Fixed window shade not working. Added ability to move window while shaded
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init.lua
2
init.lua
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@ -610,6 +610,7 @@ end
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-- Shows the window contents
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-- Shows the window contents
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function _private.shade_roll_down(c)
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function _private.shade_roll_down(c)
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if not c._nice_window_shade_up then return end
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c:geometry{x = c._nice_window_shade.x, y = c._nice_window_shade.y}
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c:geometry{x = c._nice_window_shade.x, y = c._nice_window_shade.y}
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c:activate()
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c:activate()
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c._nice_window_shade.visible = false
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c._nice_window_shade.visible = false
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@ -619,6 +620,7 @@ end
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-- Hides the window contents
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-- Hides the window contents
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function _private.shade_roll_up(c)
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function _private.shade_roll_up(c)
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if c._nice_window_shade_up then return end
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local w = c._nice_window_shade
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local w = c._nice_window_shade
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local geo = c:geometry()
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local geo = c:geometry()
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w.x = geo.x
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w.x = geo.x
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