volumearc widget
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# Volumearc widget
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# Volumearc widget
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:hammer: Work in progress...:construction:
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Almost the same as [volumebar widget](https://github.com/streetturtle/awesome-wm-widgets/tree/master/volumebar-widget), but using arcchart:
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![screenshot](out.gif)
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Supports:
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- scroll up - increase volume,
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- scroll down - decrease volume,
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- left click - mute/unmute.
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## Installation
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Clone repo, include widget and use it in **rc.lua**:
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```lua
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require("volumearc")
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...
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s.mytasklist, -- Middle widget
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{ -- Right widgets
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layout = wibox.layout.fixed.horizontal,
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...
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volumearc_widget,
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...
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```
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After Width: | Height: | Size: 7.1 KiB |
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local awful = require("awful")
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local awful = require("awful")
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local beautiful = require("beautiful")
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local spawn = require("awful.spawn")
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local spawn = require("awful.spawn")
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local watch = require("awful.widget.watch")
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local watch = require("awful.widget.watch")
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local wibox = require("wibox")
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local wibox = require("wibox")
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local request_command = 'amixer -D pulse sget Master'
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local GET_VOLUME_CMD = 'amixer -D pulse sget Master'
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local bar_color = "#74aeab"
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local INC_VOLUME_CMD = 'amixer -D pulse sset Master 5%+'
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local mute_color = "#ff0000"
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local DEC_VOLUME_CMD = 'amixer -D pulse sset Master 5%-'
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local TOG_VOLUME_CMD = 'amixer -D pulse sset Master toggle'
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volumearc_widget = wibox.widget {
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local volumearc = wibox.widget {
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-- {
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-- id = "txt",
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-- text = "1",
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-- font = "Play 5",
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-- widget = wibox.widget.textbox
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-- },
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max_value = 1,
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max_value = 1,
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rounded_edge = true,
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thickness = 2,
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thickness = 2,
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start_angle = 4.71238898, -- 2pi*3/4
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start_angle = 4.71238898, -- 2pi*3/4
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forced_height = 16,
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forced_height = 17,
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forced_width = 16,
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forced_width = 17,
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bg = "#ffffff11",
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bg = "#ffffff11",
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paddings = 2,
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paddings = 2,
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widget = wibox.container.arcchart,
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widget = wibox.container.arcchart,
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@ -28,29 +23,30 @@ volumearc_widget = wibox.widget {
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end,
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end,
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}
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}
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volumearc_widget = wibox.container.mirror(volumearc, { horizontal = true })
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local update_graphic = function(widget, stdout, _, _, _)
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local update_graphic = function(widget, stdout, _, _, _)
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local mute = string.match(stdout, "%[(o%D%D?)%]")
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local mute = string.match(stdout, "%[(o%D%D?)%]")
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local volume = string.match(stdout, "(%d?%d?%d)%%")
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local volume = string.match(stdout, "(%d?%d?%d)%%")
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volume = tonumber(string.format("% 3d", volume))
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volume = tonumber(string.format("% 3d", volume))
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widget.value = volume / 100;
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widget.value = volume / 100;
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-- widget.txt.text = volume;
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if mute == "off" then
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if mute == "off" then
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widget.colors = { mute_color }
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widget.colors = { beautiful.widget_red }
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else
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else
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widget.colors = { bar_color }
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widget.colors = { beautiful.widget_main_color }
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end
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end
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end
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end
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volumearc_widget:connect_signal("button::press", function(_, _, _, button)
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volumearc:connect_signal("button::press", function(_, _, _, button)
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if (button == 4) then awful.spawn("amixer -D pulse sset Master 5%+", false)
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if (button == 4) then awful.spawn(INC_VOLUME_CMD, false)
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elseif (button == 5) then awful.spawn("amixer -D pulse sset Master 5%-", false)
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elseif (button == 5) then awful.spawn(DEC_VOLUME_CMD, false)
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elseif (button == 1) then awful.spawn("amixer -D pulse sset Master toggle", false)
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elseif (button == 1) then awful.spawn(TOG_VOLUME_CMD, false)
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end
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end
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spawn.easy_async(request_command, function(stdout, stderr, exitreason, exitcode)
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spawn.easy_async(GET_VOLUME_CMD, function(stdout, stderr, exitreason, exitcode)
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update_graphic(volumearc_widget, stdout, stderr, exitreason, exitcode)
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update_graphic(volumearc, stdout, stderr, exitreason, exitcode)
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end)
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end)
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end)
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end)
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watch(request_command, 1, update_graphic, volumearc_widget)
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watch(GET_VOLUME_CMD, 1, update_graphic, volumearc)
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