awesome/lib/gears/color.lua

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---------------------------------------------------------------------------
-- This module simplifies the creation of cairo pattern objects.
--
-- In most places in awesome where a color is needed, the provided argument is
-- passed to @{gears.color}, which actually calls @{create_pattern} and creates
-- a pattern from a given string or table.
--
-- This function can create solid, linear, radial and png patterns.
--
-- A simple example for a solid pattern is a hexadecimal color specification.
-- For example `#ff8000` creates a solid pattern with 100% red, 50% green and 0%
-- blue. Limited support for named colors (`red`) is also provided.
--
-- In general, patterns are specified as strings formatted as
-- `"type:arguments"`. `"arguments"` is specific to the pattern being used. For
-- example, one can use:
-- "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff"
-- The above will call @{create_radial_pattern} with the provided string, after
-- stripping the `radial:` prefix.
--
-- Alternatively, patterns can be specified via tables. In this case, the
-- table's 'type' member specifies the type. For example:
-- {
-- type = "radial",
-- from = { 50, 50, 10 },
-- to = { 55, 55, 30 },
-- stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } }
-- }
-- Any argument that cannot be understood is passed to @{create_solid_pattern}.
--
-- Please note that you MUST NOT modify the returned pattern, for example by
-- calling :set_matrix() on it, because this function uses a cache and your
-- changes could thus have unintended side effects. Use @{create_pattern_uncached}
-- if you need to modify the returned pattern.
--
-- @author Uli Schlachter
-- @copyright 2010 Uli Schlachter
-- @themelib gears.color
---------------------------------------------------------------------------
local setmetatable = setmetatable
local string = string
local table = table
local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
local tonumber = tonumber
local ipairs = ipairs
local pairs = pairs
local type = type
local lgi = require("lgi")
local cairo = lgi.cairo
local Pango = lgi.Pango
local surface = require("gears.surface")
local color = { mt = {} }
local pattern_cache
local color_string_cache = setmetatable({}, { __mode = "k" })
--- Parse a HTML-color.
-- This function can parse colors like `#rrggbb` and `#rrggbbaa` and also `red`.
-- Max 4 chars per channel.
--
-- @param col The color to parse
-- @treturn number between 0 and 1 for the 'red' value (1st channel)
-- @treturn number between 0 and 1 for the 'green' value (2nd channel)
-- @treturn number between 0 and 1 for the 'blue' value (3rd channel)
-- @treturn number between 0 and 1 for the 'opacity' value (4th channel)
-- if the incoming color code only has 3 values (only rgb, not opacity) the 4th
-- return value is 1.
-- @treturn nil if input is incorrect
-- @staticfct gears.color.parse_color
-- @usage -- Both of the following will return 0, 0.4, 0.8, 1
-- gears.color.parse_color("#0066ccff")
-- gears.color.parse_color("#0066cc")
function color.parse_color(col)
local rgb = {}
if string.match(col, "^#%x+$") then
local hex_str = col:sub(2, #col)
local channels
if #hex_str % 3 == 0 then
channels = 3
elseif #hex_str % 4 == 0 then
channels = 4
else
return nil
end
local chars_per_channel = #hex_str / channels
if chars_per_channel > 4 then
return nil
end
local dividor = (0x10 ^ chars_per_channel) - 1
for idx=1,#hex_str,chars_per_channel do
local channel_val = tonumber(hex_str:sub(idx,idx+chars_per_channel-1), 16)
table.insert(rgb, channel_val / dividor)
end
if channels == 3 then
table.insert(rgb, 1)
end
else
local c = Pango.Color()
if not c:parse(col) then
return nil
end
rgb = {
c.red / 0xffff,
c.green / 0xffff,
c.blue / 0xffff,
1.0
}
end
assert(#rgb == 4, col)
return unpack(rgb)
end
--- Find all numbers in a string
--
-- @tparam string s The string to parse
-- @return Each number found as a separate value
local function parse_numbers(s)
local res = {}
for k in string.gmatch(s, "-?[0-9]+[.]?[0-9]*") do
table.insert(res, tonumber(k))
end
return unpack(res)
end
--- Create a solid pattern
--
-- @param col The color for the pattern
-- @return A cairo pattern object
-- @staticfct gears.color.create_solid_pattern
function color.create_solid_pattern(col)
if col == nil then
col = "#000000"
elseif type(col) == "table" then
col = col.color
end
return cairo.Pattern.create_rgba(color.parse_color(col))
end
--- Create an image pattern from a png file
--
-- @param file The filename of the file
-- @return a cairo pattern object
-- @staticfct gears.color.create_png_pattern
function color.create_png_pattern(file)
if type(file) == "table" then
file = file.file
end
local image = surface.load(file)
local pattern = cairo.Pattern.create_for_surface(image)
pattern:set_extend(cairo.Extend.REPEAT)
return pattern
end
--- Add stops to the given pattern.
