Bump dependencies and conform to latest dbus_proxy API
Modify the callbacks used by connect_signal to take the actual argument from the signal rather than an array containing the arguments. This breaking change was introduced by dbus_proxy 0.9.0.
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@ -76,7 +76,7 @@ function widget:update_sink(object_path)
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self.sink = pulse.get_device(self.connection, object_path)
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end
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function widget:update_source(sources)
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function widget:update_sources(sources)
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for _, source_path in ipairs(sources) do
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local s = pulse.get_device(self.connection, source_path)
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if s.Name and not s.Name:match("%.monitor$") then
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@ -135,9 +135,9 @@ function widget:connect_device(device)
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if device.signals.VolumeUpdated then
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device:connect_signal(
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function (this, vols)
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function (this, volume)
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-- FIXME: BaseVolume for sources (i.e. microphones) won't give the correct percentage
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local v = math.ceil(tonumber(vols[1][1]) / this.BaseVolume * 100)
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local v = math.ceil(tonumber(volume[1]) / this.BaseVolume * 100)
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if this.object_path == self.sink.object_path then
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self:update_appearance(v)
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self.notify(v)
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@ -150,7 +150,7 @@ function widget:connect_device(device)
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if device.signals.MuteUpdated then
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device:connect_signal(
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function (this, is_mute)
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local m = is_mute[1] and "Muted" or "Unmuted"
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local m = is_mute and "Muted" or "Unmuted"
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if this.object_path == self.sink.object_path then
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self:update_appearance(m)
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self.notify(m)
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@ -181,8 +181,8 @@ function widget:init()
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self.core:ListenForSignal("org.PulseAudio.Core1.NewSink", {self.core.object_path})
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self.core:connect_signal(
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function (_, newsinks)
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self:update_sink(newsinks[1])
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function (_, newsink)
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self:update_sink(newsink)
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self:connect_device(self.sink)
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local volume = self.sink:is_muted() and "Muted" or self.sink:get_volume_percent()[1]
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self:update_appearance(volume)
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@ -192,14 +192,14 @@ function widget:init()
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self.core:ListenForSignal("org.PulseAudio.Core1.NewSource", {self.core.object_path})
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self.core:connect_signal(
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function (_, newsources)
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self:update_source(newsources)
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function (_, newsource)
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self:update_sources({newsource})
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self:connect_device(self.source)
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end,
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"NewSource"
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)
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self:update_source(self.core:get_sources())
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self:update_sources(self.core:get_sources())
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self:connect_device(self.source)
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local sink_path = assert(self.core:get_sinks()[1], "No sinks found")
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@ -0,0 +1,27 @@
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package = "pulseaudio_widget"
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version = "0.4.0-1"
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source = {
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url = "git://github.com/stefano-m/awesome-pulseaudio_widget",
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tag = "v0.4.0"
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}
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description = {
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summary = "A PulseAudio widget for the Awesome Window Manager",
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detailed = [[
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Control your audio in the Awesome with PulseAudio and DBus.
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]],
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homepage = "https://github.com/stefano-m/awesome-pulseaudio_widget",
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license = "GPL v3"
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}
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supported_platforms = {
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"linux"
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}
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dependencies = {
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"lua >= 5.1",
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"pulseaudio_dbus >= 0.12.0, < 0.13"
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}
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build = {
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type = "builtin",
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modules = {
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pulseaudio_widget = "pulseaudio_widget.lua"
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}
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}
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