325 lines
9.9 KiB
C
325 lines
9.9 KiB
C
/*
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* statusbar.c - statusbar functions
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <stdio.h>
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#include <math.h>
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#include "statusbar.h"
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#include "screen.h"
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#include "tag.h"
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#include "widget.h"
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#include "window.h"
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extern AwesomeConf globalconf;
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static void
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statusbar_position_update(Statusbar *statusbar)
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{
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Statusbar *sb;
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area_t area;
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if(statusbar->position == Off)
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{
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XUnmapWindow(globalconf.display, statusbar->sw->window);
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return;
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}
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XMapRaised(globalconf.display, statusbar->sw->window);
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/* Top and Bottom Statusbar have prio */
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if(statusbar->position == Top || statusbar->position == Bottom)
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area = screen_get_area(statusbar->screen,
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NULL,
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&globalconf.screens[statusbar->screen].padding);
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else
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area = screen_get_area(statusbar->screen,
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globalconf.screens[statusbar->screen].statusbar,
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&globalconf.screens[statusbar->screen].padding);
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for(sb = globalconf.screens[statusbar->screen].statusbar; sb && sb != statusbar; sb = sb->next)
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switch(sb->position)
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{
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case Top:
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if(sb->position == statusbar->position)
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area.y += sb->height;
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break;
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case Bottom:
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if(sb->position == statusbar->position)
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area.height -= sb->height;
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break;
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case Left:
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/* we need to re-add our own value removed in the
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* screen_get_area computation */
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if(statusbar->position == Left
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|| statusbar->position == Right)
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{
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area.x -= statusbar->sw->geometry.width;
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area.width += statusbar->sw->geometry.width;
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}
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break;
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case Right:
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if(statusbar->position == Left
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|| statusbar->position == Right)
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area.width += statusbar->sw->geometry.width;
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break;
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default:
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break;
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}
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switch(statusbar->position)
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{
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case Top:
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simplewindow_move(statusbar->sw, area.x, area.y);
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break;
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case Bottom:
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simplewindow_move(statusbar->sw, area.x, (area.y + area.height) - statusbar->sw->geometry.height);
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break;
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case Left:
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simplewindow_move(statusbar->sw, area.x - statusbar->sw->geometry.width,
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(area.y + area.height) - statusbar->sw->geometry.height);
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break;
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case Right:
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simplewindow_move(statusbar->sw, area.x + area.width, area.y);
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break;
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default:
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break;
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}
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}
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static void
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statusbar_draw(Statusbar *statusbar)
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{
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Widget *widget;
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int left = 0, right = 0;
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area_t rectangle = { 0, 0, 0, 0, NULL, NULL };
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rectangle.width = statusbar->width;
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rectangle.height = statusbar->height;
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draw_rectangle(statusbar->ctx, rectangle, True,
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globalconf.screens[statusbar->screen].styles.normal.bg);
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for(widget = statusbar->widgets; widget; widget = widget->next)
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if (widget->alignment == AlignLeft)
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{
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widget->cache.needs_update = False;
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left += widget->draw(widget, statusbar->ctx, left, (left + right));
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}
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/* renders right widget from last to first */
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for(widget = *widget_list_last(&statusbar->widgets);
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widget;
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widget = widget_list_prev(&statusbar->widgets, widget))
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if (widget->alignment == AlignRight)
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{
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widget->cache.needs_update = False;
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right += widget->draw(widget, statusbar->ctx, right, (left + right));
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}
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for(widget = statusbar->widgets; widget; widget = widget->next)
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if (widget->alignment == AlignFlex)
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{
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widget->cache.needs_update = False;
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left += widget->draw(widget, statusbar->ctx, left, (left + right));
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}
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switch(statusbar->position)
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{
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case Right:
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draw_rotate(statusbar->ctx, statusbar->sw->drawable,
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statusbar->ctx->height, statusbar->ctx->width,
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M_PI_2, statusbar->height, 0);
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break;
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case Left:
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draw_rotate(statusbar->ctx, statusbar->sw->drawable,
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statusbar->ctx->height, statusbar->ctx->width,
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- M_PI_2, 0, statusbar->width);
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break;
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default:
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break;
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}
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statusbar_display(statusbar);
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}
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void
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statusbar_display(Statusbar *statusbar)
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{
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/* don't waste our time */
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if(statusbar->position != Off)
