awesome/statusbar.c

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/*
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* statusbar.c - statusbar functions
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <stdio.h>
#include <math.h>
#include "layout.h"
#include "statusbar.h"
#include "draw.h"
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#include "screen.h"
#include "util.h"
#include "tag.h"
#include "widget.h"
extern awesome_config globalconf;
void
statusbar_draw(int screen)
{
int phys_screen = get_phys_screen(globalconf.display, screen);
VirtScreen vscreen;
Widget *widget;
int left = 0, right = 0;
vscreen = globalconf.screens[screen];
/* don't waste our time */
if(vscreen.statusbar.position == BarOff)
return;
DrawCtx *ctx = draw_get_context(globalconf.display, phys_screen,
vscreen.statusbar.width,
vscreen.statusbar.height);
drawrectangle(ctx,
0,
0,
vscreen.statusbar.width,
vscreen.statusbar.height,
True,
vscreen.colors_normal[ColBG]);
for(widget = vscreen.statusbar.widgets; widget; widget = widget->next)
if (widget->alignment == AlignLeft)
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left += widget->draw(widget, ctx, left, (left + right));
else if (widget->alignment == AlignRight)
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right += widget->draw(widget, ctx, right, (left + right));
for(widget = vscreen.statusbar.widgets; widget; widget = widget->next)
if (widget->alignment == AlignFlex)
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left += widget->draw(widget, ctx, left, (left + right));
if(vscreen.statusbar.position == BarRight ||
vscreen.statusbar.position == BarLeft)
{
Drawable d;
if(vscreen.statusbar.position == BarRight)
d = draw_rotate(ctx,
phys_screen,
M_PI_2,
vscreen.statusbar.height,
0);
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else
d = draw_rotate(ctx,
phys_screen,
- M_PI_2,
0,
vscreen.statusbar.width);
XCopyArea(globalconf.display, d,
vscreen.statusbar.window,
DefaultGC(globalconf.display, phys_screen), 0, 0,
vscreen.statusbar.height,
vscreen.statusbar.width, 0, 0);
XFreePixmap(globalconf.display, d);
}
else
XCopyArea(globalconf.display, ctx->drawable,
vscreen.statusbar.window,
DefaultGC(globalconf.display, phys_screen), 0, 0,
vscreen.statusbar.width, vscreen.statusbar.height, 0, 0);
draw_free_context(ctx);
XSync(globalconf.display, False);
}
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void
statusbar_init(Display *disp, int screen, Statusbar *statusbar, Cursor cursor, XftFont *font, Padding *padding)
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{
XSetWindowAttributes wa;
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int phys_screen = get_phys_screen(disp, screen);
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ScreenInfo *si = get_screen_info(disp, screen, NULL, padding);
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statusbar->height = font->height * 1.5;
if(statusbar->position == BarRight || statusbar->position == BarLeft)
statusbar->width = si[screen].height;
else
statusbar->width = si[screen].width;
p_delete(&si);
statusbar->screen = screen;
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wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask
| EnterWindowMask | LeaveWindowMask | StructureNotifyMask;
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wa.cursor = cursor;
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wa.override_redirect = 1;
wa.background_pixmap = ParentRelative;
wa.event_mask = ButtonPressMask | ExposureMask;
if(statusbar->dposition == BarRight || statusbar->dposition == BarLeft)
statusbar->window = XCreateWindow(disp, RootWindow(disp, phys_screen), 0, 0,
statusbar->height,
statusbar->width,
0, DefaultDepth(disp, phys_screen), CopyFromParent,
DefaultVisual(disp, phys_screen),
CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa);
else
statusbar->window = XCreateWindow(disp, RootWindow(disp, phys_screen), 0, 0,
statusbar->width,
statusbar->height,
0, DefaultDepth(disp, phys_screen), CopyFromParent,
DefaultVisual(disp, phys_screen),
CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa);
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XDefineCursor(disp, statusbar->window, cursor);
calculate_alignments(statusbar->widgets);
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statusbar_update_position(disp, *statusbar, padding);
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XMapRaised(disp, statusbar->window);
}
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void
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statusbar_update_position(Display *disp, Statusbar statusbar, Padding *padding)
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{
XEvent ev;
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ScreenInfo *si = get_screen_info(disp, statusbar.screen, NULL, padding);
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XMapRaised(disp, statusbar.window);
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switch (statusbar.position)
{
default:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].y_org);
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break;
case BarRight:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org + (si[statusbar.screen].width - statusbar.height), si[statusbar.screen].y_org);
break;
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case BarBot:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].height - statusbar.height);
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break;
case BarOff:
XUnmapWindow(disp, statusbar.window);
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break;
}
p_delete(&si);
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XSync(disp, False);
while(XCheckMaskEvent(disp, EnterWindowMask, &ev));
}
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int
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statusbar_get_position_from_str(const char * pos)
{
if(!a_strncmp(pos, "off", 3))
return BarOff;
else if(!a_strncmp(pos, "bottom", 6))
return BarBot;
else if(!a_strncmp(pos, "right", 5))
return BarRight;
else if(!a_strncmp(pos, "left", 4))
return BarLeft;
return BarTop;
}
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void
uicb_statusbar_toggle(int screen, char *arg __attribute__ ((unused)))
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{
if(globalconf.screens[screen].statusbar.position == BarOff)
globalconf.screens[screen].statusbar.position = (globalconf.screens[screen].statusbar.dposition == BarOff) ? BarTop : globalconf.screens[screen].statusbar.dposition;
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else
globalconf.screens[screen].statusbar.position = BarOff;
statusbar_update_position(globalconf.display, globalconf.screens[screen].statusbar, &globalconf.screens[screen].padding);
arrange(screen);
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}
void
uicb_statusbar_set_position(int screen, char *arg)
{
globalconf.screens[screen].statusbar.dposition =
globalconf.screens[screen].statusbar.position =
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statusbar_get_position_from_str(arg);
statusbar_update_position(globalconf.display, globalconf.screens[screen].statusbar, &globalconf.screens[screen].padding);
}
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