awesome-wm-widgets/brightnessarc-widget/brightnessarc.lua

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Lua
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2019-02-13 17:43:57 +01:00
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-- Brightness Widget for Awesome Window Manager
-- Shows the brightness level of the laptop display
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/widget-widget
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-- @author Pavel Makhov
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-- @copyright 2019 Pavel Makhov
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local wibox = require("wibox")
local watch = require("awful.widget.watch")
local spawn = require("awful.spawn")
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local beautiful = require("beautiful")
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local PATH_TO_ICON = "/usr/share/icons/Arc/status/symbolic/display-brightness-symbolic.svg"
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local GET_BRIGHTNESS_CMD = "light -G" -- "xbacklight -get"
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local INC_BRIGHTNESS_CMD = "light -A 5" -- "xbacklight -inc 5"
local DEC_BRIGHTNESS_CMD = "light -U 5" -- "xbacklight -dec 5"
local widget = {}
local function worker(args)
local args = args or {}
local get_brightness_cmd = args.get_brightness_cmd or GET_BRIGHTNESS_CMD
local inc_brightness_cmd = args.inc_brightness_cmd or INC_BRIGHTNESS_CMD
local dec_brightness_cmd = args.dec_brightness_cmd or DEC_BRIGHTNESS_CMD
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local color = args.color or beautiful.fg_color
local bg_color = args.bg_color or '#ffffff11'
local path_to_icon = args.path_to_icon or PATH_TO_ICON
local icon = {
id = "icon",
image = path_to_icon,
resize = true,
widget = wibox.widget.imagebox,
}
widget = wibox.widget {
icon,
max_value = 1,
thickness = 2,
start_angle = 4.71238898, -- 2pi*3/4
forced_height = 18,
forced_width = 18,
bg = bg_color,
paddings = 2,
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colors = {color},
widget = wibox.container.arcchart
}
local update_widget = function(widget, stdout)
local brightness_level = string.match(stdout, "(%d?%d?%d?)")
brightness_level = tonumber(string.format("% 3d", brightness_level))
widget.value = brightness_level / 100;
end,
widget:connect_signal("button::press", function(_, _, _, button)
if (button == 4) then
spawn(inc_brightness_cmd, false)
elseif (button == 5) then
spawn(dec_brightness_cmd, false)
end
end)
watch(get_brightness_cmd, 1, update_widget, widget)
return widget
end
return setmetatable(widget, { __call = function(_, ...)
return worker(...)
end })