awesome/lib/wibox/layout/align.lua

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---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2010 Uli Schlachter
-- @release @AWESOME_VERSION@
-- @classmod wibox.layout.align
---------------------------------------------------------------------------
local table = table
local pairs = pairs
local type = type
local floor = math.floor
local util = require("awful.util")
local base = require("wibox.widget.base")
local align = {}
--- Calculate the layout of an align layout.
-- @param context The context in which we are drawn.
-- @param width The available width.
-- @param height The available height.
function align:layout(context, width, height)
local result = {}
-- Draw will have to deal with all three align modes and should work in a
-- way that makes sense if one or two of the widgets are missing (if they
-- are all missing, it won't draw anything.) It should also handle the case
-- where the fit something that isn't set to expand (for instance the
-- outside widgets when the expand mode is "inside" or any of the widgets
-- when the expand mode is "none" wants to take up more space than is
-- allowed.
local size_first = 0
-- start with all the space given by the parent, subtract as we go along
local size_remains = self.dir == "y" and height or width
-- This is only set & used if expand ~= "inside" and we have second width.
-- It contains the size allocated to the second widget.
local size_second
-- we will prioritize the middle widget unless the expand mode is "inside"
-- if it is, we prioritize the first widget by not doing this block also,
-- if the second widget doesn't exist, we will prioritise the first one
-- instead
if self._expand ~= "inside" and self.second then
local w, h = base.fit_widget(self, context, self.second, width, height)
size_second = self.dir == "y" and h or w
-- if all the space is taken, skip the rest, and draw just the middle
-- widget
if size_second >= size_remains then
return { base.place_widget_at(self.second, 0, 0, width, height) }
else
-- the middle widget is sized first, the outside widgets are given
-- the remaining space if available we will draw later
size_remains = floor((size_remains - size_second) / 2)
end
end
if self.first then
local w, h, _ = width, height, nil
-- we use the fit function for the "inside" and "none" modes, but
-- ignore it for the "outside" mode, which will force it to expand
-- into the remaining space
if self._expand ~= "outside" then
if self.dir == "y" then
_, h = base.fit_widget(self, context, self.first, width, size_remains)
size_first = h
-- for "inside", the third widget will get a chance to use the
-- remaining space, then the middle widget. For "none" we give
-- the third widget the remaining space if there was no second
-- widget to take up any space (as the first if block is skipped
-- if this is the case)
if self._expand == "inside" or not self.second then
size_remains = size_remains - h
end
else
w, _ = base.fit_widget(self, context, self.first, size_remains, height)
size_first = w
if self._expand == "inside" or not self.second then
size_remains = size_remains - w
end
end
else
if self.dir == "y" then
h = size_remains
else
w = size_remains
end
end
table.insert(result, base.place_widget_at(self.first, 0, 0, w, h))
end
-- size_remains will be <= 0 if first used all the space
if self.third and size_remains > 0 then
local w, h, _ = width, height, nil
if self._expand ~= "outside" then
if self.dir == "y" then
_, h = base.fit_widget(self, context, self.third, width, size_remains)
-- give the middle widget the rest of the space for "inside" mode
if self._expand == "inside" then
size_remains = size_remains - h
end
else
w, _ = base.fit_widget(self, context, self.third, size_remains, height)
if self._expand == "inside" then
size_remains = size_remains - w
end
end
else
if self.dir == "y" then
h = size_remains
else
w = size_remains
end
end
local x, y = width - w, height - h
table.insert(result, base.place_widget_at(self.third, x, y, w, h))
end
-- here we either draw the second widget in the space set aside for it
-- in the beginning, or in the remaining space, if it is "inside"
if self.second and size_remains > 0 then
local x, y, w, h = 0, 0, width, height
if self._expand == "inside" then
if self.dir == "y" then
h = size_remains
x, y = 0, size_first
else
w = size_remains
x, y = size_first, 0
end
else
local _
if self.dir == "y" then
_, h = base.fit_widget(self, context, self.second, width, size_second)
y = floor( (height - h)/2 )
else
w, _ = base.fit_widget(self, context, self.second, size_second, height)
x = floor( (width -w)/2 )
end
end
table.insert(result, base.place_widget_at(self.second, x, y, w, h))
end
return result
end
--- Set the layout's first widget. This is the widget that is at the left/top
function align:set_first(widget)
if self.first == widget then
return
end
self.first = widget
self:emit_signal("widget::layout_changed")
end
--- Set the layout's second widget. This is the centered one.
