awesome/tests/test-gravity.lua

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-- Test if client's c:swap() corrupts the Lua stack
local runner = require("_runner")
local spawn = require("awful.spawn")
local had_exit, had_success
local had_error = false
local function check_done()
if had_exit and had_success then
if had_error then
runner.done("Some error occurred, see above")
else
runner.done()
end
end
end
local err = spawn.with_line_callback(
{ os.getenv("build_dir") .. "/test-gravity" },
{
exit = function(what, code)
assert(what == "exit", what)
assert(code == 0, "Exit code was " .. code)
had_exit = true
check_done()
end,
stderr = function(line)
had_error = true
print("Read on stderr: " .. line)
end,
stdout = function(line)
if line == "SUCCESS" then
had_success = true
check_done()
elseif line:sub(1, 5) ~= "LOG: " then
had_error = true
print("Read on stdout: " .. line)
end
end
})
assert(type(err) ~= "string", err)
runner.run_direct()
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80