awesome/tests/examples/screen/template.lua

347 lines
10 KiB
Lua

-- This template draw the screens with detailed information about the size
-- of various reserved areas such as struts, workareas, padding and *boxes.
local file_path, image_path = ...
require("_common_template")(...)
screen._track_workarea = true
local cairo = require("lgi").cairo
local Pango = require("lgi").Pango
local PangoCairo = require("lgi").PangoCairo
local color = require("gears.color")
-- Let the test request a size and file format
local args = loadfile(file_path)() or 10
args = args or {}
args.factor = args.factor or 10
local factor, img, cr = 1/args.factor
require("gears.timer").run_delayed_calls_now()
-- A second pass will add rulers with measurements on top.
local vrulers, hrulers = {}, {}
local function sur_to_pat(img2)
local pat = cairo.Pattern.create_for_surface(img2)
pat:set_extend(cairo.Extend.REPEAT)
return pat
end
-- Imported for elv13/blind/pattern.lua
local function stripe_pat(col, angle, line_width, spacing)
col = color(col)
angle = angle or math.pi/4
line_width = line_width or 1
spacing = spacing or line_width
local hy = line_width + 2*spacing
-- Get the necessary width and height so the line repeat itself correctly
local a, o = math.cos(angle)*hy, math.sin(angle)*hy
--FIXME spacing need to be in "w", not "hy"
local w, h = math.ceil(a + (line_width - 1)), math.ceil(o + (line_width - 1))
-- ajust_size(self, w, h) --FIXME need a "force_size" method
-- Create the pattern
local img2 = cairo.SvgSurface.create(nil, w, h)
local cr2 = cairo.Context(img2)
-- Avoid artefacts caused by anti-aliasing
local offset = line_width
-- Setup
cr2:set_source(color(col))
cr2:set_line_width(line_width)
-- The central line
cr2:move_to(-offset, -offset)
cr2:line_to(w+offset, h+offset)
cr2:stroke()
--FIXME sin/cos required for this to work with other angles than 45 degree
-- Top right
cr2:move_to(-offset + w - spacing/2+line_width, -offset)
cr2:line_to(2*w+offset - spacing/2+line_width, h+offset)
cr2:stroke()
-- Bottom left
cr2:move_to(-offset + spacing/2-line_width, -offset + h)
cr2:line_to(w+offset + spacing/2-line_width, 2*h+offset)
cr2:stroke()
return sur_to_pat(img2)
end
local colors = {
geometry = "#000000",
workarea = "#0000ff",
tiling_area = "#ff0000",
padding_area= "#ff0000",
}
local function draw_area(_, rect, name, offset, highlight)
local x, y = rect.x*factor+offset, rect.y*factor+offset
cr:rectangle(x, y, rect.width*factor, rect.height*factor)
if highlight then
cr:save()
cr:set_source(stripe_pat(colors[name].."22", nil, 1, 3))
cr:fill_preserve()
cr:restore()
end
cr:set_source(color(colors[name].."44"))
cr:stroke()
end
local function draw_bounding_area(_, rect, hole, name, offset)
draw_area(_, rect, name, offset, true)
local x, y = hole.x*factor+offset, hole.y*factor+offset
cr:set_operator(cairo.Operator.CLEAR)
cr:rectangle(x, y, hole.width*factor, hole.height*factor)
cr:set_source_rgb(1, 1, 1)
cr:fill()
cr:set_operator(cairo.Operator.OVER)
end
local function compute_ruler(_, rect, name)
table.insert(hrulers, {
label = name, x = rect.x, width = rect.width
})
table.insert(vrulers, {
label = name, y = rect.y, height = rect.height
})
end
local function bubble_sort(t, var1, var2)
for i=1, #t do
if t[i+1] and t[i][var1] < t[i+1][var1] then
t[i+1], t[i] = t[i], t[i+1]
return false
end
if t[i+1] and t[i][var1] == t[i+1][var1] and t[i][var2] < t[i+1][var2] then
t[i+1], t[i] = t[i], t[i+1]
return false
end
end
return true
end
local dx = 5
local function show_ruler_label(offset, padding, ruler, playout)
local lbl
if ruler.x then
lbl = "<b>"..ruler.label..":</b> <i>x = "..
ruler.x.." width = "..ruler.width.."</i>"
else
lbl = "<b>"..ruler.label..":</b> <i>y = "..
ruler.y.." height = "..ruler.height.."</i>"
end
local attr, parsed = Pango.parse_markup(lbl, -1, 0)
playout.attributes, playout.text = attr, parsed
local _, logical = playout:get_pixel_extents()
cr:move_to((offset.x - logical.width) /2, offset.y+padding)
cr:show_layout(playout)
end
local function draw_rulers(s)
-- The table has a maximum of 4 entries, the sort algorithm is irrelevant.
