awesome/luadoc/keygrabber.lua

37 lines
1.3 KiB
Lua
Raw Normal View History

--- awesome keygrabber API
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008-2009 Julien Danjou
module("keygrabber")
--- Grab keyboard and read pressed keys, calling callback function at each key
-- pressed. The callback function must return a boolean value: true to
-- continue grabbing, false to stop.
-- The function is called with 3 arguments:
-- a table containing modifiers keys, a string with the key pressed and a
-- string with either "press" or "release" to indicate the event type.
-- @param func A callback function as described above.
-- @name run
-- @class function
-- @usage Following function can be bound to a key, and used to resize a client
-- using keyboard.
-- <p><code>
-- function resize(c) <br/>
-- keygrabber.run(function(mod, key, event) </br>
-- if event == "release" then return true end </br><br/>
--
-- if key == 'Up' then awful.client.moveresize(0, 0, 0, 5, c) <br/>
-- elseif key == 'Down' then awful.client.moveresize(0, 0, 0, -5, c) <br/>
-- elseif key == 'Right' then awful.client.moveresize(0, 0, 5, 0, c) <br/>
-- elseif key == 'Left' then awful.client.moveresize(0, 0, -5, 0, c) <br/>
-- else keygrabber.stop() <br/>
-- end <br/><br/>
--
-- return true <br/>
-- end <br/>
-- </code></p>
--- Stop grabbing the keyboard.
-- @param -
-- @name stop
-- @class function