chore: add more types fixes
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@ -15,8 +15,10 @@ local type_map <const>: { string : string } = {
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image = "Image",
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image = "Image",
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int = "integer",
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int = "integer",
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Integer = "integer",
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Integer = "integer",
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keygrabber = "Keygrabber",
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layout = "Layout",
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layout = "Layout",
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["lgi.Pango.FontDescription"] = "any", -- We'll probably never have better support for this one, since it's a GI bindings
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["lgi.Pango.FontDescription"] = "any", -- We'll probably never have better support for this one, since it's a GI bindings
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matrix = "Matrix",
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["naughty.notification_closed_reason"] = "number", -- Teal doesn't support numeric enums
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["naughty.notification_closed_reason"] = "number", -- Teal doesn't support numeric enums
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["Pango.FontDescription"] = "any", -- We'll probably never have better support for this one, since it's a GI bindings
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["Pango.FontDescription"] = "any", -- We'll probably never have better support for this one, since it's a GI bindings
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placement = "Awful_Placement_Function",
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placement = "Awful_Placement_Function",
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@ -39,6 +41,7 @@ local type_map <const>: { string : string } = {
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["gears.opacity"] = "number", -- error in the naughty.notification doc
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["gears.opacity"] = "number", -- error in the naughty.notification doc
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["gears.margin"] = "number", -- error in the naughty.notification doc
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["gears.margin"] = "number", -- error in the naughty.notification doc
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gradient = "string", -- doesn't exist
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gradient = "string", -- doesn't exist
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["N/A"] = "any", -- we shouldn't have to do this, what `N/A` supposed to mean?
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pattern = "string", -- doesn't exist
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pattern = "string", -- doesn't exist
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raw_curface = "Cairo_Surface", -- typo
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raw_curface = "Cairo_Surface", -- typo
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shap = "Gears_Shape_Function", -- typo
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shap = "Gears_Shape_Function", -- typo
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