update volumebar widget
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@ -9,18 +9,59 @@ Supports
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- scroll down - decrease volume,
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- left click - mute/unmute.
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## Installation
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## Customization
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Clone repo, include widget and use it in **rc.lua**:
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It is possible to customize widget by providing a table with all or some of the following config parameters:
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```lua
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local volumebar_widget = require("awesome-wm-widgets.volumebar-widget.volumebar")
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...
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s.mytasklist, -- Middle widget
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volumebar_widget({
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main_color = '#af13f7',
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mute_color = '#ff0000',
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width = 80,
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shape = 'rounded_bar', -- octogon, hexagon, powerline, etc
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-- bar's height = wibar's height minus 2x margins
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margins = 8
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})
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```
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Above config results in following widget:
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![custom](./custom.png)
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## Installation
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1. Clone this repo under **~/.config/awesome/**
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```bash
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git clone https://github.com/streetturtle/awesome-wm-widgets.git ~/.config/awesome/
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```
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1. Require volumebar widget at the beginning of **rc.lua**:
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```lua
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local volumebar_widget = require("awesome-wm-widgets.volumebar-widget.volumebar")
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```
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1. Add widget to the tasklist:
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```lua
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s.mytasklist, -- Middle widget
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{ -- Right widgets
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layout = wibox.layout.fixed.horizontal,
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...
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volumebar_widget,
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--[[default]]
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volumebar_widget(),
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--[[or customized]]
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volumebar_widget({
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main_color = '#af13f7',
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mute_color = '#ff0000',
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width = 80,
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shape = 'rounded_bar', -- octogon, hexagon, powerline, etc
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-- bar's height = wibar's height minus 2x margins
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margins = 8
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}),
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...
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```
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@ -9,6 +9,7 @@
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-------------------------------------------------
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local awful = require("awful")
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local beautiful = require("beautiful")
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local gears = require("gears")
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local spawn = require("awful.spawn")
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local watch = require("awful.widget.watch")
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@ -19,48 +20,61 @@ local INC_VOLUME_CMD = 'amixer -D pulse sset Master 5%+'
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local DEC_VOLUME_CMD = 'amixer -D pulse sset Master 5%-'
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local TOG_VOLUME_CMD = 'amixer -D pulse sset Master toggle'
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local bar_color = "#74aeab"
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local mute_color = "#ff0000"
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local background_color = "#3a3a3a"
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local widget = {}
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local volumebar_widget = wibox.widget {
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local function worker(args)
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local args = args or {}
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local main_color = args.main_color or beautiful.widget_main_color
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local mute_color = args.mute_color or beautiful.widget_red
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local width = args.width or 50
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local shape = args.shape or 'bar'
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local margins = args.margins or 10
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local volumebar_widget = wibox.widget {
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max_value = 1,
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forced_width = 50,
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paddings = 0,
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border_width = 0.5,
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color = bar_color,
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background_color = background_color,
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shape = gears.shape.bar,
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clip = true,
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forced_width = width,
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color = main_color,
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background_color = '#ffffff11',
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shape = gears.shape[shape],
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margins = {
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top = 10,
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bottom = 10,
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top = margins,
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bottom = margins,
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},
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widget = wibox.widget.progressbar
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}
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}
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local update_graphic = function(widget, stdout, _, _, _)
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local mute = string.match(stdout, "%[(o%D%D?)%]")
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local volume = string.match(stdout, "(%d?%d?%d)%%")
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local update_graphic = function(widget, stdout, _, _, _)
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local mute = string.match(stdout, "%[(o%D%D?)%]") -- \[(o\D\D?)\] - [on] or [off]
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local volume = string.match(stdout, "(%d?%d?%d)%%") -- (\d?\d?\d)\%)
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volume = tonumber(string.format("% 3d", volume))
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widget.value = volume / 100;
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widget.color = mute == "off" and mute_color
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or bar_color
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widget.color = mute == "off"
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and mute_color
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or main_color
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end
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end
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volumebar_widget:connect_signal("button::press", function(_,_,_,button)
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if (button == 4) then awful.spawn(INC_VOLUME_CMD)
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elseif (button == 5) then awful.spawn(DEC_VOLUME_CMD)
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elseif (button == 1) then awful.spawn(TOG_VOLUME_CMD)
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volumebar_widget:connect_signal("button::press", function(_, _, _, button)
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if (button == 4) then
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awful.spawn(INC_VOLUME_CMD)
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elseif (button == 5) then
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awful.spawn(DEC_VOLUME_CMD)
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elseif (button == 1) then
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awful.spawn(TOG_VOLUME_CMD)
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end
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spawn.easy_async(GET_VOLUME_CMD, function(stdout, stderr, exitreason, exitcode)
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update_graphic(volumebar_widget, stdout, stderr, exitreason, exitcode)
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end)
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end)
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end)
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watch(GET_VOLUME_CMD, 1, update_graphic, volumebar_widget)
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watch(GET_VOLUME_CMD, 1, update_graphic, volumebar_widget)
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return volumebar_widget
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end
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return setmetatable(widget, { __call = function(_, ...) return worker(...) end })
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return volumebar_widget
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