key: port to new object system

Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Julien Danjou 2009-06-24 17:44:06 +02:00
parent 6cfaafbab3
commit 04e55739fe
4 changed files with 113 additions and 130 deletions

View File

@ -118,7 +118,7 @@ event_key_match(xcb_key_press_event_t *ev, keyb_t *k, void *data)
xcb_keysym_t keysym = *(xcb_keysym_t *) data;
return (((k->keycode && ev->detail == k->keycode)
|| (k->keysym && keysym == k->keysym))
&& (k->mod == XCB_BUTTON_MASK_ANY || k->mod == ev->state));
&& (k->modifiers == XCB_BUTTON_MASK_ANY || k->modifiers == ev->state));
}
DO_EVENT_HOOK_CALLBACK(button_t, button, button, XCB_BUTTON, button_array_t, event_button_match)

232
key.c
View File

@ -40,7 +40,7 @@ window_grabkey(xcb_window_t win, keyb_t *k)
{
if(k->keycode)
xcb_grab_key(globalconf.connection, true, win,
k->mod, k->keycode, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
k->modifiers, k->keycode, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
else if(k->keysym)
{
xcb_keycode_t *keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, k->keysym);
@ -48,7 +48,7 @@ window_grabkey(xcb_window_t win, keyb_t *k)
{
for(xcb_keycode_t *kc = keycodes; *kc; kc++)
xcb_grab_key(globalconf.connection, true, win,
k->mod, *kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
k->modifiers, *kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
p_delete(&keycodes);
}
}
@ -966,8 +966,9 @@ key_getkeysym(xcb_keycode_t detail, uint16_t state)
}
static void
luaA_keystore(keyb_t *key, const char *str, ssize_t len)
luaA_keystore(lua_State *L, int ud, const char *str, ssize_t len)
{
keyb_t *key = luaL_checkudata(L, ud, "key");
if(len)
{
if(*str != '#')
@ -980,22 +981,20 @@ luaA_keystore(keyb_t *key, const char *str, ssize_t len)
else
warn("there's no keysym named \"%s\"", str);
}
key->keycode = 0;
}
else
{
key->keycode = atoi(str + 1);
key->keysym = 0;
}
luaA_object_emit_signal(L, ud, "property::key", 0);
}
}
/** Define a global key binding. This key binding will always be available.
/** Create a new key object.
* \param L The Lua VM state.
*
* \luastack
* \lparam A table with modifier keys: can be Control or Ctrl, Shift, Lock,
* Mod1, Mod2, Mod3, Mod4, Mod5 or Any.
* \lparam A key name.
* \lparam A function to execute on key press.
* \lparam A function to execute on key release.
* \lreturn The key.
* \return The number of elements pushed on stack.
*/
static int
luaA_key_new(lua_State *L)
@ -1004,27 +1003,47 @@ luaA_key_new(lua_State *L)
keyb_t *k;
const char *key;
/* be sure there's 5 arguments */
lua_settop(L, 5);
/* compat code */
if(lua_istable(L, 2) && lua_isstring(L, 3))
{
luaA_deprecate(L, "new syntax");
/* arg 2 is key mod table */
luaA_checktable(L, 2);
/* arg 3 is key */
key = luaL_checklstring(L, 3, &len);
/* be sure there's 5 arguments */
lua_settop(L, 5);
if(!lua_isnil(L, 4))
luaA_checkfunction(L, 4);
/* arg 2 is key mod table */
luaA_checktable(L, 2);
/* arg 3 is key */
key = luaL_checklstring(L, 3, &len);
if(!lua_isnil(L, 5))
luaA_checkfunction(L, 5);
if(!lua_isnil(L, 4))
luaA_checkfunction(L, 4);
k = key_new(L);
k->press = luaA_object_ref_item(L, -1, 4);
k->release = luaA_object_ref_item(L, -1, 4);
luaA_keystore(k, key, len);
k->mod = luaA_tomodifiers(L, 2);
if(!lua_isnil(L, 5))
luaA_checkfunction(L, 5);
return 1;
k = key_new(L);
k->press = luaA_object_ref_item(L, -1, 4);
k->release = luaA_object_ref_item(L, -1, 4);
luaA_keystore(L, -1, key, len);
k->modifiers = luaA_tomodifiers(L, 2);
if(!lua_isnil(L, 4))
{
lua_pushvalue(L, 4);
luaA_object_add_signal(L, -2, "press", -1);
}
if(!lua_isnil(L, 5))
{
lua_pushvalue(L, 5);
luaA_object_add_signal(L, -2, "release", -1);
}
return 1;
}
return luaA_class_new(L, &key_class);
}
/** Set a key array with a Lua table.
@ -1116,117 +1135,82 @@ luaA_tomodifiers(lua_State *L, int ud)
return mod;
}
/** Key object.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lfield key The key to press to triggers an event.
* \lfield keysym Same as key, but return the name of the key symbol. It can
