From 5ef0f19452a5dfbaf87c0dd9c7d34d4f1f13bce0 Mon Sep 17 00:00:00 2001 From: devclyde Date: Fri, 24 Jun 2022 12:09:34 -0300 Subject: [PATCH] feat: add documentation for `gears.math` --- lua/gears/math/init.lua | 50 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 lua/gears/math/init.lua diff --git a/lua/gears/math/init.lua b/lua/gears/math/init.lua new file mode 100644 index 0000000..b0cb1b3 --- /dev/null +++ b/lua/gears/math/init.lua @@ -0,0 +1,50 @@ +--- ### Description +--- Math module for gears. +--- +--- [View documents](https://awesomewm.org/apidoc/utility_libraries/gears.math.html) +local GMath = {} + +--- ### Description +--- Return all subsets of a specific set. This function, giving a set, will return all subset it. +--- For example, if we consider a set with value `{ 10, 15, 34 }`, +--- it will return a table containing `2^n` set: `{ }, { 10 }, { 15 }, { 34 }, { 10, 15 }, { 10, 34 }`, etc. +--- ### Parameters +--- @param set table A set. +--- ### Returns +--- @return table result A table with all subset. +--- +--- [View documents](https://awesomewm.org/apidoc/utility_libraries/gears.math.html#subsets) +GMath.subsets = function(set) end + +--- ### Description +--- Make i cycle. +--- ### Parameters +--- @param t any A length. Must be greater than zero. +--- @param i any An absolute index to fit into `t`. +--- ### Returns +--- @return integer | nil result An integer in `(1, t)` or `nil` if `t` is less than or equal to zero. +--- +--- [View documents](https://awesomewm.org/apidoc/utility_libraries/gears.math.html#cycle) +GMath.cycle = function(t, i) end + +--- ### Description +--- Round a number to an integer. +--- ### Parameters +--- @param x integer Undocumented! +--- ### Returns +--- @return integer result Undocumented! +--- +--- [View documents](https://awesomewm.org/apidoc/utility_libraries/gears.math.html#round) +GMath.round = function(x) end + +--- ### Description +--- Return the sign of the number `x`. +--- ### Parameters +--- @param x number Undocumented! +--- ### Returns +--- @return integer result Return `1` if `x` is positive, `-1` if negative and `0` if `x` is `0`. +--- +--- [View documents](https://awesomewm.org/apidoc/utility_libraries/gears.math.html#sign) +GMath.sign = function(x) end + +return GMath