awesome/tag.c

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/*
* tag.c - tag management
*
* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "screen.h"
#include "tag.h"
#include "client.h"
#include "ewmh.h"
#include "widget.h"
#include "layouts/magnifier.h"
#include "layouts/tile.h"
#include "layouts/max.h"
#include "layouts/floating.h"
#include "layouts/fibonacci.h"
#include "layoutgen.h"
extern awesome_t globalconf;
DO_LUA_NEW(extern, tag_t, tag, "tag", tag_ref)
DO_LUA_GC(tag_t, tag, "tag", tag_unref)
DO_LUA_EQ(tag_t, tag, "tag")
/** View or unview a tag.
* \param tag the tag
* \param view set visible or not
*/
static void
tag_view(tag_t *tag, bool view)
{
tag->selected = view;
ewmh_update_net_current_desktop(screen_virttophys(tag->screen));
widget_invalidate_cache(tag->screen, WIDGET_CACHE_TAGS);
globalconf.screens[tag->screen].need_arrange = true;
}
/** Create a new tag. Parameters values are checked.
* \param name Tag name.
* \param len Tag name length.
* \param layout Layout to use.
* \param mwfact Master width factor.
* \param nmaster Number of master windows.
* \param ncol Number of columns for slaves windows.
* \return A new tag with all these parameters.
*/
tag_t *
tag_new(const char *name, ssize_t len, layout_t *layout, double mwfact, int nmaster, int ncol)
{
tag_t *tag;
tag = p_new(tag_t, 1);
a_iso2utf8(&tag->name, name, len);
tag->layout = layout;
/* to avoid error */
tag->screen = SCREEN_UNDEF;
tag->mwfact = mwfact;
if(tag->mwfact <= 0 || tag->mwfact >= 1)
tag->mwfact = 0.5;
if((tag->nmaster = nmaster) < 0)
tag->nmaster = 1;
if((tag->ncol = ncol) < 1)
tag->ncol = 1;
return tag;
}
/** Append a tag to a screen.
* \param tag the tag to append
* \param screen the screen id
*/
void
tag_append_to_screen(tag_t *tag, int screen)
{
int phys_screen = screen_virttophys(screen);
tag->screen = screen;
tag_array_append(&globalconf.screens[screen].tags, tag_ref(&tag));
ewmh_update_net_numbers_of_desktop(phys_screen);
ewmh_update_net_desktop_names(phys_screen);
ewmh_update_workarea(phys_screen);
widget_invalidate_cache(screen, WIDGET_CACHE_TAGS);
}
/** Remove a tag from screen. Tag must be on a screen and have no clients.
* \param tag The tag to remove.
*/
static void
tag_remove_from_screen(tag_t *tag)
{
int phys_screen = screen_virttophys(tag->screen);
tag_array_t *tags = &globalconf.screens[tag->screen].tags;
for(int i = 0; i < tags->len; i++)
if(tags->tab[i] == tag)
{
tag_array_take(tags, i);
break;
}
ewmh_update_net_numbers_of_desktop(phys_screen);
ewmh_update_net_desktop_names(phys_screen);
ewmh_update_workarea(phys_screen);
widget_invalidate_cache(tag->screen, WIDGET_CACHE_TAGS);
tag->screen = SCREEN_UNDEF;
tag_unref(&tag);
}
/** Tag a client with specified tag.
* \param c the client to tag
* \param t the tag to tag the client with
*/
void
tag_client(client_t *c, tag_t *t)
{
/* don't tag twice */
if(is_client_tagged(c, t))
return;
client_array_append(&t->clients, c);
client_saveprops(c);
widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS);
globalconf.screens[c->screen].need_arrange = true;
}
/** Untag a client with specified tag.
* \param c the client to tag
* \param t the tag to tag the client with
*/
void
untag_client(client_t *c, tag_t *t)
{
for(int i = 0; i < t->clients.len; i++)
if(t->clients.tab[i] == c)
{
client_array_take(&t->clients, i);
client_saveprops(c);
widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS);
globalconf.screens[c->screen].need_arrange = true;
return;
}
}
/** Check if a client is tagged with the specified tag.
* \param c the client
* \param t the tag
* \return true if the client is tagged with the tag, false otherwise.
*/
bool
is_client_tagged(client_t *c, tag_t *t)
{
for(int i = 0; i < t->clients.len; i++)
if (t->clients.tab[i] == c)
return true;
return false;
}
/** Get the current tags for the specified screen.
* Returned pointer must be p_delete'd after.
* \param screen screen id
* \return a double pointer of tag list finished with a NULL element
*/
tag_t **
tags_get_current(int screen)
{
tag_array_t *tags = &globalconf.screens[screen].tags;
tag_t **out = p_new(tag_t *, tags->len + 1);
int n = 0;
for(int i = 0; i < tags->len; i++)
if(tags->tab[i]->selected)
out[n++] = tags->tab[i];
return out;
}
/** Set a tag to be the only one viewed.