-- @param p The cairo pattern to add stops to
-- @param iterator An iterator that returns strings. Each of those strings
-- should be in the form place,color where place is in [0, 1].
local function add_iterator_stops(p, iterator)
for k in iterator do
local sub = string.gmatch(k, "[^,]+")
local point, clr = sub(), sub()
p:add_color_stop_rgba(point, color.parse_color(clr))
end
end
--- Add a list of stops to a given pattern
local function add_stops_table(pat, arg)
for _, stop in ipairs(arg) do
pat:add_color_stop_rgba(stop[1], color.parse_color(stop[2]))
end
end
--- Create a pattern from a string
local function string_pattern(creator, arg)
local iterator = string.gmatch(arg, "[^:]+")
-- Create a table where each entry is a number from the original string
local args = { parse_numbers(iterator()) }
local to = { parse_numbers(iterator()) }
-- Now merge those two tables
for _, v in pairs(to) do
table.insert(args, v)
end
-- And call our creator function with the values
local p = creator(unpack(args))
add_iterator_stops(p, iterator)
return p
end
--- Create a linear pattern object.
-- The pattern is created from a string. This string should have the following
-- form: `"x0, y0:x1, y1:<stops>"`
-- Alternatively, the pattern can be specified as a table:
-- { type = "linear", from = { x0, y0 }, to = { x1, y1 },
-- stops = { <stops> } }
-- `x0,y0` and `x1,y1` are the start and stop point of the pattern.
-- For the explanation of `<stops>`, see `color.create_pattern`.
-- @tparam string|table arg The argument describing the pattern.
-- @return a cairo pattern object
-- @staticfct gears.color.create_linear_pattern
function color.create_linear_pattern(arg)
local pat
if type(arg) == "string" then
return string_pattern(cairo.Pattern.create_linear, arg)
elseif type(arg) ~= "table" then
error("Wrong argument type: " .. type(arg))
end
pat = cairo.Pattern.create_linear(arg.from[1], arg.from[2], arg.to[1], arg.to[2])
add_stops_table(pat, arg.stops)
return pat
end
--- Create a radial pattern object.
-- The pattern is created from a string. This string should have the following
-- form: `"x0, y0, r0:x1, y1, r1:<stops>"`
-- Alternatively, the pattern can be specified as a table:
-- { type = "radial", from = { x0, y0, r0 }, to = { x1, y1, r1 },
-- stops = { <stops> } }
-- `x0,y0` and `x1,y1` are the start and stop point of the pattern.
-- `r0` and `r1` are the radii of the start / stop circle.
-- For the explanation of `<stops>`, see `color.create_pattern`.
-- @tparam string|table arg The argument describing the pattern
-- @return a cairo pattern object
-- @staticfct gears.color.create_radial_pattern
function color.create_radial_pattern(arg)
local pat
if type(arg) == "string" then
return string_pattern(cairo.Pattern.create_radial, arg)
elseif type(arg) ~= "table" then
error("Wrong argument type: " .. type(arg))
end
pat = cairo.Pattern.create_radial(arg.from[1], arg.from[2], arg.from[3],
arg.to[1], arg.to[2], arg.to[3])
add_stops_table(pat, arg.stops)
return pat
end
--- Mapping of all supported color types. New entries can be added.
color.types = {
solid = color.create_solid_pattern,
png = color.create_png_pattern,
linear = color.create_linear_pattern,
radial = color.create_radial_pattern
}
--- Create a pattern from a given string.
-- For full documentation of this function, please refer to
-- `color.create_pattern`. The difference between `color.create_pattern`
-- and this function is that this function does not insert the generated
-- objects into the pattern cache. Thus, you are allowed to modify the
-- returned object.
-- @see create_pattern
-- @param col The string describing the pattern.
-- @return a cairo pattern object
-- @staticfct gears.color.create_pattern_uncached
function color.create_pattern_uncached(col)
-- If it already is a cairo pattern, just leave it as that
if cairo.Pattern:is_type_of(col) then
return col
end
col = col or "#000000"
if type(col) == "string" then
local t = string.match(col, "[^:]+")
if color.types[t] then
local pos = string.len(t)
local arg = string.sub(col, pos + 2)
return color.types[t](arg)
end
elseif type(col) == "table" then
local t = col.type
if color.types[t] then
return color.types[t](col)
end
end
return color.create_solid_pattern(col)
end
--- Create a pattern from a given string, same as @{gears.color}.
-- @see gears.color
-- @treturn gears.color A cairo pattern object.
-- @staticfct gears.color.create_pattern
function color.create_pattern(col)
if cairo.Pattern:is_type_of(col) then
return col
end
return pattern_cache:get(col or "#000000")
end
--- Check if a pattern is opaque.
