awesome/client.h

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/* See LICENSE file for copyright and license details. */
#ifndef AWESOME_CLIENT_H
#define AWESOME_CLIENT_H
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/* mask shorthands, used in event.c and client.c */
#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
#include "draw.h"
typedef struct Client Client;
struct Client
{
char name[256];
int x, y, w, h;
int rx, ry, rw, rh; /* revert geometry */
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
int unmapped;
long flags;
int border, oldborder;
Bool isbanned, isfixed, ismax, isfloating, wasfloating;
Bool *tags;
Client *next;
Client *prev;
Client *snext;
Window win;
Display * display;
Bool ftview; /* first time viewed on new layout */
};
void attach(Client *); /* attaches c to global client list */
void ban(Client *); /* bans c */
void configure(Client *); /* send synthetic configure event */
void detach(Client *); /* detaches c from global client list */
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void focus(Display *, DC *, Client *, Bool, awesome_config *); /* focus c if visible && !NULL, or focus top visible */
void manage(Display *, DC *, Window, XWindowAttributes *, awesome_config *); /* manage new client */
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void resize(Client *, int, int, int, int, Bool); /* resize with given coordinates c */
void unban(Client *); /* unbans c */
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void unmanage(Client *, DC *, long, awesome_config *); /* unmanage c */
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void updatesizehints(Client *); /* update the size hint variables of c */
void updatetitle(Client *); /* update the name of c */
void saveprops(Client * c, int); /* saves client properties */
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void uicb_killclient(Display *, awesome_config *, const char *); /* kill client */
void uicb_moveresize(Display *, awesome_config *, const char *); /* move and resize window */
void uicb_settrans(Display *, awesome_config *, const char *);
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#endif