{
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client_t *c;
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const char *cmd = luaL_checkstring(L, 1);
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for(c = globalconf.clients; c; c = c->next)
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client_unban(c);
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xcb_flush(globalconf.connection);
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xcb_disconnect(globalconf.connection);
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a_exec(cmd);
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return 0;
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}
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/** Restart awesome.
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*/
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static int
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luaA_restart(lua_State *L __attribute__ ((unused)))
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{
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ewmh_restart();
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return 0;
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}
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/** Set the function called each time a client gets focus. This function is
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* called with the client object as argument.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*
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* \luastack
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* \lparam A function to call each time a client gets focus.
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*/
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static int
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luaA_hooks_focus(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.focus);
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}
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/** Set the function called each time a client loses focus. This function is
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* called with the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call each time a client loses focus.
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*/
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static int
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luaA_hooks_unfocus(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.unfocus);
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}
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/** Set the function called each time a new client appears. This function is
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* called with the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call on each new client.
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*/
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static int
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luaA_hooks_manage(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.manage);
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}
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/** Set the function called each time a client goes away. This function is
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* called with the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call when a client goes away.
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*/
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static int
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luaA_hooks_unmanage(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.unmanage);
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}
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/** Set the function called each time the mouse enter a new window. This
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* function is called with the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call each time a client gets mouse over it.
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*/
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static int
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luaA_hooks_mouseover(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.mouseover);
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}
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/** Set the function called on each screen arrange. This function is called
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* with the screen number as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call on each screen arrange.
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*/
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static int
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luaA_hooks_arrange(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.arrange);
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}
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/** Set the function called on each title update. This function is called with
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* the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call on each title update of each client.
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*/
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static int
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luaA_hooks_titleupdate(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.titleupdate);
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}
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/** Set the function called when a client get urgency flag. This function is called with
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* the client object as argument.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A function to call when a client get the urgent flag.
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*/
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static int
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luaA_hooks_urgent(lua_State *L)
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{
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return luaA_registerfct(L, &globalconf.hooks.urgent);
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}
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/** Set the function to be called every N seconds.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam The number of seconds to run function every. Set 0 to disable.
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* \lparam A function to call every N seconds (optional).
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*/
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static int
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luaA_hooks_timer(lua_State *L)
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{
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globalconf.timer.repeat = luaL_checknumber(L, 1);
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if(lua_gettop(L) == 2 && !lua_isnil(L, 2))
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luaA_registerfct(L, &globalconf.hooks.timer);
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ev_timer_again(globalconf.loop, &globalconf.timer);
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return 0;
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}
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/** Set default font.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A string with a font name in Pango format.
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*/
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static int
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luaA_font_set(lua_State *L)
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{
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const char *font = luaL_checkstring(L, 1);
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draw_font_delete(&globalconf.font);
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globalconf.font = draw_font_new(globalconf.connection,
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globalconf.default_screen, font);
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return 0;
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}
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/** Set default colors.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam A table with `fg' and `bg' elements, containing colors.
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*/
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static int
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luaA_colors_set(lua_State *L)
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{
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const char *buf;
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size_t len;
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int8_t colors_nbr = -1, i;
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xcolor_init_request_t reqs[2];
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luaA_checktable(L, 1);
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if((buf = luaA_getopt_lstring(L, 1, "fg", NULL, &len)))
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reqs[++colors_nbr] = xcolor_init_unchecked(globalconf.connection,
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&globalconf.colors.fg,
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globalconf.default_screen,
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buf, len);
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if((buf = luaA_getopt_lstring(L, 1, "bg", NULL, &len)))
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reqs[++colors_nbr] = xcolor_init_unchecked(globalconf.connection,
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&globalconf.colors.bg,
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globalconf.default_screen,
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buf, len);
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for(i = 0; i <= colors_nbr; i++)
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xcolor_init_reply(globalconf.connection, reqs[i]);
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return 0;
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}
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/** Push a pointer onto the stack according to its type.
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* \param p The pointer.
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* \param type Its type.
