this code is janky, because the notification is set asynchronously, it
can end up not being cleaned by the mouse exit and then you can end up
with multiple ones. Also, the image field of the table needs to be icon,
but if the icon is an http url like some players print or even a local
file like firefox does, setting the icon causes an error as it can't be
read.
Perhaps due to the regex change, or maybe it never did work, art was always
nil. Use gears.string.split(), which works, is much easier to read than the
regex and removes the need to munge the artUrl after too.
The middle part of mpris_widget was meant to be a play/pause icon. It
only displayed a circle, as an unrelated widget that was not shown was
set up and modified according to the play state. Delete the invisible
widget, add the icon where it should be.
use the right widget and it just works(TM). Changed the title to not
have bold formatting, as it's already formatted and the <b> was printed
literally, changed the <b>by</b> to - as it looks nicer to me.