awesome/layouts/tile.c

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/* See LICENSE file for copyright and license details. */
#include <stdio.h>
#include <stdlib.h>
#include "layouts/tile.h"
#include "layout.h"
#include "tag.h"
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/* extern */
extern int wax, way, wah, waw; /* windowarea geometry */
extern Client *sel, *clients;
/* static */
static double mwfact = 0.6;
static void _tile(jdwm_config *, const Bool); /* arranges all windows tiled */
static int nmaster = 2;
void
uicb_incnmaster(Display *disp,
jdwm_config *jdwmconf,
const char * arg)
{
int i;
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
if(!arg)
nmaster = jdwmconf->nmaster;
else
{
i = strtol(arg, (char **) NULL, 10);
if((nmaster + i) < 1 || wah / (nmaster + i) <= 2 * jdwmconf->borderpx)
return;
nmaster += i;
}
if(sel)
arrange(disp, jdwmconf);
else
drawstatus(disp, jdwmconf);
}
void
uicb_setmwfact(Display *disp,
jdwm_config * jdwmconf,
const char *arg)
{
double delta;
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
/* arg handling, manipulate mwfact */
if(!arg)
mwfact = jdwmconf->mwfact;
else if(1 == sscanf(arg, "%lf", &delta))
{
if(arg[0] != '+' && arg[0] != '-')
mwfact = delta;
else
mwfact += delta;
if(mwfact < 0.1)
mwfact = 0.1;
else if(mwfact > 0.9)
mwfact = 0.9;
}
arrange(disp, jdwmconf);
}
static void
_tile(jdwm_config *jdwmconf, const Bool right)
{
unsigned int nx, ny, nw, nh, mw;
int n, th, i, mh;
Client *c;
for(n = 0, c = clients; c; c = c->next)
if(IS_TILED(c, jdwmconf->selected_tags, jdwmconf->ntags))
n++;
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/* window geoms */
mh = (n <= nmaster) ? wah / (n > 0 ? n : 1) : wah / nmaster;
mw = (n <= nmaster) ? waw : mwfact * waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
if(n > nmaster && th < jdwmconf->statusbar.height)
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th = wah;
nx = wax;
ny = way;
for(i = 0, c = clients; c; c = c->next)
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{
if(!IS_TILED(c, jdwmconf->selected_tags, jdwmconf->ntags))
continue;
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c->ismax = False;
if(i < nmaster)
{ /* master */
ny = way + i * mh;
if(!right && i == 0)
nx += (waw - mw);
nw = mw - 2 * c->border;
nh = mh;
if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
nh = wah - mh * i;
nh -= 2 * c->border;
}
else
{ /* tile window */
if(i == nmaster)
{
ny = way;
if(right)
nx += mw;
else
nx = 0;
}
nw = waw - mw - 2 * c->border;
if(i + 1 == n) /* remainder */
nh = (way + wah) - ny - 2 * c->border;
else
nh = th - 2 * c->border;
}
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resize(c, nx, ny, nw, nh, jdwmconf->resize_hints);
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if(n > nmaster && th != wah)
ny += nh + 2 * c->border;
i++;
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}
}
void
tile(Display *disp __attribute__ ((unused)), jdwm_config *jdwmconf)
{
_tile(jdwmconf, True);
}
void
tileleft(Display *disp __attribute__ ((unused)), jdwm_config *jdwmconf)
{
_tile(jdwmconf, False);
}
static void
_bstack(jdwm_config *jdwmconf, Bool portrait)
{
int i, n, nx, ny, nw, nh, mw, mh, tw, th;
Client *c;
for(n = 0, c = clients; c; c = c->next)
if(IS_TILED(c, jdwmconf->selected_tags, jdwmconf->ntags))
n++;
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/* window geoms */
mh = (n > nmaster) ? (wah * mwfact) / nmaster : wah / (n > 0 ? n : 1);
mw = waw;
th = (n > nmaster) ? (wah * (1 - mwfact)) / (portrait ? 1 : n - nmaster) : 0;
tw = (n > nmaster) ? waw / (portrait ? n - nmaster : 1) : 0;
for(i = 0, c = clients; c; c = c->next)
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{
if(!IS_TILED(c, jdwmconf->selected_tags, jdwmconf->ntags))
continue;
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c->ismax = False;
nx = wax;
ny = way;
if(i < nmaster)
{
ny += i * mh;
nw = mw - 2 * c->border;
nh = mh - 2 * c->border;
}
else if(portrait)
{
nx += (i - nmaster) * tw;
ny += mh * nmaster;
nw = tw - 2 * c->border;
nh = th - 2 * c->border + 1;
}
else
{
ny += mh * nmaster;
nw = tw - 2 * c->border;
if(th > 2 * c->border)
{
ny += (i - nmaster) * th;
nh = th - 2 * c->border;
if (i == n - 1)
nh += (n > nmaster) ? wah - mh - th * (n - nmaster) : 0;
}
else
nh = wah - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
i++;
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}
}
void
bstack(Display *disp __attribute__ ((unused)), jdwm_config *jdwmconf)
{
_bstack(jdwmconf, False);
}
void
bstackportrait(Display *disp __attribute__ ((unused)), jdwm_config *jdwmconf)
{
_bstack(jdwmconf, True);
}