awesome/lib/naughty/layout/legacy.lua

559 lines
19 KiB
Lua

----------------------------------------------------------------------------
--- A notification popup widget.
--
-- This is the legacy notification widget. It was the default until Awesome
-- v4.3 but is now being deprecated in favor of a more flexible widget.
--
-- The reason for this is/was that this widget is inflexible and mutate the
-- state of the notification object in a way that hinder other notification
-- widgets.
--
-- If no other notification widget is specified, Awesome fallback to this
-- widget.
--
--@DOC_naughty_actions_EXAMPLE@
--
-- @author koniu <gkusnierz@gmail.com>
-- @author Emmanuel Lepage Vallee <elv1313@gmail.com>
-- @copyright 2008 koniu
-- @copyright 2017 Emmanuel Lepage Vallee
-- @classmod naughty.layout.legacy
----------------------------------------------------------------------------
local capi = { screen = screen, awesome = awesome }
local naughty = require("naughty.core")
local screen = require("awful.screen")
local button = require("awful.button")
local beautiful = require("beautiful")
local surface = require("gears.surface")
local gtable = require("gears.table")
local wibox = require("wibox")
local gfs = require("gears.filesystem")
local timer = require("gears.timer")
local gmath = require("gears.math")
local cairo = require("lgi").cairo
local util = require("awful.util")
local function get_screen(s)
return s and capi.screen[s]
end
-- This is a copy of the table found in `naughty.core`. The reason the copy
-- exists is to make sure there is only unidirectional coupling between the
-- legacy widget (this class) and `naughty.core`. Exposing the "raw"
-- notification list is also a bad design and might cause indices and position
-- corruption. While it cannot be removed from the public API (yet), it can at
-- least be blacklisted internally.
local current_notifications = setmetatable({}, {__mode = "k"})
screen.connect_for_each_screen(function(s)
current_notifications[s] = {
top_left = {},
top_middle = {},
top_right = {},
bottom_left = {},
bottom_middle = {},
bottom_right = {},
}
end)
-- Counter for the notifications
-- Required for later access via DBUS
local counter = 1
--- Evaluate desired position of the notification by index - internal
--
-- @param s Screen to use
-- @param position top_right | top_left | bottom_right | bottom_left
-- | top_middle | bottom_middle
-- @param idx Index of the notification
-- @param[opt] width Popup width.
-- @param height Popup height
-- @return Absolute position and index in { x = X, y = Y, idx = I } table
local function get_offset(s, position, idx, width, height)
s = get_screen(s)
local ws = s.workarea
local v = {}
idx = idx or #current_notifications[s][position] + 1
width = width or current_notifications[s][position][idx].width
-- calculate x
if position:match("left") then
v.x = ws.x + naughty.config.padding
elseif position:match("middle") then
v.x = ws.x + (ws.width / 2) - (width / 2)
else
v.x = ws.x + ws.width - (width + naughty.config.padding)
end
-- calculate existing popups' height
local existing = 0
for i = 1, idx-1, 1 do
local n = current_notifications[s][position][i]
-- `n` will not nil when there is too many notifications to fit in `s`
if n then
existing = existing + n.height + naughty.config.spacing
end
end
-- calculate y
if position:match("top") then
v.y = ws.y + naughty.config.padding + existing
else
v.y = ws.y + ws.height - (naughty.config.padding + height + existing)
end
-- Find old notification to replace in case there is not enough room.
-- This tries to skip permanent notifications (without a timeout),
-- e.g. critical ones.
local find_old_to_replace = function()
for i = 1, idx-1 do
local n = current_notifications[s][position][i]
if n.timeout > 0 then
return n
end
end
-- Fallback to first one.
