tilegaps layout added
This commit is contained in:
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94360f79d9
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@ -1,3 +1,3 @@
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require("layouts.tile")
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require("layouts.tilegaps")
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module("layouts")
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221
layouts/tile.lua
221
layouts/tile.lua
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@ -1,221 +0,0 @@
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---------------------------------------------------------------------------
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-- @author Donald Ephraim Curtis <dcurtis@cs.uiowa.edu>
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-- @author Julien Danjou <julien@danjou.info>
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-- @copyright 2009 Donald Ephraim Curtis
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-- @copyright 2008 Julien Danjou
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-- @release v3.4.11
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---------------------------------------------------------------------------
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-- Grab environment we need
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local ipairs = ipairs
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local math = math
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local tag = require("awful.tag")
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--- Tiled layouts module for awful
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module("layouts.tile")
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local function tile_group(cls, wa, orientation, fact, group)
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-- get our orientation right
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local height = "height"
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local width = "width"
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local x = "x"
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local y = "y"
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if orientation == "top" or orientation == "bottom" then
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height = "width"
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width = "height"
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x = "y"
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y = "x"
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end
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-- make this more generic (not just width)
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available = wa[width] - (group.coord - wa[x])
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-- find our total values
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local total_fact = 0
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local min_fact = 1
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local size = group.size
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for c = group.first,group.last do
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-- determine the width/height based on the size_hint
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local i = c - group.first +1
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local size_hints = cls[c].size_hints
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local size_hint = size_hints["min_"..width] or size_hints["base_"..width] or 0
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size_hint = size_hint + cls[c].border_width*2
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size = math.max(size_hint, size)
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-- calculate the height
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if not fact[i] then
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fact[i] = min_fact
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else
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min_fact = math.min(fact[i],min_fact)
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end
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total_fact = total_fact + fact[i]
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end
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size = math.min(size, available)
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local coord = wa[y]
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local geom = {}
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local used_size = 0
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local unused = wa[height]
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local stat_coord = wa[x]
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--stat_coord = size
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for c = group.first,group.last do
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local i = c - group.first +1
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geom[width] = size
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geom[height] = math.floor(unused * fact[i] / total_fact)
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geom[x] = group.coord
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geom[y] = coord
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coord = coord + geom[height]
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unused = unused - geom[height]
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total_fact = total_fact - fact[i]
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used_size = math.max(used_size, geom[width])
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-- Useless gap.
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useless_gap = 25
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if useless_gap > 0
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then
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-- Top and left clients are shrinked by two steps and
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-- get moved away from the border. Other clients just
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-- get shrinked in one direction.
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top = false
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left = false
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if geom[y] == wa[y] then
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top = true
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end
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if geom[x] == 0 or geom[x] == wa[x] then
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left = true
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end
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if top then
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geom[height] = geom[height] - 2 * useless_gap
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geom[y] = geom[y] + useless_gap
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else
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geom[height] = geom[height] - useless_gap
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end
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if left then
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geom[width] = geom[width] - 2 * useless_gap
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geom[x] = geom[x] + useless_gap
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else
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geom[width] = geom[width] - useless_gap
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end
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end
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-- End of useless gap.
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geom = cls[c]:geometry(geom)
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end
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return used_size
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end
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local function tile(param, orientation)
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local t = tag.selected(param.screen)
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orientation = orientation or "right"
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-- this handles are different orientations
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local height = "height"
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local width = "width"
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local x = "x"
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local y = "y"
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if orientation == "top" or orientation == "bottom" then
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height = "width"
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width = "height"
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x = "y"
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y = "x"
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end
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local cls = param.clients
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local nmaster = math.min(tag.getnmaster(t), #cls)
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local nother = math.max(#cls - nmaster,0)
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local mwfact = tag.getmwfact(t)
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local wa = param.workarea
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local ncol = tag.getncol(t)
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local data = tag.getdata(t).windowfact
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if not data then
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data = {}
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tag.getdata(t).windowfact = data
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end
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local coord = wa[x]
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local place_master = true
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if orientation == "left" or orientation == "top" then
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-- if we are on the left or top we need to render the other windows first
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place_master = false
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end
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-- this was easier than writing functions because there is a lot of data we need
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for d = 1,2 do
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if place_master and nmaster > 0 then
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local size = wa[width]
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if nother > 0 then
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size = math.min(wa[width] * mwfact, wa[width] - (coord - wa[x]))
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end
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if not data[0] then
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data[0] = {}
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end
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coord = coord + tile_group(cls, wa, orientation, data[0], {first=1, last=nmaster, coord = coord, size = size})
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end
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if not place_master and nother > 0 then
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local last = nmaster
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-- we have to modify the work area size to consider left and top views
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local wasize = wa[width]
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if nmaster > 0 and (orientation == "left" or orientation == "top") then
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wasize = wa[width] - wa[width]*mwfact
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end
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for i = 1,ncol do
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-- Try to get equal width among remaining columns
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local size = math.min( (wasize - (coord - wa[x])) / (ncol - i + 1) )
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local first = last + 1
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last = last + math.floor((#cls - last)/(ncol - i + 1))
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-- tile the column and update our current x coordinate
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if not data[i] then
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data[i] = {}
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end
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coord = coord + tile_group(cls, wa, orientation, data[i], { first = first, last = last, coord = coord, size = size })
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end
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end
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place_master = not place_master
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end
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end
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right = {}
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right.name = "tile"
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right.arrange = tile
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--- The main tile algo, on left.
