awesome/lib/awful/util.lua.in

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---------------------------------------------------------------------------
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008 Julien Danjou
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
-- Grab environment we need
local os = os
local io = io
local assert = assert
local loadstring = loadstring
local loadfile = loadfile
local debug = debug
local print = print
local type = type
local rtable = table
local pairs = pairs
local capi =
{
awesome = awesome,
mouse = mouse
}
--- Utility module for awful
module("awful.util")
table = {}
shell = os.getenv("SHELL") or "/bin/sh"
function deprecate(see)
io.stderr:write("W: awful: function is deprecated")
if see then
io.stderr:write(", see " .. see)
end
io.stderr:write("\n")
io.stderr:write(debug.traceback())
end
--- Strip alpha part of color.
-- @param color The color.
-- @return The color without alpha channel.
function color_strip_alpha(color)
if color:len() == 9 then
color = color:sub(1, 7)
end
return color
end
--- Make i cycle.
-- @param t A length.
-- @param i An absolute index to fit into #t.
-- @return The object at new index.
function cycle(t, i)
while i > t do i = i - t end
while i < 1 do i = i + t end
return i
end
--- Create a directory
-- @param dir The directory.
-- @return mkdir return code
function mkdir(dir)
return os.execute("mkdir -p " .. dir)
end
--- Spawn a program.
-- @param cmd The command.
-- @paran sn Enable startup-notification.
-- @param screen The screen where to spawn window.
-- @return The awesome.spawn return value.
function spawn(cmd, sn, screen)
if cmd and cmd ~= "" then
if sn == nil then sn = true end
return capi.awesome.spawn(cmd, sn, screen or capi.mouse.screen)
end
end
--- Spawn a program using the shell.
-- @param cmd The command.
-- @param screen The screen where to run the command.
function spawn_with_shell(cmd, screen)
if cmd and cmd ~= "" then
cmd = shell .. " -c \"" .. cmd .. "\""
return capi.awesome.spawn(cmd, false, screen or capi.mouse.screen)
end
end
--- Read a program output and returns its output as a string.
-- @param cmd The command to run.
-- @return A string with the program output.
function pread(cmd)
if cmd and cmd ~= "" then
local f, err = io.popen(cmd, 'r')
if f then
local s = f:read("*all")
f:close()
return s
else
print(err)
end
end
end
--- Eval Lua code.
-- @return The return value of Lua code.
function eval(s)
return assert(loadstring(s))()
end
local xml_entity_names = { ["'"] = "&apos;", ["\""] = "&quot;", ["<"] = "&lt;", [">"] = "&gt;", ["&"] = "&amp;" };
--- Escape a string from XML char.
-- Useful to set raw text in textbox.
-- @param text Text to escape.
-- @return Escape text.
function escape(text)
return text and text:gsub("['&<>\"]", xml_entity_names) or nil
end
local xml_entity_chars = { lt = "<", gt = ">", nbsp = " ", quot = "\"", apos = "'", ndash = "-", mdash = "-", amp = "&" };
--- Unescape a string from entities.
-- @param text Text to unescape.
-- @return Unescaped text.
function unescape(text)
return text and text:gsub("&(%a+);", xml_entity_chars) or nil
end
--- Check if a file is a Lua valid file.
-- This is done by loading the content and compiling it with loadfile().
-- @param path The file path.
-- @return A function if everything is alright, a string with the error
-- otherwise.
function checkfile(path)
local f, e = loadfile(path)
-- Return function if function, otherwise return error.
if f then return f end
return e
end
--- Try to restart awesome.
-- It checks if the configuration file is valid, and then restart if it's ok.
-- If it's not ok, the error will be returned.
-- @return Never return if awesome restart, or return a string error.
function restart()
local c = checkfile(capi.awesome.conffile)
if type(c) ~= "function" then
return c
end
capi.awesome.restart()
end
--- Get the user's config or cache dir.
-- It first checks XDG_CONFIG_HOME / XDG_CACHE_HOME, but then goes with the
-- default paths.
-- @param d The directory to get (either "config" or "cache").
-- @return A string containing the requested path.
function getdir(d)
if d == "config" then
local dir = os.getenv("XDG_CONFIG_HOME")
if dir then
return dir .. "/awesome"
end
return os.getenv("HOME") .. "/.config/awesome"
elseif d == "cache" then
local dir = os.getenv("XDG_CACHE_HOME")
if dir then
return dir .. "/awesome"
end
return os.getenv("HOME").."/.cache/awesome"
end
end
--- Check if file exists and is readable.
-- @param filename The file path
-- @return True if file exists and readable.
function file_readable(filename)
local file = io.open(filename)
if file then
io.close(file)
return true
end
return false
end
local function subset_mask_apply(mask, set)
local ret = {}
for i = 1, #set do
if mask[i] then
rtable.insert(ret, set[i])
end
end
return ret
end
local function subset_next(mask)
local i = 1
while i <= #mask and mask[i] do
mask[i] = false
i = i + 1
end
if i <= #mask then
mask[i] = 1
return true
end
return false
end
--- Return all subsets of a specific set.
-- This function, giving a set, will return all subset it.
-- For example, if we consider a set with value { 10, 15, 34 },
-- it will return a table containing 2^n set:
-- { }, { 10 }, { 15 }, { 34 }, { 10, 15 }, { 10, 34 }, etc.
-- @param set A set.
-- @return A table with all subset.
function subsets(set)
local mask = {}
local ret = {}
for i = 1, #set do mask[i] = false end
-- Insert the empty one
rtable.insert(ret, {})
while subset_next(mask) do
rtable.insert(ret, subset_mask_apply(mask, set))
end
return ret
end
--- Join all tables given as parameters.
-- This will iterate all tables and insert all their keys into a new table.
-- @param args A list of tables to join
-- @return A new table containing all keys from the arguments.
function table.join(...)
local ret = {}
for i = 1, arg.n do
if arg[i] then
for k, v in pairs(arg[i]) do
if type(k) == "number" then
rtable.insert(ret, v)
else
ret[k] = v
end
end
end
end
return ret
end
--- Check if a table has an item and return its key.
-- @param t The table.
-- @param item The item to look for in values of the table.
-- @return The key were the item is found, or nil if not found.
function table.hasitem(t, item)
for k, v in pairs(t) do
if v == item then
return k
end
end
end
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80