awesome-wm-widgets/logout-widget/logout.lua

142 lines
4.2 KiB
Lua

-------------------------------------------------
-- Logout widget for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/logout-widget
-- @author Pavel Makhov
-- @copyright 2020 Pavel Makhov
-------------------------------------------------
local awful = require("awful")
local capi = {keygrabber = keygrabber }
local wibox = require("wibox")
local gears = require("gears")
local beautiful = require("beautiful")
local awesomebuttons = require("awesome-buttons.awesome-buttons")
local HOME_DIR = os.getenv("HOME")
local WIDGET_DIR = HOME_DIR .. '/.config/awesome/awesome-wm-widgets/experiments/logout-widget'
local w = wibox {
bg = beautiful.fg_normal,
max_widget_size = 500,
ontop = true,
height = 200,
width = 400,
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 8)
end
}
local action = wibox.widget {
text = ' ',
widget = wibox.widget.textbox
}
local function create_button(icon_name, action_name, color, onclick)
local button = awesomebuttons.with_icon{ type = 'basic', icon = icon_name, color = color, onclick = onclick }
button:connect_signal("mouse::enter", function(c) action:set_text(action_name) end)
button:connect_signal("mouse::leave", function(c) action:set_text(' ') end)
return button
end
local function launch(args)
local bg_color = args.bg_color or beautiful.bg_normal
local accent_color = args.accent_color or beautiful.bg_focus
local text_color = args.text_color or beautiful.fg_normal
local phrases = args.phrases or {'Goodbye!'}
local onlogout = args.onlogout or function () awesome.quit() end
local onlock = args.onlock or function() awful.spawn.with_shell("systemctl suspend") end
local onreboot = args.onreboot or function() awful.spawn.with_shell("reboot") end
local onsuspend = args.onsuspend or function() awful.spawn.with_shell("systemctl suspend") end
local onpoweroff = args.onpoweroff or function() awful.spawn.with_shell("shutdown now") end
w:set_bg(bg_color)
local phrase_widget = wibox.widget{
markup = '<span color="'.. text_color .. '" size="20000">' .. phrases[ math.random( #phrases ) ] .. '</span>',
align = 'center',
widget = wibox.widget.textbox
}
w:setup {
{
phrase_widget,
{
{
create_button('log-out', 'Log Out', accent_color, onlogout),
create_button('lock', 'Lock', accent_color, onlock),
create_button('refresh-cw', 'Reboot', accent_color, onreboot),
create_button('moon', 'Suspend', accent_color, onsuspend),
create_button('power', 'Power Off', accent_color, onpoweroff),
id = 'buttons',
spacing = 8,
layout = wibox.layout.fixed.horizontal
},
valigh = 'center',
layout = wibox.container.place
},
{
action,
haligh = 'center',
layout = wibox.container.place
},
spacing = 32,
layout = wibox.layout.fixed.vertical
},
id = 'a',
shape_border_width = 1,
valigh = 'center',
layout = wibox.container.place
}
w.visible = true
awful.placement.centered(w)
capi.keygrabber.run(function(_, key, event)
if event == "release" then return end
if key then
phrase_widget:set_text('')
capi.keygrabber.stop()
w.visible = false
end
end)
end
local function widget(args)
local icon = args.icon or WIDGET_DIR .. '/power.svg'
local res = wibox.widget {
{
{
image = icon,
widget = wibox.widget.imagebox
},
margins = 4,
layout = wibox.container.margin
},
layout = wibox.layout.fixed.horizontal,
}
res:buttons(
awful.util.table.join(
awful.button({}, 1, function()
launch(args)
end)
))
return res
end
return {
launch = launch,
widget = widget
}