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-- @param screen The screen number to tile.
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left = {}
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left.name = "tileleft"
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function left.arrange(p)
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return tile(p, "left")
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end
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--- The main tile algo, on bottom.
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-- @param screen The screen number to tile.
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bottom = {}
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bottom.name = "tilebottom"
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function bottom.arrange(p)
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return tile(p, "bottom")
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end
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--- The main tile algo, on top.
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-- @param screen The screen number to tile.
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top = {}
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top.name = "tiletop"
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function top.arrange(p)
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return tile(p, "top")
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end
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arrange = right.arrange
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name = right.name
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@ -18,6 +18,7 @@ local naughty = require("naughty")
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local vicious = require("vicious")
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local scratch = require("scratch")
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local yawn = require("yawn")
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local layouts = require("layouts")
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-- Run once function
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@ -97,6 +98,7 @@ layouts =
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awful.layout.suit.fair, -- 3
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awful.layout.suit.tile.left, -- 4
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awful.layout.suit.tile.top, -- 5
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layouts.tilegaps, -- 6
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}
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@ -18,6 +18,7 @@ local naughty = require("naughty")
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local vicious = require("vicious")
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local scratch = require("scratch")
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local yawn = require("yawn")
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local layouts = require("layouts")
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-- Run once function
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@ -98,6 +99,7 @@ layouts =
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awful.layout.suit.fair, -- 3
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awful.layout.suit.tile.left, -- 4
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awful.layout.suit.tile.top, -- 5
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layouts.tilegaps, -- 6
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}
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@ -17,6 +17,7 @@ beautiful = require("beautiful")
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naughty = require("naughty")
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vicious = require("vicious")
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scratch = require("scratch")
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layouts = require("layouts")
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-- }}}
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awful.layout.suit.max, -- 10
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--awful.layout.suit.max.fullscreen, -- 11
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--awful.layout.suit.magnifier -- 12
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layouts.tilegaps, -- 13
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}
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-- }}}
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naughty = require("naughty")
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vicious = require("vicious")
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scratch = require("scratch")
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layouts = require("layouts")
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-- }}}
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awful.layout.suit.max, -- 10
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--awful.layout.suit.max.fullscreen, -- 11
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--awful.layout.suit.magnifier -- 12
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layouts.tilegaps, -- 13
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}
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-- }}}
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@ -103,7 +103,7 @@ layouts =
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awful.layout.suit.fair, -- 3
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awful.layout.suit.tile.bottom, -- 4
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awful.layout.suit.fair.horizontal, -- 5
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layouts.tile, -- 6
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layouts.tilegaps, -- 6
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}
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-- }}}
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@ -556,7 +556,7 @@ function (widget, args)
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bg = "#242424" })
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no_net_shown = false
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end
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return gray .. " Net " .. coldef .. "<span color='#e54c62'>Off " .. coldef
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return gray .. " Net " .. coldef .. "<span color='#eb8f8f'>Off " .. coldef
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else
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no_net_shown = true
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return ''
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properties = { opacity = 0.99 } },
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{ rule = { class = "MPlayer" },
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properties = { floating = true } },
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properties = { floating = true } },
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{ rule = { class = "Dwb" },
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properties = { tag = tags[1][1],
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maximized_horizontal = true,
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maximized_vertical = true } },
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{ rule = { instance = "plugin-container" },
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properties = { tag = tags[1][1] } },
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{ rule = { class = "Gimp" },
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properties = { tag = tags[1][4] } },
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properties = { tag = tags[1][4] } },
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{ rule = { class = "Gimp", role = "gimp-image-window" },
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properties = { maximized_horizontal = true,
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naughty = require("naughty")
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vicious = require("vicious")
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scratch = require("scratch")
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layouts = require("layouts")
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-- Run once function
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@ -105,6 +106,7 @@ layouts =
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awful.layout.suit.max, -- 10
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--awful.layout.suit.max.fullscreen, -- 11
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--awful.layout.suit.magnifier -- 12
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layouts.tilegaps, -- 13
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}
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@ -46,6 +46,7 @@ theme.arrl_lr_pre = themes_dir .. "/icons/arrl_lr_pre.
