Private fork of https://github.com/awesomeWM/awesome
fa41e0d395
Signed-off-by: Julien Danjou <julien@danjou.info> |
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build-utils | ||
common | ||
icons | ||
lib | ||
themes | ||
utils | ||
widgets | ||
.gitignore | ||
AUTHORS | ||
BUGS | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
PATCHES | ||
README | ||
STYLE | ||
awesome-client.1.txt | ||
awesome-client.c | ||
awesome-version-internal.h.in | ||
awesome.1.txt | ||
awesome.c | ||
awesome.desktop | ||
awesome.doxygen.in | ||
awesome.h | ||
awesomeConfig.cmake | ||
awesomerc.5.txt | ||
awesomerc.lua.in | ||
awsetbg.1.txt | ||
client.c | ||
client.h | ||
cnode.c | ||
cnode.h | ||
config.h.in | ||
dbus.c | ||
dbus.h | ||
draw.c | ||
draw.h | ||
event.c | ||
event.h | ||
ewmh.c | ||
ewmh.h | ||
hooks.c | ||
image.c | ||
image.h | ||
keybinding.c | ||
keybinding.h | ||
keygrabber.c | ||
keygrabber.h | ||
layout.c | ||
layout.h | ||
luaa.c | ||
luaa.h | ||
mouse.c | ||
mouse.h | ||
mousegrabber.c | ||
mousegrabber.h | ||
property.c | ||
property.h | ||
screen.c | ||
screen.h | ||
stack.c | ||
stack.h | ||
structs.h | ||
swindow.c | ||
swindow.h | ||
systray.c | ||
systray.h | ||
tag.c | ||
tag.h | ||
titlebar.c | ||
titlebar.h | ||
wibox.c | ||
wibox.h | ||
widget.c | ||
widget.h | ||
window.c | ||
window.h |
README
awesome ======= awesome is a highly configurable, next generation framework window manager for X. Requirements ------------ In order to build awesome itself, you need header files and libs of: - cmake (>= 2.6) - Xlib - xproto - xcb (>= 1.1) - xcb-util (>= 0.3) - Lua (>= 5.1) - cairo built with xcb support - pango and pangocairo - libev - Imlib2 - dbus (optional, use -DWITH_DBUS=OFF with cmake to disable) - gperf In order to build the awesome man pages and documentation, you need these tools: - asciidoc - xmlto - docbook XSL stylesheets - luadoc In order to build the source code reference, you need these tools: - doxygen - graphviz Building and installation ------------------------- After extracting the dist tarball, run: make This will create a build directory, run cmake in it and build awesome. After the building done, you can type this to install: make install # might need root permissions Running awesome --------------- You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager: exec awesome In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.: DISPLAY=foo.bar:1 exec awesome (This will start awesome on display :1 of the host foo.bar.) Configuration ------------- The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file. An example is provided in the sources. Troubleshooting --------------- In most systems any message printed by awesome (including warnings and errors) are written to $HOME/.xsession-errors. If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.