awesome/lib/awful/layout/suit/fair.lua.in

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---------------------------------------------------------------------------
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008 Julien Danjou
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
-- Grab environment we need
local setmetatable = setmetatable
local ipairs = ipairs
local math = math
local client = require("awful.client")
local capi =
{
screen = screen
}
--- Fair layouts module for awful
module("awful.layout.suit.fair")
local function fair(screen, orientation)
local wa = capi.screen[screen].workarea
local cls = client.tiled(screen)
if #cls > 0 then
local cells = math.ceil(math.sqrt(#cls))
local strips = math.ceil(#cls / cells)
local cell = 0
local strip = 0
for k, c in ipairs(cls) do
local g = {}
if ( orientation == "east" and #cls > 2 )
or ( orientation == "south" and #cls <= 2 ) then
if #cls < (strips * cells) and strip == strips - 1 then
g.width = wa.width / (cells - ((strips * cells) - #cls))
else
g.width = wa.width / cells
end
g.height = wa.height / strips
g.x = wa.x + cell * g.width
g.y = wa.y + strip * g.height
else
if #cls < (strips * cells) and strip == strips - 1 then
g.height = wa.height / (cells - ((strips * cells) - #cls))
else
g.height = wa.height / cells
end
g.width = wa.width / strips
g.x = wa.x + strip * g.width
g.y = wa.y + cell * g.height
end
c:geometry(g)
cell = cell + 1
if cell == cells then
cell = 0
strip = strip + 1
end
end
end
end
--- Horizontal fair layout.
-- @param screen The screen to arrange.
function horizontal(screen)
return fair(screen, "east")
end
-- Vertical fair layout.
-- @param screen The screen to arrange.
local function fairv(_, screen)
return fair(screen, "south")
end
setmetatable(_M, { __call = fairv })