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theme.arrl_lr_post = themes_dir .. "/icons/arrl_lr_post.png"
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theme.layout_tile = themes_dir .. "/icons/tile.png"
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theme.layout_tilegaps = themes_dir .. "/icons/tilegaps.png"
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theme.layout_tileleft = themes_dir .. "/icons/tileleft.png"
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theme.layout_tilebottom = themes_dir .. "/icons/tilebottom.png"
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theme.layout_tiletop = themes_dir .. "/icons/tiletop.png"
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@ -36,6 +36,7 @@ theme.arrl_lr_pre = themes_dir .. "/icons/arrl_lr_pre.
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theme.arrl_lr_post = themes_dir .. "/icons/arrl_lr_post.png"
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theme.layout_tile = themes_dir .. "/icons/tile.png"
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theme.layout_tilegaps = themes_dir .. "/icons/tilegaps.png"
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theme.layout_tileleft = themes_dir .. "/icons/tileleft.png"
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theme.layout_tilebottom = themes_dir .. "/icons/tilebottom.png"
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theme.layout_tiletop = themes_dir .. "/icons/tiletop.png"
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@ -69,6 +69,7 @@ theme.tasklist_maximized_horizontal = ""
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theme.tasklist_maximized_vertical = ""
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theme.layout_tile = theme.confdir .. "/layouts/tile.png"
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theme.layout_tilegaps = theme.confdir .. "/layouts/tilegaps.png"
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theme.layout_tileleft = theme.confdir .. "/layouts/tileleft.png"
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theme.layout_tilebottom = theme.confdir .. "/layouts/tilebottom.png"
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theme.layout_tiletop = theme.confdir .. "/layouts/tiletop.png"
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@ -42,6 +42,7 @@ theme.taglist_squares_sel = themes_dir .. "/icons/square_sel.p
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theme.taglist_squares_unsel = themes_dir .. "/icons/square_unsel.png"
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theme.layout_tile = themes_dir .. "/icons/tile.png"
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theme.layout_tilegaps = themes_dir .. "/icons/tilegaps.png"
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theme.layout_tileleft = themes_dir .. "/icons/tileleft.png"
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theme.layout_tilebottom = themes_dir .. "/icons/tilebottom.png"
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theme.layout_tiletop = themes_dir .. "/icons/tiletop.png"
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theme.wallpaper = themes_dir .. "/wall.png"
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theme.font = "Tamsyn 10"
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--theme.font = "Ohsnapu 12"
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theme.fg_normal = "#9E9E9E"
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theme.fg_focus = "#EBEBFF"
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theme.bg_normal = "#242424"
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theme.fg_urgent = "#000000"
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theme.bg_urgent = "#FFFFFF"
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theme.border_width = "1"
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theme.border_normal = "#222222"
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theme.border_normal = "#242424"
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theme.border_focus = "#999999"
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theme.titlebar_bg_focus = "#292929"
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theme.taglist_fg_focus = "#EBEBFF"
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theme.vol_mute = themes_dir .. "/icons/vol_mute.png"
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theme.layout_txt_tile = "[t]"
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theme.layout_txt_tilegaps = "[t2]"
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theme.layout_txt_tileleft = "[l]"
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theme.layout_txt_tilebottom = "[b]"
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theme.layout_txt_tiletop = "[tt]"
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theme.taglist_squares_unsel = themes_dir .. "/icons/square_unsel.png"
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theme.layout_tile = themes_dir .. "/icons/tile.png"
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theme.layout_tilegaps = themes_dir .. "/icons/tilegaps.png"
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theme.layout_tileleft = themes_dir .. "/icons/tileleft.png"
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theme.layout_tilebottom = themes_dir .. "/icons/tilebottom.png"
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theme.layout_tiletop = themes_dir .. "/icons/tiletop.png"
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