123 lines
2.1 KiB
Lua
123 lines
2.1 KiB
Lua
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-- This test hit the client layout code paths to see if there is errors.
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-- it doesn't check if the layout are correct.
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local awful = require("awful")
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local first_layout = nil
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local t = nil
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local has_spawned = false
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local steps = {
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-- Add enough clients
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function(count)
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if count <= 1 and not has_spawned then
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for _=1, 5 do awful.spawn("xterm") end
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has_spawned = true
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elseif #client.get() >= 5 then
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first_layout = client.focus:tags()[1].layout
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t = client.focus:tags()[1]
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return true
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end
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end,
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}
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local function next_layout()
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awful.layout.inc(1)
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assert(client.focus:tags()[1].layout ~= first_layout)
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return true
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end
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-- Test most properties for each layouts
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local common_steps = {
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function()
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assert(#t:clients() == 5)
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t.master_count = 2
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return true
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end,
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function()
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t.master_count = 0
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return true
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end,
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function()
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t.master_count = 6 --more than #client.get(1)
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return true
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end,
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function()
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t.master_count = 1
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return true
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end,
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function()
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t.column_count = 2
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return true
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end,
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function()
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t.column_count = 6 --more than #client.get(1)
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return true
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end,
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function()
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t.column_count = 1
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return true
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end,
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function()
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t.master_fill_policy = t.master_fill_policy == "mwfact" and
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"expand" or "mwfact"
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return true
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end,
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function()
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t.master_width_factor = 0.75
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return true
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end,
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function()
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t.master_width_factor = 0
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return true
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end,
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function()
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t.master_width_factor = 1
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return true
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end,
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function()
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t.master_width_factor = 0.5
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return true
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end,
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function()
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t.gap = t.gap == 0 and 5 or 0
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return true
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end,
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}
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local first = false
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for _ in ipairs(awful.layout.layouts) do
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if not first then
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first = true
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else
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awful.util.table.merge(steps, {next_layout})
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end
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awful.util.table.merge(steps, common_steps)
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end
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require("_runner").run_steps(steps)
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