awesome/tests/test-titlebar.lua

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local runner = require("_runner")
local titlebar = require("awful.titlebar")
local rules = require("ruled.client")
local spawn = require("awful.spawn")
local gdebug = require("gears.debug")
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local textbox = require("wibox.widget.textbox")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
local tiny_client_code_template = [[
pcall(require, 'luarocks.loader')
local Gtk, class = require('lgi').require('Gtk'), 'client'
Gtk.init()
window = Gtk.Window {default_width=100, default_height=100, title='title'}
%s
window:set_wmclass(class, class)
local app = Gtk.Application {}
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window:show_all()
Gtk:main{...}
app:run {''}
]]
local tiny_client = { lua_executable, "-e", string.format(tiny_client_code_template, "") }
local tiny_client_undecorated = { lua_executable, "-e",
string.format(tiny_client_code_template, [[
window.decorated = false
]])
}
local found_font, events, next_pos = nil, {}, {}
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-- Use the test client props
local dep = gdebug.deprecate
gdebug.deprecate = function() end
rules.rules = {}
gdebug.deprecate = dep
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local function kill_client(c)
-- Make sure the process finishes. Just `c:kill()` only
-- closes the window. Adding some handlers to the GTK "app"
-- created some unwanted side effects in the CI.
awesome.kill(c.pid, 9)
end
local function click()
local x, y= next_pos.x, next_pos.y
mouse.coords{x=x, y=y}
assert(mouse.coords().x == x and mouse.coords().y == y)
root.fake_input("button_press", 1)
awesome.sync()
root.fake_input("button_release", 1)
awesome.sync()
next_pos = nil
return true
end
-- Too bad there's no way to disconnect the rc.lua request::titlebars function
local steps = {
function()
assert(#client.get() == 0)
spawn(tiny_client)
return true
end,
function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
-- The rules don't set any borders nor enable the titlebar
assert(not c._request_titlebars_called)
assert(c.width == 100 and c.height == 100)
-- Should create the top titlebar
titlebar.toggle(c, "top")
assert(c._request_titlebars_called)
local h = c.height
assert(h > 100)
-- Should do nothing, there is no titlebar at the bottom by default
titlebar.toggle(c, "bottom")
assert(h == c.height)
-- Should hide the titlebar
titlebar.toggle(c, "top")
assert(c.height == 100)
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kill_client(c)
return true
end,
function()
if #client.get() ~= 0 then return end
spawn(tiny_client, {titlebars_enabled=true})
return true
end,
function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
local h = c.height
assert(c.width == 100 and h > 100)
assert(c._request_titlebars_called)
titlebar.hide(c, "top")
assert(c.width == 100 and c.height == 100)
titlebar.hide(c, "top")
assert(c.width == 100 and c.height == 100)
titlebar.show(c, "top")
assert(c.width == 100 and c.height == h)
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kill_client(c)
return true
end,
function()
if #client.get() ~= 0 then return end
spawn(tiny_client_undecorated, {titlebars_enabled=true})
return true
end,
function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
assert(c.width == 100 and c.height > 100)
assert(c._request_titlebars_called)
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kill_client(c)
return true
end,
function()
if #client.get() ~= 0 then return end
spawn(tiny_client, {titlebars_enabled=function(c)
return not c.requests_no_titlebar
end})
return true
end,
function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
assert(c.width == 100 and c.height > 100)
assert(c._request_titlebars_called)
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kill_client(c)
return true
end,
function()
if #client.get() ~= 0 then return end
spawn(tiny_client_undecorated, {titlebars_enabled=function(c)
return not c.requests_no_titlebar
end})
return true
end,
function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
assert(not c._request_titlebars_called)
assert(c.width == 100 and c.height == 100)
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function textbox:set_font(value)
found_font = value
end
local args = {size = 40, font = "sans 10", position = "bottom"}
titlebar(c, args).widget = titlebar.widget.titlewidget(c)
return true
end,
function()
local c = client.get()[1]
assert(found_font == "sans 10")
-- Test the events.
for _, event in ipairs { "button::press", "button::release", "mouse::move" } do
c:connect_signal(event, function()
table.insert(events, event)
end)
end
next_pos = { x = c:geometry().x + 5, y = c:geometry().y + 5 }
return true
end,
click,
function()
if #events == 0 then return end
events = {}
local c = client.get()[1]
next_pos = { x = c:geometry().x + 5, y = c:geometry().y + c:geometry().height - 5 }
return true
end,
click,
function()
if #events == 0 then return end
local c = client.get()[1]
next_pos = {
x = c:geometry().x + c:geometry().width/2,
y = c:geometry().y + c:geometry().height/2
}
return true
end,
click,
function()
if #events == 0 then return end
local c = client.get()[1]
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kill_client(c)
return true
end,
function()
if #client.get() > 0 then return end
return true
end,
}
runner.run_steps(steps)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80