124 lines
4.4 KiB
Lua
124 lines
4.4 KiB
Lua
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---------------------------------------------------------------------------
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-- @author Uli Schlachter
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-- @copyright 2011 Uli Schlachter
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-- @release @AWESOME_VERSION@
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---------------------------------------------------------------------------
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local client = client
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local math = math
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--- Implements ICCCM handling.
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module("awful.icccm")
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-- Make sure we don't get into an endless loop
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local size_hints_lock = false
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function apply_size_hints(c)
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if size_hints_lock then return end
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if not c.size_hints_honor then return end
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-- Fullscreen clients don't get size hints applied!
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if c.fullscreen then return end
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size_hints_lock = true
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local geom = c:geometry()
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local hints = c.size_hints
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local basew, baseh
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local real_basew, real_baseh = 0, 0
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if hints.base_width then
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basew, baseh = hints.base_width, hints.base_height
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real_basew, real_baseh = basew, baseh
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elseif hints.min_width then
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-- Base size is substituted with min size if not specified
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basew, baseh = hints.min_width, hints.min_height
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else
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basew, baseh = 0, 0
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end
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-- Handle the size aspect ratio
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if hints.min_aspect_den then
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-- Apply the size aspect
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if hints.min_aspect_den > 0 and hints.max_aspect_den > 0 and
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geom.height > real_baseh and geom.width > real_basew then
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-- ICCCM mandates:
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-- If a base size is provided along with the aspect ratio fields, the
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-- base size should be subtracted from the window size prior to checking
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-- that the aspect ratio falls in range. If a base size is not provided,
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-- nothing should be subtracted from the window size. (The minimum size
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-- is not to be used in place of the base size for this purpose.)
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local dx = geom.width - real_basew
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local dy = geom.height - real_baseh
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local ratio = dx / dy
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local min = hints.min_aspect_num / hints.min_aspect_den
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local max = hints.max_aspect_num / hints.max_aspect_den
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if max > 0 and min > 0 and ratio > 0 then
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if ratio < min then
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-- dx is lower than allowed, make dy lower to compensate this
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-- (+ 0.5 to force proper rounding).
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dy = dx / min + 0.5
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geom.width = dx + real_basew
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geom.height = dy + real_baseh
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elseif ratio > max then
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-- dx is too high, lower it (+0.5 for proper rounding)
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dx = dy * max + 0.5
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geom.width = dx + real_basew
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geom.height = dy + real_baseh;
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end
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-- Make sure these are integers
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geom.width = math.floor(geom.width)
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geom.height = math.floor(geom.height)
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end
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end
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end
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-- Handle the minimum size
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local minw, minh
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if hints.min_width then
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minw, minh = hints.min_width, hints.min_height
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elseif hints.base_width then
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-- min size is substituted with base size if not specified
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minw, minh = hints.base_width, hints.base_height
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else
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minw, minh = 0, 0
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end
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if minw ~= nil and minw > 0 and geom.width < minw then
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geom.width = minw
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end
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if minh ~= nil and minh > 0 and geom.height < minh then
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geom.height = minh
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end
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-- Handle the maximum size
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if hints.max_width ~= nil and hints.max_width > 0 and hints.max_width < geom.width then
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geom.width = hints.max_width
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end
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if hints.max_height ~= nil and hints.max_height > 0 and hints.max_height < geom.height then
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geom.height = hints.max_height
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end
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-- Handle the size increment
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if hints.width_inc and hints.width_inc > 0 then
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function apply_inc(size, inc, base)
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local i = size - base
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if i < 0 then i = 0 end
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-- Round size down to a multiple of inc, ignoring the base size
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return size - math.fmod(i, inc)
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end
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geom.width = apply_inc(geom.width, hints.width_inc, basew)
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geom.height = apply_inc(geom.height, hints.height_inc, baseh)
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end
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c:geometry(geom)
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size_hints_lock = false
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end
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client.connect_signal("property::width", apply_size_hints)
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client.connect_signal("property::height", apply_size_hints)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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