* \param target the tag to see
*/
static void
tag_view_only(tag_t *target)
{
if (target)
{
tag_array_t *tags = &globalconf.screens[target->screen].tags;
for(int i = 0; i < tags->len; i++)
tag_view(tags->tab[i], tags->tab[i] == target);
}
}
/** View only a tag, selected by its index.
* \param screen screen id
* \param dindex the index
*/
void
tag_view_only_byindex(int screen, int dindex)
{
tag_array_t *tags = &globalconf.screens[screen].tags;
if(dindex < 0 || dindex >= tags->len)
return;
tag_view_only(tags->tab[dindex]);
}
/** Convert a tag to a printable string.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn A string.
*/
static int
luaA_tag_tostring(lua_State *L)
{
tag_t **p = luaA_checkudata(L, 1, "tag");
lua_pushfstring(L, "[tag udata(%p) name(%s)]", *p, (*p)->name);
return 1;
}
/** Get all tags from a screen.
* \param L The Lua VM state.
*
* \luastack
* \lparam A screen number.
* \lreturn A table with all tags from the screen specified, indexed by tag name.
*/
static int
luaA_tag_get(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
tag_array_t *tags = &globalconf.screens[screen].tags;
luaA_checkscreen(screen);
lua_newtable(L);
for(int i = 0; i < tags->len; i++)
{
luaA_tag_userdata_new(L, tags->tab[i]);
lua_setfield(L, -2, tags->tab[i]->name);
}
return 1;
}
/** Get all tags from a screen.
* \param L The Lua VM state.
*
* \luastack
* \lparam A screen number.
* \lreturn A table with all tags from the screen specified, ordered and indexed
* by number.
*/
static int
luaA_tag_geti(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
tag_array_t *tags = &globalconf.screens[screen].tags;
luaA_checkscreen(screen);
lua_newtable(L);
for(int i = 0; i < tags->len; i++)
{
luaA_tag_userdata_new(L, tags->tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/** Create a new tag.
* \param L The Lua VM state.
*
* \luastack
* \lparam A table with at least a name attribute.
* Optional attributes are: mwfact, ncol, nmaster and layout.
* \lreturn A new tag object.
*/
static int
luaA_tag_new(lua_State *L)
{
size_t len;
tag_t *tag;
int ncol, nmaster;
const char *name, *lay;
double mwfact;
layout_t *layout;
luaA_checktable(L, 2);
if(!(name = luaA_getopt_string(L, 2, "name", NULL)))
luaL_error(L, "object tag must have a name");
mwfact = luaA_getopt_number(L, 2, "mwfact", 0.5);
ncol = luaA_getopt_number(L, 2, "ncol", 1);
nmaster = luaA_getopt_number(L, 2, "nmaster", 1);
lay = luaA_getopt_lstring(L, 2, "layout", "tile", &len);
layout = name_func_lookup(lay, LayoutList);
tag = tag_new(name, len,
layout,
mwfact, nmaster, ncol);
return luaA_tag_userdata_new(L, tag);
}
/** Tag object.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lfield name Tag name.
* \lfield screen Screen number of the tag.
* \lfield layout Tag layout.
* \lfield selected True if the client is selected to be viewed.
* \lfield mwfact Master width factor.
* \lfield nmaster Number of master windows.
* \lfield ncol Number of column for slave windows.
* \lfield clients The clients that has this tag set.
*/
static int
luaA_tag_index(lua_State *L)
{
size_t len;
tag_t **tag = luaA_checkudata(L, 1, "tag");
const char *attr;
if(luaA_usemetatable(L, 1, 2))
return 1;
attr = luaL_checklstring(L, 2, &len);
switch(a_tokenize(attr, len))
{
case A_TK_NAME:
lua_pushstring(L, (*tag)->name);
break;
case A_TK_SCREEN:
if((*tag)->screen == SCREEN_UNDEF)
return 0;
lua_pushnumber(L, (*tag)->screen + 1);
break;
case A_TK_LAYOUT:
lua_pushstring(L, name_func_rlookup((*tag)->layout, LayoutList));
break;
case A_TK_SELECTED:
lua_pushboolean(L, (*tag)->selected);
break;
case A_TK_MWFACT:
lua_pushnumber(L, (*tag)->mwfact);
break;
case A_TK_NMASTER:
lua_pushnumber(L, (*tag)->nmaster);
break;
case A_TK_NCOL:
lua_pushnumber(L, (*tag)->ncol);
break;
case A_TK_CLIENTS:
Alternative export method of arrays from C to Lua The patch is mainly to export client_array_t object to Lua, but can be used to export any ..._array_t object. The idea: export to Lua not a table, but userdata with metamethods to get/set/define length of ..._array_t object directly. Now when I get clients field from tag object C code creates full copy of client_array_t structure into Lua table. It takes traversing a whole array of data. I did it in other way: userdata is exported, with __index, __newindex, and __len meta-methods defined, and Lua script gains direct access to client_array_t C-array: it can get client object, get length of array and assign client objects to some index in C-array. Pros: No overhead of creation a copy of C-structure into Lua-table: if I want just to test a number of clients for a tag, I don't need a whole loop to build table, I just want to read clients->len field, and I do so via __len meta-method. Also if I want to get some client from tags.clients, I don't need to create ALL clients Lua-objects, I just get client_t C-struct and create Lua-object from it. Just in place. So Lua-loop enuming all tag.clients is not 2 loops internally (first create copy of tag.clients into Lua-table, then enum this table), but only one, and if I break out of loop in the middle, I create only some client Lua-objects, not all of them from tag.clients. Contras: As far as clients field is not a table, I cant use pairs/ipairs and other table functions for it. But it can be implemented in other way: for k,c pairs(tag.clients) => for k = 1, #tag.clients, table.insert(tag.clients, client) => tag.clients[#tag.clients+1] = client etc. One more Pro now: As far as tag.clients in current implementation returns copy of data table.insert doesn't do what's expected: it doesn't really add client into tag.clients "array". With my implementation client is added as expected, as we work with client_array_t structure directly. Signed-off-by: Julien Danjou <julien@danjou.info>
2008-08-10 14:05:50 +02:00
luaA_client_array_export(L, &(*tag)->clients);
break;
default:
return 0;
}
return 1;
}
/** Get a screen by its name.