return current_notifications[s][position][1]
end
-- if positioned outside workarea, destroy oldest popup and recalculate
if v.y + height > ws.y + ws.height or v.y < ws.y then
local n = find_old_to_replace()
if n then
n:destroy(naughty.notification_closed_reason.too_many_on_screen)
end
v = get_offset(s, position, idx, width, height)
end
return v
end
local escape_pattern = "[<>&]"
local escape_subs = { ['<'] = "&lt;", ['>'] = "&gt;", ['&'] = "&amp;" }
-- Cache the markup
local function set_escaped_text(self)
local text, title = self.text or "", self.title or ""
if title then title = title .. "\n" else title = "" end
local textbox = self.textbox
local function set_markup(pattern, replacements)
return textbox:set_markup_silently(string.format('<b>%s</b>%s', title, text:gsub(pattern, replacements)))
end
local function set_text()
textbox:set_text(string.format('%s %s', title, text))
end
-- Since the title cannot contain markup, it must be escaped first so that
-- it is not interpreted by Pango later.
title = title:gsub(escape_pattern, escape_subs)
-- Try to set the text while only interpreting <br>.
if not set_markup("<br.->", "\n") then
-- That failed, escape everything which might cause an error from pango
if not set_markup(escape_pattern, escape_subs) then
-- Ok, just ignore all pango markup. If this fails, we got some invalid utf8
if not pcall(set_text) then
textbox:set_markup("<i>&lt;Invalid markup or UTF8, cannot display message&gt;</i>")
end
end
end
end
naughty.connect_signal("property::text" ,set_escaped_text)
naughty.connect_signal("property::title",set_escaped_text)
--- Re-arrange notifications according to their position and index - internal
--
-- @return None
local function arrange(s)
-- {} in case the screen has been deleted
for p in pairs(current_notifications[s] or {}) do
for i,notification in pairs(current_notifications[s][p]) do
local offset = get_offset(s, p, i, notification.width, notification.height)
notification.box:geometry({ x = offset.x, y = offset.y })
end
end
end
local function update_size(notification)
local n = notification
local s = n.size_info
local width = s.width
local height = s.height
local margin = s.margin
-- calculate the width
if not width then
local w, _ = n.textbox:get_preferred_size(n.screen)
width = w + (n.iconbox and s.icon_w + 2 * margin or 0) + 2 * margin
end
if width < s.actions_max_width then
width = s.actions_max_width
end
if s.max_width then
width = math.min(width, s.max_width)
end
-- calculate the height
if not height then
local w = width - (n.iconbox and s.icon_w + 2 * margin or 0) - 2 * margin
local h = n.textbox:get_height_for_width(w, n.screen)
if n.iconbox and s.icon_h + 2 * margin > h + 2 * margin then
height = s.icon_h + 2 * margin
else
height = h + 2 * margin
end
end
height = height + s.actions_total_height
if s.max_height then
height = math.min(height, s.max_height)
end
-- crop to workarea size if too big
local workarea = n.screen.workarea
local border_width = s.border_width or 0
local padding = naughty.config.padding or 0
if width > workarea.width - 2*border_width - 2*padding then
width = workarea.width - 2*border_width - 2*padding
end
if height > workarea.height - 2*border_width - 2*padding then
height = workarea.height - 2*border_width - 2*padding
end
-- set size in notification object
n.height = height + 2*border_width
n.width = width + 2*border_width
local offset = get_offset(n.screen, n.position, n.idx, n.width, n.height)
n.box:geometry({
width = width,
height = height,
x = offset.x,
y = offset.y,
})
-- update positions of other notifications
arrange(n.screen)
end
local function cleanup(self, _ --[[reason]], keep_visible)
-- It is not a legacy notification
if not self.box then return end
local scr = self.screen
assert(current_notifications[scr][self.position][self.idx] == self)
table.remove(current_notifications[scr][self.position], self.idx)
if (not keep_visible) or (not scr) then
self.box.visible = false
end
arrange(scr)
end
naughty.connect_signal("destroyed", cleanup)
--- The default notification GUI handler.
--
-- To disable this handler, use:
--
-- naughty.disconnect_signal(
-- "request::display", naughty.default_notification_handler
-- )
--
-- It looks like:
--
--@DOC_naughty_actions_EXAMPLE@
--
-- @tparam table notification The `naughty.notification` object.
-- @tparam table args Any arguments passed to the `naughty.notify` function,
-- including, but not limited to all `naughty.notification` properties.