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*/
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void
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luaA_pushpointer(lua_State *L, void *p, awesome_type_t type)
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{
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switch(type)
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{
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case AWESOME_TYPE_STATUSBAR:
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luaA_statusbar_userdata_new(L, p);
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break;
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case AWESOME_TYPE_TITLEBAR:
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luaA_titlebar_userdata_new(L, p);
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break;
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}
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}
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static void
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luaA_openlib(lua_State *L, const char *name,
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const struct luaL_reg methods[],
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const struct luaL_reg meta[])
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{
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luaL_newmetatable(L, name); /* 1 */
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lua_pushvalue(L, -1); /* dup metatable 2 */
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lua_setfield(L, -2, "__index"); /* metatable.__index = metatable 1 */
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luaL_register(L, NULL, meta); /* 1 */
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luaL_register(L, name, methods); /* 2 */
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lua_pushvalue(L, -1); /* dup self as metatable 3 */
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lua_setmetatable(L, -2); /* set self as metatable 2 */
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lua_pop(L, 2);
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}
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static int
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luaA_mbstrlen(lua_State *L)
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{
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const char *cmd = luaL_checkstring(L, 1);
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lua_pushnumber(L, mbstowcs(NULL, NONULL(cmd), 0));
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return 1;
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}
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static int
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luaA_next(lua_State *L)
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{
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if(luaL_getmetafield(L, 1, "__next"))
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{
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
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return lua_gettop(L);
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_settop(L, 2);
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if(lua_next(L, 1))
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return 2;
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lua_pushnil(L);
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return 1;
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}
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static int
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luaA_pairs(lua_State *L)
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{
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if(luaL_getmetafield(L, 1, "__pairs"))
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{
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L) - 1, LUA_MULTRET);
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return lua_gettop(L);
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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return luaA_generic_pairs(L);
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}
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static void
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luaA_fixups(lua_State *L)
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{
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lua_getglobal(L, "string");
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lua_pushcfunction(L, luaA_mbstrlen);
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lua_setfield(L, -2, "len");
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lua_pop(L, 1);
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lua_pushliteral(L, "next");
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lua_pushcfunction(L, luaA_next);
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lua_settable(L, LUA_GLOBALSINDEX);
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lua_pushliteral(L, "pairs");
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lua_pushcfunction(L, luaA_next);
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lua_pushcclosure(L, luaA_pairs, 1); /* pairs get next as upvalue */
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lua_settable(L, LUA_GLOBALSINDEX);
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}
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/** Object table.
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* This table can use safely object as key.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_otable_index(lua_State *L)
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{
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void **obj, **v;
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if((obj = lua_touserdata(L, 2)))
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{
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/* begins at nil */
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lua_pushnil(L);
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while(lua_next(L, 1))
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{
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/* check the key against the key if the key is a userdata,
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* otherwise check it again the value. */
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if((v = lua_touserdata(L, -2))
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&& *v == *obj)
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/* return value */
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return 1;
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else if((v = lua_touserdata(L, -1))
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&& *v == *obj)
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{
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/* return key */
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lua_pop(L, 1);
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return 1;
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}
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/* removes 'value'; keeps 'key' for next iteration */
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lua_pop(L, 1);
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}
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return 0;
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}
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lua_rawget(L, 1);
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return 1;
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}
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/** Object table.
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* This table can use safely object as key.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_otable_newindex(lua_State *L)
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{
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void **obj, **v;
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if((obj = lua_touserdata(L, 2)))
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{
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/* begins at nil */
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lua_pushnil(L);
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while(lua_next(L, 1))
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{
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if((v = lua_touserdata(L, -2))
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&& *v == *obj)
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{
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/* remove value */
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lua_pop(L, 1);
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/* push new value on top */
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lua_pushvalue(L, 3);
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/* set in table key = value */
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lua_rawset(L, 1);
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return 0;
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}
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/* removes 'value'; keeps 'key' for next iteration */
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lua_pop(L, 1);
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}
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}
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lua_rawset(L, 1);
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return 0;
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}
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/** Spawn a program.
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* This function is multi-head (Zaphod) aware and will set display to
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* the right screen according to mouse position.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack
|
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* \luastack
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* \lparam The command to launch.
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* \lparam The optional screen number to spawn the command on.
