awesome-wm-widgets/logout-widget/logout.lua

174 lines
5.3 KiB
Lua

-------------------------------------------------
-- Logout widget for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/logout-widget
-- @author Pavel Makhov
-- @copyright 2020 Pavel Makhov
-------------------------------------------------
local awful = require("awful")
local capi = {keygrabber = keygrabber }
local wibox = require("wibox")
local gears = require("gears")
local beautiful = require("beautiful")
local awesomebuttons = require("awesome-buttons.awesome-buttons")
local HOME_DIR = os.getenv("HOME")
local WIDGET_DIR = HOME_DIR .. '/.config/awesome/awesome-wm-widgets/logout-widget'
local w = wibox {
bg = beautiful.fg_normal,
max_widget_size = 500,
ontop = true,
height = 200,
width = 400,
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 8)
end
}
local action = wibox.widget {
text = ' ',
widget = wibox.widget.textbox
}
local phrase_widget = wibox.widget{
align = 'center',
widget = wibox.widget.textbox
}
local function create_button(icon_name, action_name, color, onclick, icon_size, icon_margin)
local button = awesomebuttons.with_icon {
type = 'basic',
icon = icon_name,
color = color,
icon_size = icon_size,
icon_margin = icon_margin,
onclick = function()
onclick()
w.visible = false
end
}
button:connect_signal("mouse::enter", function(c) action:set_text(action_name) end)
button:connect_signal("mouse::leave", function(c) action:set_text(' ') end)
return button
end
local function launch(args)
local bg_color = args.bg_color or beautiful.bg_normal
local accent_color = args.accent_color or beautiful.bg_focus
local text_color = args.text_color or beautiful.fg_normal
local phrases = args.phrases or {'Goodbye!'}
local icon_size = args.icon_size or 40
local icon_margin = args.icon_margin or 16
local onlogout = args.onlogout or function () awesome.quit() end
local onlock = args.onlock or function() awful.spawn.with_shell("systemctl suspend") end
local onreboot = args.onreboot or function() awful.spawn.with_shell("reboot") end
local onsuspend = args.onsuspend or function() awful.spawn.with_shell("systemctl suspend") end
local onpoweroff = args.onpoweroff or function() awful.spawn.with_shell("shutdown now") end
w:set_bg(bg_color)
if #phrases > 0 then
phrase_widget:set_markup('<span color="'.. text_color .. '" size="20000">' .. phrases[ math.random( #phrases ) ] .. '</span>')
end
w:setup {
{
phrase_widget,
{
{
create_button('log-out', 'Log Out (l)', accent_color, onlogout, icon_size, icon_margin),
create_button('lock', 'Lock (k)', accent_color, onlock, icon_size, icon_margin),
create_button('refresh-cw', 'Reboot (r)', accent_color, onreboot, icon_size, icon_margin),
create_button('moon', 'Suspend (u)', accent_color, onsuspend, icon_size, icon_margin),
create_button('power', 'Power Off (s)', accent_color, onpoweroff, icon_size, icon_margin),
id = 'buttons',
spacing = 8,
layout = wibox.layout.fixed.horizontal
},
valigh = 'center',
layout = wibox.container.place
},
{
action,
haligh = 'center',
layout = wibox.container.place
},
spacing = 32,
layout = wibox.layout.fixed.vertical
},
id = 'a',
shape_border_width = 1,
valigh = 'center',
layout = wibox.container.place
}
w.visible = true
awful.placement.centered(w)
capi.keygrabber.run(function(_, key, event)
if event == "release" then return end
if key then
if key == 'Escape' then
phrase_widget:set_text('')
capi.keygrabber.stop()
w.visible = false
elseif key == 's' then onpoweroff()
elseif key == 'r' then onreboot()
elseif key == 'u' then onsuspend()
elseif key == 'k' then onlock()
elseif key == 'l' then onlogout()
end
if key == 'Escape' or string.match("srukl", key) then
phrase_widget:set_text('')
capi.keygrabber.stop()
w.visible = false
end
end
end)
end
local function widget(args)
local icon = args.icon or WIDGET_DIR .. '/power.svg'
local res = wibox.widget {
{
{
image = icon,
widget = wibox.widget.imagebox
},
margins = 4,
layout = wibox.container.margin
},
layout = wibox.layout.fixed.horizontal,
}
res:buttons(
awful.util.table.join(
awful.button({}, 1, function()
if w.visible then
phrase_widget:set_text('')
capi.keygrabber.stop()
w.visible = false
else
launch(args)
end
end)
))
return res
end
return {
launch = launch,
widget = widget
}