* \param screen The screen to look into.
* \param name The name.
*/
static tag_t *
tag_getbyname(int screen, const char *name)
{
int i;
tag_array_t *tags = &globalconf.screens[screen].tags;
for(i = 0; i < tags->len; i++)
if(!a_strcmp(name, tags->tab[i]->name))
return tags->tab[i];
return NULL;
}
/** Tag newindex.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*/
static int
luaA_tag_newindex(lua_State *L)
{
size_t len;
tag_t **tag = luaA_checkudata(L, 1, "tag");
const char *buf, *attr = luaL_checklstring(L, 2, &len);
double d;
int i, screen;
layout_t *l;
client_t **c;
switch(a_tokenize(attr, len))
{
case A_TK_NAME:
buf = luaL_checklstring(L, 3, &len);
if((*tag)->screen != SCREEN_UNDEF)
{
if(tag_getbyname((*tag)->screen, (*tag)->name) != *tag)
luaL_error(L, "a tag with the name `%s' is already on screen %d",
buf, (*tag)->screen);
widget_invalidate_cache((*tag)->screen, WIDGET_CACHE_TAGS);
}
p_delete(&(*tag)->name);
a_iso2utf8(&(*tag)->name, buf, len);
break;
case A_TK_SCREEN:
if(!lua_isnil(L, 3))
{
screen = luaL_checknumber(L, 3) - 1;
luaA_checkscreen(screen);
}
else
screen = SCREEN_UNDEF;
if((*tag)->screen != SCREEN_UNDEF)
{
if((*tag)->clients.len)
luaL_error(L, "unable to remove tag %s from screen %d, it still has clients",
(*tag)->name, (*tag)->screen);
else
tag_remove_from_screen(*tag);
}
if(screen != SCREEN_UNDEF)
{
if(tag_getbyname(screen, (*tag)->name))
luaL_error(L, "a tag with the name `%s' is already on screen %d",
(*tag)->name, screen);
tag_append_to_screen(*tag, screen);
}
break;
case A_TK_LAYOUT:
buf = luaL_checkstring(L, 3);
l = name_func_lookup(buf, LayoutList);
if(l)
(*tag)->layout = l;
else
luaL_error(L, "unknown layout: %s", buf);
break;
case A_TK_SELECTED:
tag_view(*tag, luaA_checkboolean(L, 3));
return 0;
case A_TK_MWFACT:
d = luaL_checknumber(L, 3);
if(d > 0 && d < 1)
(*tag)->mwfact = d;
else
luaL_error(L, "bad value, must be between 0 and 1");
break;
case A_TK_NMASTER:
i = luaL_checknumber(L, 3);
if(i >= 0)
(*tag)->nmaster = i;
else
luaL_error(L, "bad value, must be greater than 0");
break;
case A_TK_NCOL:
i = luaL_checknumber(L, 3);
if(i >= 1)
(*tag)->ncol = i;
else
luaL_error(L, "bad value, must be greater than 1");
break;
case A_TK_CLIENTS:
luaA_checktable(L, 3);
for(i = 0; i < (*tag)->clients.len; i++)
untag_client((*tag)->clients.tab[i], *tag);
lua_pushnil(L);
while(lua_next(L, 3))
{
c = luaA_checkudata(L, -1, "client");
tag_client(*c, *tag);
lua_pop(L, 1);
}
break;
default:
return 0;
}
if((*tag)->screen != SCREEN_UNDEF)
globalconf.screens[(*tag)->screen].need_arrange = true;
return 0;
}
const struct luaL_reg awesome_tag_methods[] =
{
{ "__call", luaA_tag_new },
{ "get", luaA_tag_get },
{ "geti", luaA_tag_geti },
{ NULL, NULL }
};
const struct luaL_reg awesome_tag_meta[] =
{
{ "__index", luaA_tag_index },
{ "__newindex", luaA_tag_newindex },
{ "__eq", luaA_tag_eq },
{ "__gc", luaA_tag_gc },
{ "__tostring", luaA_tag_tostring },
{ NULL, NULL },
};
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80