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simplewindow_refresh_drawable(statusbar->sw, statusbar->phys_screen);
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}
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void
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statusbar_preinit(Statusbar *statusbar)
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{
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if(statusbar->height <= 0)
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/* 1.5 as default factor, it fits nice but no one knows why */
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statusbar->height = 1.5 * MAX(globalconf.screens[statusbar->screen].styles.normal.font->height,
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MAX(globalconf.screens[statusbar->screen].styles.focus.font->height,
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globalconf.screens[statusbar->screen].styles.urgent.font->height));
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}
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void
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statusbar_init(Statusbar *statusbar)
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{
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Statusbar *sb;
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Drawable dw;
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int phys_screen = screen_virttophys(statusbar->screen);
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area_t area = screen_get_area(statusbar->screen,
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globalconf.screens[statusbar->screen].statusbar,
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&globalconf.screens[statusbar->screen].padding);
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statusbar->phys_screen = phys_screen;
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/* Top and Bottom Statusbar have prio */
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for(sb = globalconf.screens[statusbar->screen].statusbar; sb; sb = sb->next)
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switch(sb->position)
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{
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case Left:
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case Right:
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area.width += sb->height;
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break;
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default:
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break;
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}
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if(statusbar->width <= 0)
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{
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if(statusbar->position == Right || statusbar->position == Left)
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statusbar->width = area.height;
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else
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statusbar->width = area.width;
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}
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switch(statusbar->position)
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{
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case Right:
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case Left:
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statusbar->sw =
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simplewindow_new(globalconf.display, phys_screen, 0, 0,
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statusbar->height, statusbar->width, 0);
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break;
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default:
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statusbar->sw =
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simplewindow_new(globalconf.display, phys_screen, 0, 0,
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statusbar->width, statusbar->height, 0);
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break;
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}
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widget_calculate_alignments(statusbar->widgets);
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statusbar_position_update(statusbar);
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switch(statusbar->position)
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{
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case Off:
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return;
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case Right:
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case Left:
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/* we need a new pixmap this way [ ] to render */
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dw = XCreatePixmap(globalconf.display,
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RootWindow(globalconf.display, phys_screen),
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statusbar->width, statusbar->height,
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DefaultDepth(globalconf.display, phys_screen));
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statusbar->ctx = draw_context_new(globalconf.display,
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phys_screen,
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statusbar->width,
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statusbar->height,
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dw);
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break;
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default:
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statusbar->ctx = draw_context_new(globalconf.display,
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phys_screen,
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statusbar->width,
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statusbar->height,
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statusbar->sw->drawable);
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break;
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}
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statusbar_draw(statusbar);
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}
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void
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statusbar_refresh()
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{
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int screen;
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Statusbar *statusbar;
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Widget *widget;
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for(screen = 0; screen < globalconf.screens_info->nscreen; screen++)
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for(statusbar = globalconf.screens[screen].statusbar;
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statusbar;
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statusbar = statusbar->next)
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for(widget = statusbar->widgets; widget; widget = widget->next)
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if(widget->cache.needs_update)
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{
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statusbar_draw(statusbar);
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break;
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}
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}
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static Statusbar *
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statusbar_get_byname(int screen, const char *name)
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{
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Statusbar *sb;
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for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next)
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if(!a_strcmp(sb->name, name))
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return sb;
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return NULL;
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}
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static void
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statusbar_toggle(Statusbar *statusbar)
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{
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if(statusbar->position == Off)
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statusbar->position = (statusbar->dposition == Off) ? Top : statusbar->dposition;
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else
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statusbar->position = Off;
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globalconf.screens[statusbar->screen].need_arrange = True;
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}
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/** Toggle statusbar
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* \param screen Screen ID
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* \param arg statusbar name
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* \ingroup ui_callback
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*/
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void
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uicb_statusbar_toggle(int screen, char *arg)
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{
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Statusbar *sb = statusbar_get_byname(screen, arg);
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if(sb)
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statusbar_toggle(sb);
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else
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for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next)
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statusbar_toggle(sb);
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for(sb = globalconf.screens[screen].statusbar; sb; sb = sb->next)
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statusbar_position_update(sb);
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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