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*/
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static int
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luaA_spawn(lua_State *L)
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{
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static const char *shell = NULL;
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char *host, newdisplay[128];
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const char *cmd;
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int screen = 0, screenp, displayp;
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if(!shell && !(shell = getenv("SHELL")))
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shell = "/bin/sh";
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if(lua_gettop(L) == 2)
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{
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screen = luaL_checknumber(L, 2) - 1;
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luaA_checkscreen(screen);
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}
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cmd = luaL_checkstring(L, 1);
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if(!globalconf.screens_info->xinerama_is_active)
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{
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xcb_parse_display(NULL, &host, &displayp, &screenp);
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snprintf(newdisplay, sizeof(newdisplay), "%s:%d.%d", host, displayp, screen);
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setenv("DISPLAY", newdisplay, 1);
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p_delete(&host);
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}
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|
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/* The double-fork construct avoids zombie processes and keeps the code
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* clean from stupid signal handlers. */
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if(fork() == 0)
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{
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if(fork() == 0)
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{
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if(globalconf.connection)
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xcb_disconnect(globalconf.connection);
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setsid();
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execl(shell, shell, "-c", cmd, NULL);
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warn("execl '%s -c %s' failed: %s\n", shell, cmd, strerror(errno));
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}
|
|
exit(EXIT_SUCCESS);
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}
|
|
wait(0);
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|
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return 0;
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|
}
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|
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/** Initialize the Lua VM
|
|
*/
|
|
void
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luaA_init(void)
|
|
{
|
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lua_State *L;
|
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|
|
static const struct luaL_reg otable_methods[] =
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|
{
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|
{ "__call", luaA_otable_new },
|
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{ NULL, NULL }
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|
};
|
|
static const struct luaL_reg otable_meta[] =
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|
{
|
|
{ "__index", luaA_otable_index },
|
|
{ "__newindex", luaA_otable_newindex },
|
|
{ NULL, NULL }
|
|
};
|
|
static const struct luaL_reg awesome_lib[] =
|
|
{
|
|
{ "quit", luaA_quit },
|
|
{ "exec", luaA_exec },
|
|
{ "spawn", luaA_spawn },
|
|
{ "restart", luaA_restart },
|
|
{ "mouse_add", luaA_mouse_add },
|
|
{ "font_set", luaA_font_set },
|
|
{ "colors_set", luaA_colors_set },
|
|
{ NULL, NULL }
|
|
};
|
|
static const struct luaL_reg awesome_hooks_lib[] =
|
|
{
|
|
{ "focus", luaA_hooks_focus },
|
|
{ "unfocus", luaA_hooks_unfocus },
|
|
{ "manage", luaA_hooks_manage },
|
|
{ "unmanage", luaA_hooks_unmanage },
|
|
{ "mouseover", luaA_hooks_mouseover },
|
|
{ "arrange", luaA_hooks_arrange },
|
|
{ "titleupdate", luaA_hooks_titleupdate },
|
|
{ "urgent", luaA_hooks_urgent },
|
|
{ "timer", luaA_hooks_timer },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
L = globalconf.L = luaL_newstate();
|
|
|
|
luaL_openlibs(L);
|
|
|
|
luaA_fixups(L);
|
|
|
|
/* Export awesome lib */
|
|
luaL_register(L, "awesome", awesome_lib);
|
|
|
|
/* Export hooks lib */
|
|
luaL_register(L, "hooks", awesome_hooks_lib);
|
|
|
|
/* Export keygrabber lib */
|
|
luaL_register(L, "keygrabber", awesome_keygrabber_lib);
|
|
|
|
/* Export otable lib */
|
|
luaA_openlib(L, "otable", otable_methods, otable_meta);
|
|
|
|
/* Export screen */
|
|
luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
|
|
|
|
/* Export mouse */
|
|
luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
|
|
|
|
/* Export tag */
|
|
luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);
|
|
|
|
/* Export statusbar */
|
|
luaA_openlib(L, "statusbar", awesome_statusbar_methods, awesome_statusbar_meta);
|
|
|
|
/* Export widget */
|
|
luaA_openlib(L, "widget", awesome_widget_methods, awesome_widget_meta);
|
|
|
|
/* Export client */
|
|
luaA_openlib(L, "client", awesome_client_methods, awesome_client_meta);
|
|
|
|
/* Export titlebar */
|
|
luaA_openlib(L, "titlebar", awesome_titlebar_methods, awesome_titlebar_meta);
|
|
|
|
/* Export keys */
|
|
luaA_openlib(L, "keybinding", awesome_keybinding_methods, awesome_keybinding_meta);
|
|
|
|
lua_pushliteral(L, "AWESOME_VERSION");
|
|
lua_pushstring(L, AWESOME_VERSION);
|
|
lua_settable(L, LUA_GLOBALSINDEX);
|
|
|
|
luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?.lua\"");
|
|
luaA_dostring(L, "package.path = package.path .. \";" AWESOME_LUA_LIB_PATH "/?/init.lua\"");
|
|
|
|
/* init hooks */
|
|
globalconf.hooks.manage = LUA_REFNIL;
|
|
globalconf.hooks.unmanage = LUA_REFNIL;
|
|
globalconf.hooks.focus = LUA_REFNIL;
|
|
globalconf.hooks.unfocus = LUA_REFNIL;
|
|
globalconf.hooks.mouseover = LUA_REFNIL;
|
|
globalconf.hooks.arrange = LUA_REFNIL;
|
|
globalconf.hooks.titleupdate = LUA_REFNIL;
|
|
globalconf.hooks.urgent = LUA_REFNIL;
|
|
globalconf.hooks.timer = LUA_REFNIL;
|
|
}
|
|
|
|
#define XDG_CONFIG_HOME_DEFAULT "/.config"
|
|
|
|
#define AWESOME_CONFIG_FILE "/awesome/rc.lua"
|
|
|
|
/** Load a configuration file.