while not bubble_sort(hrulers, "x", "width" ) do end
while not bubble_sort(vrulers, "y", "height") do end
cr:set_line_width(1)
cr:set_dash(nil)
local sx = (s.geometry.x+s.geometry.width )*factor
local sy = (s.geometry.y+s.geometry.height)*factor
local pctx = PangoCairo.font_map_get_default():create_context()
local playout = Pango.Layout.new(pctx)
local pdesc = Pango.FontDescription()
pdesc:set_absolute_size(11 * Pango.SCALE)
playout:set_font_description(pdesc)
local attr, parsed = Pango.parse_markup("<b>GeometryWorkareaPaddingMargins</b>", -1, 0)
playout.attributes, playout.text = attr, parsed
local _, logical = playout:get_pixel_extents()
dx = logical.height + 10
for k, ruler in ipairs(vrulers) do
local pad = 5+(k-1)*dx
cr:set_source(color(colors[ruler.label].."66"))
cr:move_to(sx+k*dx, ruler.y*factor)
cr:line_to(sx+k*dx, ruler.y*factor+ruler.height*factor)
cr:stroke()
cr:move_to(sx+k*dx-2.5,ruler.y*factor)
cr:line_to(sx+k*dx+2.5, ruler.y*factor)
cr:stroke()
cr:move_to(sx+k*dx-2.5,ruler.y*factor+ruler.height*factor)
cr:line_to(sx+k*dx+2.5, ruler.y*factor+ruler.height*factor)
cr:stroke()
cr:save()
cr:move_to(sx+k*dx-2.5,ruler.y*factor)
cr:rotate(-math.pi/2)
show_ruler_label({x=-s.geometry.height*factor, y=sx}, pad, ruler, playout)
cr:restore()
end
for k, ruler in ipairs(hrulers) do
local pad = 10+(k-1)*dx
cr:set_source(color(colors[ruler.label].."66"))
cr:move_to(ruler.x*factor, sy+pad)
cr:line_to(ruler.x*factor+ruler.width*factor, sy+pad)
cr:stroke()
cr:move_to(ruler.x*factor, sy+pad-2.5)
cr:line_to(ruler.x*factor, sy+pad+2.5)
cr:stroke()
cr:move_to(ruler.x*factor+ruler.width*factor, sy+pad-2.5)
cr:line_to(ruler.x*factor+ruler.width*factor, sy+pad+2.5)
cr:stroke()
show_ruler_label({x=s.geometry.width*factor, y=sy}, pad, ruler, playout)
end
end
local function draw_info(s)
cr:set_source_rgb(0, 0, 0)
local pctx = PangoCairo.font_map_get_default():create_context()
local playout = Pango.Layout.new(pctx)
local pdesc = Pango.FontDescription()
pdesc:set_absolute_size(11 * Pango.SCALE)
playout:set_font_description(pdesc)
local rows = {
"primary", "index", "geometry", "dpi", "dpi range", "outputs"
}
local dpi_range = s.minimum_dpi and s.preferred_dpi and s.maximum_dpi
and (s.minimum_dpi.."-"..s.preferred_dpi.."-"..s.maximum_dpi)
or s.dpi.."-"..s.dpi
local geo = s.geometry
local values = {
screen.primary == s and "true" or "false",
s.index,
geo.x..":"..geo.y.." "..geo.width.."x"..geo.height,
s.dpi,
dpi_range,
"",
}
for n, o in pairs(s.outputs) do
table.insert(rows, " "..n)
table.insert(values,
math.ceil(o.mm_width).."mm x "..math.ceil(o.mm_height).."mm"
)
end
local col1_width, col2_width, height = 0, 0, 0
-- Get the extents of the longest label.
for k, label in ipairs(rows) do
local attr, parsed = Pango.parse_markup(label..":", -1, 0)
playout.attributes, playout.text = attr, parsed
local _, logical = playout:get_pixel_extents()
col1_width = math.max(col1_width, logical.width+10)
attr, parsed = Pango.parse_markup(values[k], -1, 0)
playout.attributes, playout.text = attr, parsed
_, logical = playout:get_pixel_extents()
col2_width = math.max(col2_width, logical.width+10)
height = math.max(height, logical.height)
end
local dx2 = (s.geometry.width*factor - col1_width - col2_width - 5)/2
local dy = (s.geometry.height*factor - #values*height)/2 - height
-- Draw everything.
for k, label in ipairs(rows) do
local attr, parsed = Pango.parse_markup(label..":", -1, 0)
playout.attributes, playout.text = attr, parsed
cr:move_to(dx2, dy)
cr:show_layout(playout)
attr, parsed = Pango.parse_markup(values[k], -1, 0)
playout.attributes, playout.text = attr, parsed
local _, logical = playout:get_pixel_extents()
cr:move_to( dx2+col1_width+5, dy)
cr:show_layout(playout)
dy = dy + 5 + logical.height
end
end
-- Compute the rulers size.
for _=1, screen.count() do
local s = screen[1]
-- The outer geometry.
compute_ruler(s, s.geometry, "geometry")
-- The workarea.
compute_ruler(s, s.workarea, "workarea")
-- The padding.
compute_ruler(s, s.tiling_area, "tiling_area")
end
-- Get the final size of the image.
local sew, seh = screen._get_extents()
sew, seh = sew/args.factor + (screen.count()-1)*10+2, seh/args.factor+2
sew,seh=sew+100,seh+100
img = cairo.SvgSurface.create(image_path..".svg", sew, seh)
cr = cairo.Context(img)
cr:set_line_width(1.5)
cr:set_dash({10,4},1)
-- Draw the various areas.
for k=1, screen.count() do
local s = screen[1]
-- The outer geometry.
draw_area(s, s.geometry, "geometry", (k-1)*10, args.highlight_geometry)
-- The workarea.
draw_area(s, s.workarea, "workarea", (k-1)*10, args.highlight_workarea)
-- The padding.
if args.highlight_padding_area then
draw_bounding_area(s, s.workarea, s.tiling_area, "padding_area", (k-1)*10)
end
draw_area(s, s.tiling_area, "tiling_area", (k-1)*10, args.highlight_tiling_area)
-- Draw the ruler.
draw_rulers(s)
-- Draw the informations.
if args.display_screen_info ~= false then
draw_info(s)
end
end
img:finish()
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80