awesome/widgets/textbox.c

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#include <confuse.h>
#include "util.h"
#include "widget.h"
#include "xutil.h"
extern AwesomeConf globalconf;
typedef struct Data Data;
struct Data
{
char *text;
XColor fg;
XColor bg;
};
static void
update(Widget *widget, char *text){
Data *d;
d = (Data*) widget->data;
if (d->text)
p_delete(&d->text);
d->text = a_strdup(text);
}
static int
textbox_draw(Widget *widget, DrawCtx *ctx, int offset,
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int used __attribute__ ((unused)))
{
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VirtScreen vscreen = globalconf.screens[widget->statusbar->screen];
int width, location;
Data *d;
d = (Data*) widget->data;
width = textwidth(ctx, vscreen.font, d->text);
location = calculate_offset(vscreen.statusbar->width,
width,
offset,
widget->alignment);
drawtext(ctx, location, 0, width, vscreen.statusbar->height,
vscreen.font, d->text, d->fg, d->bg);
return width;
}
static void
textbox_tell(Widget *widget, char *command)
{
update(widget, command);
}
Widget *
textbox_new(Statusbar *statusbar, cfg_t *config)
{
Widget *w;
Data *d;
char *color;
w = p_new(Widget, 1);
common_new(w, statusbar, config);
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w->draw = textbox_draw;
w->tell = textbox_tell;
d = p_new(Data, 1);
w->data = (void*) d;
if ((color = cfg_getstr(config, "fg")))
d->fg = initxcolor(statusbar->screen, color);
else
d->fg = globalconf.screens[statusbar->screen].colors_normal[ColFG];
if ((color = cfg_getstr(config, "bg")))
d->bg = initxcolor(statusbar->screen, color);
else
d->bg = globalconf.screens[statusbar->screen].colors_normal[ColBG];
update(w, cfg_getstr(config, "default"));
return w;
}
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