* be identical to key, but for characters like '.' it will return 'period'.
* \lfield modifiers The modifier key that should be pressed while the key is
* pressed. An array with all the modifiers. Valid modifiers are: Any, Mod1,
* Mod2, Mod3, Mod4, Mod5, Shift, Lock and Control.
* \lfield press The function which is called when the key combination is pressed.
* \lfield release The function which is called when the key combination is released.
*/
static int
luaA_key_index(lua_State *L)
luaA_key_set_modifiers(lua_State *L, keyb_t *k)
{
size_t len;
keyb_t *k = luaL_checkudata(L, 1, "key");
const char *attr = luaL_checklstring(L, 2, &len);
k->modifiers = luaA_tomodifiers(L, -1);
luaA_object_emit_signal(L, -3, "property::modifiers", 0);
return 0;
}
if(luaA_usemetatable(L, 1, 2))
return 1;
LUA_OBJECT_EXPORT_PROPERTY(key, keyb_t, modifiers, luaA_pushmodifiers)
switch(a_tokenize(attr, len))
static int
luaA_key_get_key(lua_State *L, keyb_t *k)
{
if(k->keycode)
{
case A_TK_KEY:
if(k->keycode)
{
char buf[12];
int slen = snprintf(buf, sizeof(buf), "#%u", k->keycode);
lua_pushlstring(L, buf, slen);
}
else
{
char buf[MAX(MB_LEN_MAX, 32)];
if(!key_press_lookup_string(k->keysym, buf, countof(buf)))
return 0;
lua_pushstring(L, buf);
}
break;
case A_TK_KEYSYM:
if(k->keysym)
lua_pushstring(L, XKeysymToString(k->keysym));
else
char buf[12];
int slen = snprintf(buf, sizeof(buf), "#%u", k->keycode);
lua_pushlstring(L, buf, slen);
}
else
{
char buf[MAX(MB_LEN_MAX, 32)];
if(!key_press_lookup_string(k->keysym, buf, countof(buf)))
return 0;
break;
case A_TK_MODIFIERS:
luaA_pushmodifiers(L, k->mod);
break;
case A_TK_PRESS:
return luaA_object_push_item(L, 1, k->press);
case A_TK_RELEASE:
return luaA_object_push_item(L, 1, k->release);
default:
break;
lua_pushstring(L, buf);
}
return 1;
}
/** Key object newindex.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*/
static int
luaA_key_newindex(lua_State *L)
luaA_key_get_keysym(lua_State *L, keyb_t *k)
{
size_t len;
keyb_t *k = luaL_checkudata(L, 1, "key");
const char *attr = luaL_checklstring(L, 2, &len);
lua_pushstring(L, XKeysymToString(k->keysym));
return 1;
}
switch(a_tokenize(attr, len))
{
case A_TK_KEY:
{
size_t klen;
const char *key = luaL_checklstring(L, 3, &klen);
luaA_keystore(k, key, klen);
}
break;
case A_TK_MODIFIERS:
k->mod = luaA_tomodifiers(L, 3);
break;
case A_TK_PRESS:
luaA_checkfunction(L, 3);
luaA_object_unref_item(L, 1, k->press);
k->press = luaA_object_ref_item(L, 1, 3);
break;
case A_TK_RELEASE:
luaA_checkfunction(L, 3);
luaA_object_unref_item(L, 1, k->release);
k->release = luaA_object_ref_item(L, 1, 3);
break;
default:
break;
}
static int
luaA_key_set_key(lua_State *L, keyb_t *k)
{
size_t klen;
const char *key = luaL_checklstring(L, -1, &klen);
luaA_keystore(L, -3, key, klen);
return 0;
}
const struct luaL_reg awesome_key_methods[] =
void
key_class_setup(lua_State *L)
{
LUA_CLASS_METHODS(key)
{ "__call", luaA_key_new },
{ NULL, NULL }
};
const struct luaL_reg awesome_key_meta[] =
{
LUA_OBJECT_META(key)
{ "__index", luaA_key_index },
{ "__newindex", luaA_key_newindex },
{ "__gc", luaA_object_gc },
{ NULL, NULL },
};
static const struct luaL_reg key_methods[] =
{
LUA_CLASS_METHODS(key)
{ "__call", luaA_key_new },
{ NULL, NULL }
};
static const struct luaL_reg key_meta[] =
{
LUA_OBJECT_META(key)
LUA_CLASS_META
{ "__gc", luaA_object_gc },
{ NULL, NULL },
};
luaA_class_setup(L, &key_class, "key", (lua_class_allocator_t) key_new,
key_methods, key_meta);
luaA_class_add_property(&key_class, A_TK_KEY,
(lua_class_propfunc_t) luaA_key_set_key,
(lua_class_propfunc_t) luaA_key_get_key,
(lua_class_propfunc_t) luaA_key_set_key);
luaA_class_add_property(&key_class, A_TK_KEY,
NULL,
(lua_class_propfunc_t) luaA_key_get_keysym,
NULL);
luaA_class_add_property(&key_class, A_TK_MODIFIERS,
(lua_class_propfunc_t) luaA_key_set_modifiers,
(lua_class_propfunc_t) luaA_key_get_modifiers,
(lua_class_propfunc_t) luaA_key_set_modifiers);
}