-- @signalhandler naughty.default_notification_handler
function naughty.default_notification_handler(notification, args)
-- If request::display is called more than once, simply make sure the wibox
-- is visible.
if notification.box then
notification.box.visible = true
return
end
local preset = notification.preset
local text = args.text or preset.text
local title = args.title or preset.title
local s = get_screen(args.screen or preset.screen or screen.focused())
if not s then
local err = "naughty.notify: there is no screen available to display the following notification:"
err = string.format("%s title='%s' text='%s'", err, tostring(title or ""), tostring(text or ""))
require("gears.debug").print_warning(err)
return
end
local timeout = args.timeout or preset.timeout
local icon = args.icon or preset.icon
local icon_size = args.icon_size or preset.icon_size
or beautiful.notification_icon_size
local ontop = args.ontop or preset.ontop
local hover_timeout = args.hover_timeout or preset.hover_timeout
local position = args.position or preset.position
local actions = args.actions
local destroy_cb = args.destroy
notification.screen = s
notification.destroy_cb = destroy_cb
notification.timeout = timeout
-- beautiful
local font = args.font or preset.font or beautiful.notification_font or
beautiful.font or capi.awesome.font
local fg = args.fg or preset.fg or
beautiful.notification_fg or beautiful.fg_normal or '#ffffff'
local bg = args.bg or preset.bg or
beautiful.notification_bg or beautiful.bg_normal or '#535d6c'
local border_color = args.border_color or preset.border_color or
beautiful.notification_border_color or beautiful.bg_focus or '#535d6c'
local border_width = args.border_width or preset.border_width or
beautiful.notification_border_width
local shape = args.shape or preset.shape or
beautiful.notification_shape
local width = args.width or preset.width or
beautiful.notification_width
local height = args.height or preset.height or
beautiful.notification_height
local max_width = args.max_width or preset.max_width or
beautiful.notification_max_width
local max_height = args.max_height or preset.max_height or
beautiful.notification_max_height
local margin = args.margin or preset.margin or
beautiful.notification_margin
local opacity = args.opacity or preset.opacity or
beautiful.notification_opacity
-- replace notification if needed
local reuse_box
if args.replaces_id then
local obj = naughty.get_by_id(args.replaces_id)
if obj then
-- destroy this and ...
naughty.destroy(obj, naughty.notification_closed_reason.silent, true)
reuse_box = obj.box
end
-- ... may use its ID
if args.replaces_id <= counter then
notification.id = args.replaces_id
else
counter = counter + 1
notification.id = counter
end
else
-- get a brand new ID
counter = counter + 1
notification.id = counter
end
notification.position = position
-- hook destroy
notification.timeout = timeout
local die = notification.die
local run = function ()
if args.run then
args.run(notification)
else
die(naughty.notification_closed_reason.dismissed_by_user)
end
end
local hover_destroy = function ()
if hover_timeout == 0 then
die(naughty.notification_closed_reason.expired)
else
if notification.timer then notification.timer:stop() end
notification.timer = timer { timeout = hover_timeout }
notification.timer:connect_signal("timeout", function() die(naughty.notification_closed_reason.expired) end)
notification.timer:start()
end
end
-- create textbox
local textbox = wibox.widget.textbox()
local marginbox = wibox.container.margin()
marginbox:set_margins(margin)
marginbox:set_widget(textbox)
textbox:set_valign("middle")
textbox:set_font(font)
notification.textbox = textbox
set_escaped_text(notification)
local actionslayout = wibox.layout.fixed.vertical()
local actions_max_width = 0
local actions_total_height = 0
if actions then
for _, action in ipairs(actions) do
assert(type(action) == "table")
assert(action.name ~= nil)
local actiontextbox = wibox.widget.textbox()
local actionmarginbox = wibox.container.margin()
actionmarginbox:set_margins(margin)
actionmarginbox:set_widget(actiontextbox)
actiontextbox:set_valign("middle")
actiontextbox:set_font(font)
actiontextbox:set_markup(string.format('☛ <u>%s</u>', action.name))
-- calculate the height and width
local w, h = actiontextbox:get_preferred_size(s)
local action_height = h + 2 * margin
local action_width = w + 2 * margin
actionmarginbox:buttons(gtable.join(
button({ }, 1, function() action:trigger() end),
button({ }, 3, function() action:trigger() end)
))
actionslayout:add(actionmarginbox)
actions_total_height = actions_total_height + action_height
if actions_max_width < action_width then
actions_max_width = action_width
end
end
end
local size_info = {
width = width,
height = height,
max_width = max_width,
max_height = max_height,
margin = margin,
border_width = border_width,
actions_max_width = actions_max_width,
actions_total_height = actions_total_height,
}
-- create iconbox
local iconbox = nil
local iconmargin = nil
if icon then
-- Is this really an URI instead of a path?