function align:set_second(widget)
if self.second == widget then
return
end
self.second = widget
self:emit_signal("widget::layout_changed")
end
--- Set the layout's third widget. This is the widget that is at the right/bottom
function align:set_third(widget)
if self.third == widget then
return
end
self.third = widget
self:emit_signal("widget::layout_changed")
end
--- Get all children of this layout
-- @treturn table a list of all widgets
function align:get_children()
return util.from_sparse {self.first, self.second, self.third}
end
--- Replace the layout children
-- This layout only accept three children, all others will be ignored
-- @tparam table children A table composed of valid widgets
function align:set_children(children)
if not children then return self:reset() end
self.first = children[1]
self.second = children[2]
self.third = children[3]
self:emit_signal("widget::layout_changed")
end
--- Fit the align layout into the given space. The align layout will
-- ask for the sum of the sizes of its sub-widgets in its direction
-- and the largest sized sub widget in the other direction.
-- @param context The context in which we are fit.
-- @param orig_width The available width.
-- @param orig_height The available height.
function align:fit(context, orig_width, orig_height)
local used_in_dir = 0
local used_in_other = 0
for _, v in pairs{self.first, self.second, self.third} do
local w, h = base.fit_widget(self, context, v, orig_width, orig_height)
local max = self.dir == "y" and w or h
if max > used_in_other then
used_in_other = max
end
used_in_dir = used_in_dir + (self.dir == "y" and h or w)
end
if self.dir == "y" then
return used_in_other, used_in_dir
end
return used_in_dir, used_in_other
end
--- Set the expand mode which determines how sub widgets expand to take up
-- unused space.
--
-- @tparam[opt=inside] string mode How to use unused space.
--
-- * "inside" - Default option. Size of outside widgets is determined using
-- their fit function. Second, middle, or center widget expands to fill
-- remaining space.
-- * "outside" - Center widget is sized using its fit function and placed in
-- the center of the allowed space. Outside widgets expand (or contract) to
-- fill remaining space on their side.
-- * "none" - All widgets are sized using their fit function, drawn to only the
-- returned space, or remaining space, whichever is smaller. Center widget
-- gets priority.
function align:set_expand(mode)
if mode == "none" or mode == "outside" then
self._expand = mode
else
self._expand = "inside"
end
self:emit_signal("widget::layout_changed")
end
function align:reset()
for _, v in pairs({ "first", "second", "third" }) do
self[v] = nil
end
self:emit_signal("widget::layout_changed")
end
local function get_layout(dir, first, second, third)
local ret = base.make_widget()
ret.dir = dir
for k, v in pairs(align) do
if type(v) == "function" then
ret[k] = v
end
end
ret:set_expand("inside")
ret:set_first(first)
ret:set_second(second)
ret:set_third(third)
-- An align layout allow set_children to have empty entries
ret.allow_empty_widget = true
return ret
end
--- Returns a new horizontal align layout. An align layout can display up to
-- three widgets. The widget set via :set_left() is left-aligned. :set_right()
-- sets a widget which will be right-aligned. The remaining space between those
-- two will be given to the widget set via :set_middle().
-- @tparam[opt] widget left Widget to be put to the left.
-- @tparam[opt] widget middle Widget to be put to the middle.
-- @tparam[opt] widget right Widget to be put to the right.
function align.horizontal(left, middle, right)
local ret = get_layout("x", left, middle, right)
ret.set_left = ret.set_first
ret.set_middle = ret.set_second
ret.set_right = ret.set_third
return ret
end
--- Returns a new vertical align layout. An align layout can display up to
-- three widgets. The widget set via :set_top() is top-aligned. :set_bottom()
-- sets a widget which will be bottom-aligned. The remaining space between those
-- two will be given to the widget set via :set_middle().
-- @tparam[opt] widget top Widget to be put to the top.
-- @tparam[opt] widget middle Widget to be put to the middle.
-- @tparam[opt] widget bottom Widget to be put to the right.
function align.vertical(top, middle, bottom)
local ret = get_layout("y", top, middle, bottom)
ret.set_top = ret.set_first
ret.set_middle = ret.set_second
ret.set_bottom = ret.set_third
return ret
end
return align
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