awesome/color.c

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/*
* color.c - color functions
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
* Copyright © 2009 Uli Schlachter <psychon@znc.in>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "color.h"
#include "globalconf.h"
#include <ctype.h>
/* 0xFFFF / 0xFF == 0x101 (257) */
#define RGB_8TO16(i) (((i) & 0xff) * 0x101)
#define RGB_16TO8(i) (((i) & 0xffff) / 0x101)
/** Parse an hexadecimal color string to its component.
* \param colstr The color string.
* \param len The color string length.
* \param red A pointer to the red color to fill.
* \param green A pointer to the green color to fill.
* \param blue A pointer to the blue color to fill.
* \return True if everything alright.
*/
static bool
color_parse(const char *colstr, ssize_t len,
uint8_t *red, uint8_t *green, uint8_t *blue)
{
unsigned long colnum;
char *p;
colnum = strtoul(colstr + 1, &p, 16);
if(len == 9 && (p - colstr) == 9)
{
/* We ignore the alpha component */
colnum >>= 8;
len -= 2;
p -= 2;
}
if(len != 7 || colstr[0] != '#' || (p - colstr) != 7)
{
warn("awesome: error, invalid color '%s'", colstr);
return false;
}
*red = (colnum >> 16) & 0xff;
*green = (colnum >> 8) & 0xff;
*blue = colnum & 0xff;
return true;
}
/** Send a request to initialize a X color.
* \param color color_t struct to store color into.
* \param colstr Color specification.
* \param len The length of colstr (which still MUST be NULL terminated).
* \return request informations.
*/
color_init_request_t
color_init_unchecked(color_t *color, const char *colstr, ssize_t len)
{
color_init_request_t req;
uint8_t red, green, blue;
p_clear(&req, 1);
if(!len)
{
req.has_error = true;
return req;
}
req.color = color;
/* The color is given in RGB value */
if(!color_parse(colstr, len, &red, &green, &blue))
{
warn("awesome: error, invalid color '%s'", colstr);
req.has_error = true;
return req;
}
req.cookie_hexa = xcb_alloc_color_unchecked(globalconf.connection,
globalconf.default_cmap,
RGB_8TO16(red),
RGB_8TO16(green),
RGB_8TO16(blue));
req.has_error = false;
req.colstr = colstr;
return req;
}
/** Initialize a X color.
* \param req color_init request.
* \return True if color allocation was successful.
*/
bool
color_init_reply(color_init_request_t req)
{
if(req.has_error)
return false;
xcb_alloc_color_reply_t *hexa_color;
if((hexa_color = xcb_alloc_color_reply(globalconf.connection,
req.cookie_hexa, NULL)))
{
req.color->pixel = hexa_color->pixel;
req.color->red = hexa_color->red;
req.color->green = hexa_color->green;
req.color->blue = hexa_color->blue;
req.color->initialized = true;
p_delete(&hexa_color);
return true;
}
warn("awesome: error, cannot allocate color '%s'", req.colstr);
return false;
}
/** Push a color as a string onto the stack
* \param L The Lua VM state.
* \param c The color to push.
* \return The number of elements pushed on stack.
*/
int
luaA_pushcolor(lua_State *L, const color_t c)
{
uint8_t r = RGB_16TO8(c.red);
uint8_t g = RGB_16TO8(c.green);
uint8_t b = RGB_16TO8(c.blue);
char s[10];
int len = snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
lua_pushlstring(L, s, len);
return 1;
}
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