drawin: Remove screen property

There isn't much point in the screen property of a drawin because the geometry
already defines on which screen the drawin is.

The biggest chunk of changes from this is due to removing the functions
drawin_detach and drawin_attach which where called when the screen property was
set/unset.

The code from drawin_detach is moved into drawin_set_visible and drawin_wipe.
drawin_attach is moved into drawin_init.

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2011-03-27 16:21:49 +02:00
parent 471babcc70
commit 08cd44dda7
5 changed files with 54 additions and 148 deletions

View File

@ -42,6 +42,8 @@
struct client_t struct client_t
{ {
WINDOW_OBJECT_HEADER WINDOW_OBJECT_HEADER
/** Client logical screen */
screen_t *screen;
/** Client name */ /** Client name */
char *name, *alt_name, *icon_name, *alt_icon_name; char *name, *alt_name, *icon_name, *alt_icon_name;
/** WM_CLASS stuff */ /** WM_CLASS stuff */

View File

@ -58,6 +58,20 @@ drawin_systray_kickout(drawin_t *w)
static void static void
drawin_wipe(drawin_t *w) drawin_wipe(drawin_t *w)
{ {
/* The drawin must already be unmapped, else it
* couldn't be garbage collected -> no unmap needed */
foreach(item, globalconf.drawins)
if(*item == w)
{
drawin_array_remove(&globalconf.drawins, item);
break;
}
if(strut_has_value(&w->strut))
{
screen_t *screen =
screen_getbycoord(w->geometry.x, w->geometry.y);
screen_emit_signal(globalconf.L, screen, "property::workarea", 0);
}
p_delete(&w->cursor); p_delete(&w->cursor);
if(w->surface) if(w->surface)
{ {
@ -96,7 +110,7 @@ drawin_update_drawing(drawin_t *w)
{ {
/* If this drawin isn't visible, we don't need an up-to-date cairo surface /* If this drawin isn't visible, we don't need an up-to-date cairo surface
* for it. (drawin_map() will later make sure we are called again) */ * for it. (drawin_map() will later make sure we are called again) */
if(w->screen == NULL) if(!w->visible)
return; return;
/* Clean up old stuff */ /* Clean up old stuff */
if(w->surface) if(w->surface)
@ -139,7 +153,8 @@ drawin_init(drawin_t *w)
w->geometry.width, w->geometry.height, w->geometry.width, w->geometry.height,
w->border_width, XCB_COPY_FROM_PARENT, globalconf.visual->visual_id, w->border_width, XCB_COPY_FROM_PARENT, globalconf.visual->visual_id,
XCB_CW_BACK_PIXEL | XCB_CW_BORDER_PIXEL | XCB_CW_BIT_GRAVITY XCB_CW_BACK_PIXEL | XCB_CW_BORDER_PIXEL | XCB_CW_BIT_GRAVITY
| XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP, | XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP
| XCB_CW_CURSOR,
(const uint32_t []) (const uint32_t [])
{ {
w->bg_color.pixel, w->bg_color.pixel,
@ -151,11 +166,15 @@ drawin_init(drawin_t *w)
| XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_STRUCTURE_NOTIFY
| XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_EXPOSURE
| XCB_EVENT_MASK_PROPERTY_CHANGE, | XCB_EVENT_MASK_PROPERTY_CHANGE,
globalconf.default_cmap globalconf.default_cmap,
xcursor_new(globalconf.connection, xcursor_font_fromstr(w->cursor))
}); });
/* Set the right type property */ /* Set the right properties */
ewmh_update_window_type(w->window, window_translate_type(w->type)); ewmh_update_window_type(w->window, window_translate_type(w->type));
ewmh_update_strut(w->window, &w->strut);
drawin_array_append(&globalconf.drawins, w);
} }
/** Refresh the window content by copying its pixmap data to its window. /** Refresh the window content by copying its pixmap data to its window.
@ -215,9 +234,6 @@ drawin_moveresize(lua_State *L, int udx, area_t geometry)
/* Deactivate BMA */ /* Deactivate BMA */
client_restore_enterleave_events(); client_restore_enterleave_events();
if(w->screen)
w->screen = screen_getbycoord(w->geometry.x, w->geometry.y);
if(mask_vals & XCB_CONFIG_WINDOW_X) if(mask_vals & XCB_CONFIG_WINDOW_X)
luaA_object_emit_signal(L, udx, "property::x", 0); luaA_object_emit_signal(L, udx, "property::x", 0);
if(mask_vals & XCB_CONFIG_WINDOW_Y) if(mask_vals & XCB_CONFIG_WINDOW_Y)
@ -287,107 +303,30 @@ drawin_set_visible(lua_State *L, int udx, bool v)
{ {
drawin->visible = v; drawin->visible = v;
if(drawin->screen) if(drawin->visible)
{ {
if(drawin->visible) drawin_map(drawin);
drawin_map(drawin); /* duplicate drawin */
else lua_pushvalue(L, udx);
{ /* ref it */
/* Active BMA */ luaA_object_ref_class(globalconf.L, -1, &drawin_class);
client_ignore_enterleave_events(); }
/* Unmap window */ else
xcb_unmap_window(globalconf.connection, drawin->window); {
/* Active BMA */ /* Active BMA */
client_restore_enterleave_events(); client_ignore_enterleave_events();
} /* Unmap window */
xcb_unmap_window(globalconf.connection, drawin->window);
/* Active BMA */
client_restore_enterleave_events();
/* unref it */
luaA_object_unref(globalconf.L, drawin);
} }
luaA_object_emit_signal(L, udx, "property::visible", 0); luaA_object_emit_signal(L, udx, "property::visible", 0);
} }
} }
/** Remove a drawin from a screen.
* \param L The Lua VM state.
* \param udx drawin to detach from screen.
*/
static void
drawin_detach(lua_State *L, int udx)
{