|
|
* \param rcfile The configuration file to load.
|
|
*/
|
|
void
|
|
luaA_parserc(const char *confpatharg)
|
|
{
|
|
int screen;
|
|
const char *confdir, *xdg_config_dirs;
|
|
char *confpath = NULL, **xdg_files, **buf, path[1024];
|
|
ssize_t len;
|
|
|
|
if(confpatharg)
|
|
{
|
|
if(luaL_dofile(globalconf.L, confpatharg))
|
|
fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
|
|
else
|
|
goto bailout;
|
|
}
|
|
|
|
confdir = getenv("XDG_CONFIG_HOME");
|
|
|
|
if((len = a_strlen(confdir)))
|
|
{
|
|
len += sizeof(AWESOME_CONFIG_FILE);
|
|
confpath = p_new(char, len);
|
|
a_strcpy(confpath, len, confdir);
|
|
/* update package.path */
|
|
snprintf(path, sizeof(path) - 1, "package.path = package.path .. \";%s/awesome/?.lua\"", confdir);
|
|
luaA_dostring(globalconf.L, path);
|
|
}
|
|
else
|
|
{
|
|
confdir = getenv("HOME");
|
|
len = a_strlen(confdir) + sizeof(AWESOME_CONFIG_FILE)-1 + sizeof(XDG_CONFIG_HOME_DEFAULT);
|
|
confpath = p_new(char, len);
|
|
a_strcpy(confpath, len, confdir);
|
|
a_strcat(confpath, len, XDG_CONFIG_HOME_DEFAULT);
|
|
/* update package.path */
|
|
snprintf(path, sizeof(path) - 1, "package.path = package.path .. \";%s" XDG_CONFIG_HOME_DEFAULT "/awesome/?.lua\"", confdir);
|
|
luaA_dostring(globalconf.L, path);
|
|
}
|
|
a_strcat(confpath, len, AWESOME_CONFIG_FILE);
|
|
|
|
if(luaL_dofile(globalconf.L, confpath))
|
|
fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
|
|
else
|
|
goto bailout;
|
|
|
|
xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
|
|
|
|
if(!(len = a_strlen(xdg_config_dirs)))
|
|
{
|
|
xdg_config_dirs = XDG_CONFIG_DIR;
|
|
len = sizeof(XDG_CONFIG_DIR) - 1;
|
|
}
|
|
|
|
xdg_files = a_strsplit(xdg_config_dirs, len, ':');
|
|
|
|
for(buf = xdg_files; *buf; buf++)
|
|
{
|
|
p_delete(&confpath);
|
|
len = a_strlen(*buf) + sizeof("AWESOME_CONFIG_FILE");
|
|
confpath = p_new(char, len);
|
|
a_strcpy(confpath, len, *buf);
|
|
a_strcat(confpath, len, AWESOME_CONFIG_FILE);
|
|
snprintf(path, sizeof(path) - 1, "package.path = package.path .. \";%s/awesome/?.lua\"", *buf);
|
|
luaA_dostring(globalconf.L, path);
|
|
if(luaL_dofile(globalconf.L, confpath))
|
|
fprintf(stderr, "%s\n", lua_tostring(globalconf.L, -1));
|
|
else
|
|
break;
|
|
}
|
|
|
|
for(buf = xdg_files; *buf; buf++)
|
|
p_delete(buf);
|
|
p_delete(&xdg_files);
|
|
|
|
bailout:
|
|
/* Assure there's at least one tag */
|
|
for(screen = 0; screen < globalconf.screens_info->nscreen; screen++)
|
|
if(!globalconf.screens[screen].tags.len)
|
|
tag_append_to_screen(tag_new("default", sizeof("default")-1, layout_tile, 0.5, 1, 0),
|
|
&globalconf.screens[screen]);
|
|
|
|
p_delete(&confpath);
|
|
}
|
|
|
|
/** Parse a command.
