awesome/lib/beautiful.lua

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----------------------------------------------------------------------------
-- @author Damien Leone <oxmoz@yahoo.fr>
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008 Damien Leone, Julien Danjou
----------------------------------------------------------------------------
-- Grab environment
local io = io
local print = print
local setmetatable = setmetatable
local awful = require("awful")
local package = package
local capi = { awesome = awesome }
local module_name = "beautiful"
--- beautiful: theme library
module(module_name)
-- Local data
local theme = {}
--- Split line in two if it contains the '=' character.
-- @param line The line to split.
-- @return nil if the '=' character is not in the string
-- if the string begins with '#' which is a comment
local function split_line(line)
local values = {}
local split_val = line:find('=')
if split_val and line:sub(1, 1) ~= '#' and line:sub(1, 2) ~= '--' then
return line:sub(1, split_val - 1), line:sub(split_val + 1, -1)
end
end
--- Get a value directly.
-- @param key The key.
-- @return The value.
function __index(self, key)
if theme[key] then
return theme[key]
end
end
--- Init function, should be runned at the beginning of configuration file.
-- @param path The theme file path.
function init(path)
if path then
local f = io.open(path)
if not f then
return print("E: unable to load theme " .. path)
end
for line in f:lines() do
local key, value
key, value = split_line(line)
if key then
if key == "wallpaper_cmd" then
awful.spawn(value)
elseif key == "font" then
capi.awesome.font_set(value)
elseif key == "fg_normal" then
capi.awesome.colors_set({ fg = value })
elseif key == "bg_normal" then
capi.awesome.colors_set({ bg = value })
end
-- Store.
theme[key] = value
end
end
end
end
setmetatable(package.loaded[module_name], package.loaded[module_name])