drawin_t *drawin = luaA_checkudata(L, udx, &drawin_class);
if(drawin->screen)
{
/* Active BMA */
client_ignore_enterleave_events();
/* Unmap window */
xcb_unmap_window(globalconf.connection, drawin->window);
/* Active BMA */
client_restore_enterleave_events();
foreach(item, globalconf.drawins)
if(*item == drawin)
{
drawin_array_remove(&globalconf.drawins, item);
break;
}
if(strut_has_value(&drawin->strut))
screen_emit_signal(L, drawin->screen, "property::workarea", 0);
drawin->screen = NULL;
luaA_object_emit_signal(L, udx, "property::screen", 0);
luaA_object_unref(globalconf.L, drawin);
}
}
/** Attach a drawin that is on top of the stack.
* \param L The Lua VM state.
* \param udx The drawin to attach.
* \param s The screen to attach the drawin to.
*/
static void
drawin_attach(lua_State *L, int udx, screen_t *s)
{
/* duplicate drawin */
lua_pushvalue(L, udx);
/* ref it */
drawin_t *drawin = luaA_object_ref_class(globalconf.L, -1, &drawin_class);
drawin_detach(L, udx);
/* Set the drawin screen */
drawin->screen = s;
/* Check that the drawin coordinates matches the screen. */
screen_t *cscreen =
screen_getbycoord(drawin->geometry.x, drawin->geometry.y);
/* If it does not match, move it to the screen coordinates */
if(cscreen != drawin->screen)
drawin_moveresize(L, udx, (area_t) { .x = s->geometry.x,
.y = s->geometry.y,
.width = drawin->geometry.width,
.height = drawin->geometry.height });
drawin_array_append(&globalconf.drawins, drawin);
xwindow_set_cursor(drawin->window,
xcursor_new(globalconf.connection, xcursor_font_fromstr(drawin->cursor)));
if(drawin->opacity != -1)
xwindow_set_opacity(drawin->window, drawin->opacity);
ewmh_update_strut(drawin->window, &drawin->strut);
if(drawin->visible)
drawin_map(drawin);
luaA_object_emit_signal(L, udx, "property::screen", 0);
if(strut_has_value(&drawin->strut))
screen_emit_signal(L, drawin->screen, "property::workarea", 0);
}
/** Create a new drawin. /** Create a new drawin.
* \param L The Lua VM state. * \param L The Lua VM state.
* \return The number of elements pushed on stack. * \return The number of elements pushed on stack.
@ -399,7 +338,7 @@ luaA_drawin_new(lua_State *L)
drawin_t *w = luaA_checkudata(L, -1, &drawin_class); drawin_t *w = luaA_checkudata(L, -1, &drawin_class);
w->visible = true; w->visible = false;
if(!w->opacity) if(!w->opacity)
w->opacity = -1; w->opacity = -1;
@ -594,40 +533,6 @@ luaA_drawin_set_cursor(lua_State *L, drawin_t *drawin)
return 0; return 0;
} }
/** Set the drawin screen.
* \param L The Lua VM state.
* \param drawin The drawin object.
* \return The number of elements pushed on stack.
*/
static int
luaA_drawin_set_screen(lua_State *L, drawin_t *drawin)
{
if(lua_isnil(L, -1))
drawin_detach(L, -3);
else
{
int screen = luaL_checknumber(L, -1) - 1;
luaA_checkscreen(screen);
if(!drawin->screen || screen != screen_array_indexof(&globalconf.screens, drawin->screen))
drawin_attach(L, -3, &globalconf.screens.tab[screen]);
}
return 0;
}
/** Get the drawin screen.
* \param L The Lua VM state.
* \param drawin The drawin object.
* \return The number of elements pushed on stack.
*/
static int
luaA_drawin_get_screen(lua_State *L, drawin_t *drawin)
{
if(!drawin->screen)
return 0;
lua_pushnumber(L, screen_array_indexof(&globalconf.screens, drawin->screen) + 1);
return 1;
}
/** Set the drawin visibility. /** Set the drawin visibility.
* \param L The Lua VM state. * \param L The Lua VM state.
* \param drawin The drawin object. * \param drawin The drawin object.
@ -702,10 +607,6 @@ drawin_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_drawin_set_ontop, (lua_class_propfunc_t) luaA_drawin_set_ontop,
(lua_class_propfunc_t) luaA_drawin_get_ontop, (lua_class_propfunc_t) luaA_drawin_get_ontop,
(lua_class_propfunc_t) luaA_drawin_set_ontop); (lua_class_propfunc_t) luaA_drawin_set_ontop);
luaA_class_add_property(&drawin_class, "screen",
NULL,
(lua_class_propfunc_t) luaA_drawin_get_screen,
(lua_class_propfunc_t) luaA_drawin_set_screen);
luaA_class_add_property(&drawin_class, "cursor", luaA_class_add_property(&drawin_class, "cursor",
(lua_class_propfunc_t) luaA_drawin_set_cursor, (lua_class_propfunc_t) luaA_drawin_set_cursor,
(lua_class_propfunc_t) luaA_drawin_get_cursor, (lua_class_propfunc_t) luaA_drawin_get_cursor,
@ -742,7 +643,6 @@ drawin_class_setup(lua_State *L)
signal_add(&drawin_class.signals, "property::cursor"); signal_add(&drawin_class.signals, "property::cursor");
signal_add(&drawin_class.signals, "property::height"); signal_add(&drawin_class.signals, "property::height");
signal_add(&drawin_class.signals, "property::ontop"); signal_add(&drawin_class.signals, "property::ontop");
signal_add(&drawin_class.signals, "property::screen");
signal_add(&drawin_class.signals, "property::visible"); signal_add(&drawin_class.signals, "property::visible");
signal_add(&drawin_class.signals, "property::widgets"); signal_add(&drawin_class.signals, "property::widgets");
signal_add(&drawin_class.signals, "property::width"); signal_add(&drawin_class.signals, "property::width");