|
|
* \param cmd The buffer to parse.
|
|
* \return true on succes, false on failure.
|
|
*/
|
|
static void
|
|
luaA_docmd(const char *cmd)
|
|
{
|
|
char *p;
|
|
|
|
while((p = strchr(cmd, '\n')))
|
|
{
|
|
*p = '\0';
|
|
luaA_dostring(globalconf.L, cmd);
|
|
cmd = p + 1;
|
|
}
|
|
}
|
|
|
|
static void
|
|
luaA_cb(EV_P_ ev_io *w, int revents)
|
|
{
|
|
char buf[1024];
|
|
int r;
|
|
|
|
switch(r = recv(w->fd, buf, sizeof(buf)-1, MSG_TRUNC))
|
|
{
|
|
case -1:
|
|
warn("error reading UNIX domain socket: %s", strerror(errno));
|
|
luaA_cs_cleanup();
|
|
break;
|
|
case 0:
|
|
break;
|
|
default:
|
|
if(r >= ssizeof(buf))
|
|
break;
|
|
buf[r] = '\0';
|
|
luaA_docmd(buf);
|
|
}
|
|
awesome_refresh(globalconf.connection);
|
|
}
|
|
|
|
void
|
|
luaA_cs_init(void)
|
|
{
|
|
int csfd = socket_getclient();
|
|
|
|
if (csfd < 0 || fcntl(csfd, F_SETFD, FD_CLOEXEC) == -1)
|
|
return;
|
|
|
|
addr = socket_getaddr(getenv("DISPLAY"));
|
|
|
|
if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
|
|
{
|
|
if(errno == EADDRINUSE)
|
|
{
|
|
if(unlink(addr->sun_path))
|
|
warn("error unlinking existing file: %s", strerror(errno));
|
|
if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
|
|
warn("error binding UNIX domain socket: %s", strerror(errno));
|
|
}
|
|
else
|
|
warn("error binding UNIX domain socket: %s", strerror(errno));
|
|
}
|
|
ev_io_init(&csio, &luaA_cb, csfd, EV_READ);
|
|
ev_io_start(EV_DEFAULT_UC_ &csio);
|
|
ev_unref(EV_DEFAULT_UC);
|
|
}
|
|
|
|
void
|
|
luaA_cs_cleanup(void)
|
|
{
|
|
if(csio.fd < 0)
|
|
return;
|
|
ev_ref(EV_DEFAULT_UC);
|
|
ev_io_stop(EV_DEFAULT_UC_ &csio);
|
|
if (close(csio.fd))
|
|
warn("error closing UNIX domain socket: %s", strerror(errno));
|
|
if(unlink(addr->sun_path))
|
|
warn("error unlinking UNIX domain socket: %s", strerror(errno));
|
|
p_delete(&addr);
|
|
csio.fd = -1;
|
|
}
|
|
|
|
void
|
|
luaA_on_timer(EV_P_ ev_timer *w, int revents)
|
|
{
|
|
luaA_dofunction(globalconf.L, globalconf.hooks.timer, 0, 0);
|
|
awesome_refresh(globalconf.connection);
|
|
}
|
|
|
|
void
|
|
luaA_pushcolor(lua_State *L, const xcolor_t *c)
|
|
{
|
|
uint8_t r = (unsigned)c->red * 0xff / 0xffff;
|
|
uint8_t g = (unsigned)c->green * 0xff / 0xffff;
|
|
uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
|
|
uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
|
|
char s[10];
|
|
snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
|
|
lua_pushlstring(L, s, sizeof(s));
|
|
}
|