mouse clicks on root window are now configurable
This commit is contained in:
parent
939d9eb149
commit
05e102a49a
16
awesomerc
16
awesomerc
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@ -148,6 +148,22 @@ mouse
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button = "5"
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command = "view_tag_previous"
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}
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root
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{
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button = "3"
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command = "spawn"
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arg = "exec urxvt"
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}
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root
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{
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button = "4"
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command = "view_tag_next"
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}
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root
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{
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button = "5"
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command = "view_tag_previous"
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}
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}
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keys
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9
client.c
9
client.c
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@ -189,7 +189,8 @@ focus(Client *c, Bool selscreen, awesome_config *awesomeconf)
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window_grabbuttons(awesomeconf->tags[i].client_sel->display,
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awesomeconf->tags[i].client_sel->phys_screen,
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awesomeconf->tags[i].client_sel->win,
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False, True, awesomeconf->modkey, awesomeconf->numlockmask);
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False, True, awesomeconf->buttons.root, awesomeconf->buttons.nroot,
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awesomeconf->modkey, awesomeconf->numlockmask);
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XSetWindowBorder(awesomeconf->tags[i].client_sel->display,
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awesomeconf->tags[i].client_sel->win,
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awesomeconf->colors_normal[ColBorder].pixel);
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@ -200,7 +201,8 @@ focus(Client *c, Bool selscreen, awesome_config *awesomeconf)
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{
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XSetWindowBorder(awesomeconf->display, c->win, awesomeconf->colors_selected[ColBorder].pixel);
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window_grabbuttons(c->display, c->phys_screen, c->win,
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True, True, awesomeconf->modkey, awesomeconf->numlockmask);
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True, True, awesomeconf->buttons.root, awesomeconf->buttons.nroot,
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awesomeconf->modkey, awesomeconf->numlockmask);
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}
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if(!selscreen)
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return;
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@ -324,7 +326,8 @@ client_manage(Window w, XWindowAttributes *wa, awesome_config *awesomeconf)
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/* grab buttons */
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window_grabbuttons(c->display, c->phys_screen, c->win,
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False, True, awesomeconf->modkey, awesomeconf->numlockmask);
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False, True, awesomeconf->buttons.root, awesomeconf->buttons.nroot,
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awesomeconf->modkey, awesomeconf->numlockmask);
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/* update window title */
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updatetitle(c);
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18
config.c
18
config.c
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@ -115,7 +115,7 @@ static const KeyMod KeyModList[] =
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{"Mod3", Mod3Mask},
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{"Mod4", Mod4Mask},
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{"Mod5", Mod5Mask},
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{NULL, 0}
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{NULL, NoSymbol}
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};
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/** List of button name and corresponding X11 mask codes */
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@ -152,7 +152,7 @@ key_mask_lookup(const char *keyname)
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if(!a_strcmp(keyname, KeyModList[i].name))
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return KeyModList[i].keysym;
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return 0;
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return NoSymbol;
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}
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/** Lookup for a mouse button from its name
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@ -281,6 +281,7 @@ parse_config(const char *confpatharg, awesome_config *awesomeconf)
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CFG_SEC((char *) "tag", mouse_tag_opts, CFGF_MULTI),
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CFG_SEC((char *) "layout", mouse_generic_opts, CFGF_MULTI),
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CFG_SEC((char *) "title", mouse_generic_opts, CFGF_MULTI),
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CFG_SEC((char *) "root", mouse_generic_opts, CFGF_MULTI),
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CFG_END()
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};
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static cfg_opt_t opts[] =
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@ -485,6 +486,19 @@ parse_config(const char *confpatharg, awesome_config *awesomeconf)
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awesomeconf->buttons.title[i].arg = a_strdup(cfg_getstr(cfgsectmp, "arg"));
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}
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/* Mouse: root window click bindings */
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awesomeconf->buttons.nroot = cfg_size(cfg_mouse, "root");
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awesomeconf->buttons.root = p_new(Button, awesomeconf->buttons.nroot);
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for(i = 0; i < awesomeconf->buttons.nroot; i++)
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{
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cfgsectmp = cfg_getnsec(cfg_mouse, "root", i);
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for(j = 0; j < cfg_size(cfgsectmp, "modkey"); j++)
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awesomeconf->buttons.root[i].mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", j));
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awesomeconf->buttons.root[i].button = mouse_button_lookup(cfg_getstr(cfgsectmp, "button"));
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awesomeconf->buttons.root[i].func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList);
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awesomeconf->buttons.root[i].arg = a_strdup(cfg_getstr(cfgsectmp, "arg"));
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}
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/* Keys */
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awesomeconf->numlockmask = get_numlockmask(awesomeconf->display);
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awesomeconf->nkeys = cfg_size(cfg_keys, "key");
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2
config.h
2
config.h
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@ -179,6 +179,8 @@ struct awesome_config
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int ntitle;