4
key.h
View File

@ -28,7 +28,7 @@ typedef struct keyb_t
{
LUA_OBJECT_HEADER
/** Key modifier */
uint16_t mod;
uint16_t modifiers;
/** Keysym */
xcb_keysym_t keysym;
/** Keycode */
@ -43,6 +43,8 @@ lua_class_t key_class;
LUA_OBJECT_FUNCS(key_class, keyb_t, key, "key")
DO_ARRAY(keyb_t *, key, DO_NOTHING)
void key_class_setup(lua_State *);
bool key_press_lookup_string(xcb_keysym_t, char *, ssize_t);
xcb_keysym_t key_getkeysym(xcb_keycode_t, uint16_t);

5
luaa.c
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@ -67,8 +67,6 @@ extern const struct luaL_reg awesome_widget_methods[];
extern const struct luaL_reg awesome_widget_meta[];
extern const struct luaL_reg awesome_wibox_methods[];
extern const struct luaL_reg awesome_wibox_meta[];
extern const struct luaL_reg awesome_key_methods[];
extern const struct luaL_reg awesome_key_meta[];
/** Quit awesome.
* \param L The Lua VM state.
@ -766,8 +764,7 @@ luaA_init(xdgHandle* xdg)
awesome_client_methods, awesome_client_meta);
/* Export keys */
luaA_class_setup(L, &key_class, "key", (lua_class_allocator_t) key_new,
awesome_key_methods, awesome_key_meta);
key_class_setup(L);
/* Export timer */
timer_class_setup(L);