if type(icon) == "string" and string.sub(icon, 1, 7) == "file://" then
icon = string.sub(icon, 8)
-- urldecode URI path
icon = string.gsub(icon, "%%(%x%x)", function(x) return string.char(tonumber(x, 16)) end )
end
-- try to guess icon if the provided one is non-existent/readable
if type(icon) == "string" and not gfs.file_readable(icon) then
icon = util.geticonpath(icon, naughty.config.icon_formats, naughty.config.icon_dirs, icon_size) or icon
end
-- is the icon file readable?
local had_icon = type(icon) == "string"
icon = surface.load_uncached_silently(icon)
-- if we have an icon, use it
if icon then
iconbox = wibox.widget.imagebox()
iconmargin = wibox.container.margin(iconbox, margin, margin, margin, margin)
if max_height and icon:get_height() > max_height then
icon_size = icon_size and math.min(max_height, icon_size) or max_height
end
if max_width and icon:get_width() > max_width then
icon_size = icon_size and math.min(max_width, icon_size) or max_width
end
if icon_size and (icon:get_height() > icon_size or icon:get_width() > icon_size) then
size_info.icon_scale_factor = icon_size / math.max(icon:get_height(),
icon:get_width())
size_info.icon_w = icon:get_width () * size_info.icon_scale_factor
size_info.icon_h = icon:get_height() * size_info.icon_scale_factor
local scaled =
cairo.ImageSurface(cairo.Format.ARGB32,
gmath.round(size_info.icon_w),
gmath.round(size_info.icon_h))
local cr = cairo.Context(scaled)
cr:scale(size_info.icon_scale_factor, size_info.icon_scale_factor)
cr:set_source_surface(icon, 0, 0)
cr:paint()
icon = scaled
else
size_info.icon_w = icon:get_width ()
size_info.icon_h = icon:get_height()
end
iconbox:set_resize(false)
iconbox:set_image(icon)
elseif had_icon then
require("gears.debug").print_warning("Naughty: failed to load icon "..
(args.icon or preset.icon).. "(title: "..title..")")
end
end
notification.iconbox = iconbox
-- create container wibox
notification.box = wibox({ fg = fg,
bg = bg,
border_color = border_color,
border_width = border_width,
shape_border_color = shape and border_color,
shape_border_width = shape and border_width,
shape = shape,
type = "notification" })
if reuse_box then
notification.box = reuse_box
end
if hover_timeout then notification.box:connect_signal("mouse::enter", hover_destroy) end
notification.size_info = size_info
-- position the wibox
update_size(notification)
notification.box.ontop = ontop
notification.box.opacity = opacity
notification.box.visible = true
-- populate widgets
local layout = wibox.layout.fixed.horizontal()
if iconmargin then
layout:add(iconmargin)
end
layout:add(marginbox)
local completelayout = wibox.layout.fixed.vertical()
completelayout:add(layout)
completelayout:add(actionslayout)
notification.box:set_widget(completelayout)
-- Setup the mouse events
layout:buttons(gtable.join(button({}, 1, nil, run),
button({}, 3, nil, function()
die(naughty.notification_closed_reason.dismissed_by_user)
end)))
-- insert the notification to the table
table.insert(current_notifications[s][notification.position], notification)
if naughty.suspended and not args.ignore_suspend then
notification.box.visible = false
end
end
naughty.connect_signal("request::display", naughty.default_notification_handler)