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Button *layout;
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int nlayout;
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Button *root;
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int nroot;
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} buttons;
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/** Number of keys binding in *keys */
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int nkeys;
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15
event.c
15
event.c
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@ -212,7 +212,8 @@ handle_event_buttonpress(XEvent * e, awesome_config *awesomeconf)
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{
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restack(&awesomeconf[c->screen]);
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window_grabbuttons(c->display, c->phys_screen, c->win,
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True, True, awesomeconf->modkey, awesomeconf->numlockmask);
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True, True, awesomeconf->buttons.root, awesomeconf->buttons.nroot,
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awesomeconf->modkey, awesomeconf->numlockmask);
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}
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}
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else if(ev->button == Button1)
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@ -255,11 +256,10 @@ handle_event_buttonpress(XEvent * e, awesome_config *awesomeconf)
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&& XQueryPointer(e->xany.display, ev->window, &wdummy, &wdummy, &x, &y, &i, &i, &udummy))
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{
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screen = get_screen_bycoord(e->xany.display, x, y);
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if(ev->button == Button4)
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uicb_tag_viewnext(&awesomeconf[screen], NULL);
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else if(ev->button == Button5)
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uicb_tag_viewprev(&awesomeconf[screen], NULL);
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break;
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handle_mouse_button_press(&awesomeconf[screen],
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ev->button, ev->state, awesomeconf->numlockmask,
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awesomeconf->buttons.root, awesomeconf->buttons.nroot, NULL);
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return;
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}
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}
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@ -369,7 +369,8 @@ handle_event_enternotify(XEvent * e, awesome_config *awesomeconf)
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|| get_current_layout(awesomeconf[c->screen].tags,
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awesomeconf[c->screen].ntags)->arrange == layout_floating)
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window_grabbuttons(c->display, c->phys_screen, c->win,
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True, False, awesomeconf->modkey, awesomeconf->numlockmask);
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True, False, awesomeconf->buttons.root, awesomeconf->buttons.nroot,
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awesomeconf->modkey, awesomeconf->numlockmask);
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}
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else
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for(screen = 0; screen < ScreenCount(e->xany.display); screen++)
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39
window.c
39
window.c
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@ -92,8 +92,12 @@ window_configure(Display *disp, Window win, int x, int y, int w, int h, int bord
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* \param numlockmask Numlock mask
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*/
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void
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window_grabbuttons(Display *disp, int screen, Window win, Bool focused, Bool raised, KeySym modkey, unsigned int numlockmask)
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window_grabbuttons(Display *disp, int screen, Window win, Bool focused, Bool raised,
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Button *buttons_root, int nbuttons_root,
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KeySym modkey, unsigned int numlockmask)
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{
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int i;
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XUngrabButton(disp, AnyButton, AnyModifier, win);
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if(focused)
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@ -154,24 +158,21 @@ window_grabbuttons(Display *disp, int screen, Window win, Bool focused, Bool rai
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XGrabButton(disp, AnyButton, AnyModifier, win, False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button4, NoSymbol, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button4, LockMask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button4, numlockmask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button4, numlockmask | LockMask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button5, NoSymbol, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button5, LockMask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button5, numlockmask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, Button5, numlockmask | LockMask, RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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for(i = 0; i < nbuttons_root; i++)
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{
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XGrabButton(disp, buttons_root[i].button, buttons_root[i].mod,
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RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, buttons_root[i].button, buttons_root[i].mod | LockMask,
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RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, buttons_root[i].button, buttons_root[i].mod | numlockmask,
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RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(disp, buttons_root[i].button, buttons_root[i].mod | numlockmask | LockMask,
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RootWindow(disp, screen), False, BUTTONMASK,
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GrabModeAsync, GrabModeSync, None, None);
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}
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}
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}
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3
window.h
3
window.h
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@ -23,6 +23,7 @@
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#define AWESOME_WINDOW_H
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#include <X11/Xlib.h>
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#include "config.h"
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/** Mask shorthands, used in event.c and window.c */
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#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
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@ -30,7 +31,7 @@
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int window_setstate(Display *, Window, long);
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long window_getstate(Display *, Window);
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Status window_configure(Display *, Window, int, int, int, int, int);
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void window_grabbuttons(Display *, int, Window, Bool, Bool, KeySym, unsigned int);
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void window_grabbuttons(Display *, int, Window, Bool, Bool, Button *, int, KeySym, unsigned int);
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void window_setshape(Display *, int, Window);
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void window_settrans(Display *, Window, double);
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