-- A pattern is transparent if the background on which it gets drawn (with
-- operator OVER) doesn't influence the visual result.
-- @param col An argument that `create_pattern` accepts.
-- @return The pattern if it is surely opaque, else nil
-- @staticfct gears.color.create_opaque_pattern
function color.create_opaque_pattern(col)
local pattern = color.create_pattern(col)
local kind = pattern:get_type()
if kind == "SOLID" then
local _, _, _, _, alpha = pattern:get_rgba()
if alpha ~= 1 then
return
end
return pattern
elseif kind == "SURFACE" then
local status, surf = pattern:get_surface()
if status ~= "SUCCESS" or surf.content ~= "COLOR" then
-- The surface has an alpha channel which *might* be non-opaque
return
end
-- Only the "NONE" extend mode is forbidden, everything else doesn't
-- introduce transparent parts
if pattern:get_extend() == "NONE" then
return
end
return pattern
elseif kind == "LINEAR" then
local _, stops = pattern:get_color_stop_count()
-- No color stops or extend NONE -> pattern *might* contain transparency
if stops == 0 or pattern:get_extend() == "NONE" then
return
end
-- Now check if any of the color stops contain transparency
for i = 0, stops - 1 do
local _, _, _, _, _, alpha = pattern:get_color_stop_rgba(i)
if alpha ~= 1 then
return
end
end
return pattern
end
-- Unknown type, e.g. mesh or raster source or unsupported type (radial
-- gradients can do weird self-intersections)
end
--- Fill non-transparent area of an image with a given color.
-- @param image Image or path to it.
-- @param new_color New color.
-- @return Recolored image.
-- @staticfct gears.color.recolor_image
function color.recolor_image(image, new_color)
image = surface.duplicate_surface(image)
local cr = cairo.Context.create(image)
cr:set_source(color.create_pattern(new_color))
cr:mask(cairo.Pattern.create_for_surface(image), 0, 0)
return image
end
--- Take an input color and set a different opacity.
--
-- @staticfct gears.color.change_opacity
-- @tparam string|pattern input The input color.
-- @tparam number opacity A floating point number between 0 and 1.
-- @treturn color The new color if successful or `input` if invalid.
function color.change_opacity(input, opacity)
input = color.create_pattern(input)
local error, r, g, b, _ = input:get_rgba()
if error ~= "SUCCESS" then return input end
return cairo.Pattern.create_rgba(r, g, b, opacity)
end
--- Convert a color back to an hexadecimal color code.
--
-- This takes an input color, pattern or gradient and attempt to convert it
-- to a color. If this fails, `fallback` is returned. This is useful when a
-- color needs to be concatenated into a Pango markup string.
--
-- @staticfct gears.color.to_rgba_string
-- @tparam pattern|string|gradient color Note that only solid colors can be
-- convedted to the `RGBA` format.
-- @tparam[opt=nil] pattern|string|gradient fallback The color to return
-- if `color` cannot be converted to a string.
-- @treturn string The color in `#rrggbbaa` format.
-- @see gears.color.ensure_pango_color
function color.to_rgba_string(col, fallback)
if (not col) and (not fallback) then return nil end
-- Prevent infinite recursion.
if not col then return color.to_rgba_string(fallback) end
if color_string_cache[col] then
return color_string_cache[col]
end
col = color.create_pattern(col)
local error1, error2, r, g, b, a = pcall(function () return col:get_rgba() end)
-- Surface patterns don't have an RGBA representation.
if (not error1) or error2 ~= "SUCCESS" then return color.to_rgba_string(fallback) end
color_string_cache[col] = string.format(
"#%02x%02x%02x%02x",
math.floor(r*255),
math.floor(g*255),
math.floor(b*255),
math.floor(a*255)
)
return color_string_cache[col]
end
--- Get a valid color for Pango markup
-- @param check_color The color to check.
-- @tparam string fallback The color to return if the first is invalid. (default: black)
-- @treturn string color if it is valid, else fallback.
-- @staticfct gears.color.ensure_pango_color
function color.ensure_pango_color(check_color, fallback)
-- This will happen if `gears.color` has been called in the theme.
if type(check_color) == "userdata" then
return color.to_rgba_string(check_color, fallback)
end
check_color = tostring(check_color)
-- Pango markup supports alpha, PangoColor does not. Thus, check for this.
local len = #check_color
if string.match(check_color, "^#%x+$") and (len == 5 or len == 9 or len == 17) then
return check_color
end
return Pango.Color.parse(Pango.Color(), check_color) and check_color or fallback or "black"
end
function color.mt.__call(_, ...)
return color.create_pattern(...)
end
pattern_cache = require("gears.cache").new(color.create_pattern_uncached)
--- No color
color.transparent = color.create_pattern("#00000000")
return setmetatable(color, color.mt)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80