View File

@ -76,8 +76,10 @@ luaA_window_struts(lua_State *L)
luaA_tostrut(L, 2, &window->strut); luaA_tostrut(L, 2, &window->strut);
ewmh_update_strut(window->window, &window->strut); ewmh_update_strut(window->window, &window->strut);
luaA_object_emit_signal(L, 1, "property::struts", 0); luaA_object_emit_signal(L, 1, "property::struts", 0);
if(window->screen) /* FIXME: Only emit if the workarea actually changed
screen_emit_signal(L, window->screen, "property::workarea", 0); * (= window is visible, only on the right screen)? */
foreach(s, globalconf.screens)
screen_emit_signal(L, s, "property::workarea", 0);
} }
return luaA_pushstrut(L, window->strut); return luaA_pushstrut(L, window->strut);

View File

@ -59,8 +59,6 @@ typedef enum
double opacity; \ double opacity; \
/** Strut */ \ /** Strut */ \
strut_t strut; \ strut_t strut; \
/** Client logical screen */ \
screen_t *screen; \
/** Button bindings */ \ /** Button bindings */ \
button_array_t buttons; \ button_array_t buttons; \
/** Border color */ \ /** Border color */ \

View File

@ -299,9 +299,13 @@ screen_area_get(screen_t *screen, bool strut)
COMPUTE_STRUT(*c) COMPUTE_STRUT(*c)
foreach(drawin, globalconf.drawins) foreach(drawin, globalconf.drawins)
if((*drawin)->visible if((*drawin)->visible)
&& (*drawin)->screen == screen) {
COMPUTE_STRUT(*drawin) screen_t *d_screen =
screen_getbycoord((*drawin)->geometry.x, (*drawin)->geometry.y);
if (d_screen == screen)
COMPUTE_STRUT(*drawin)
}
#undef COMPUTE_STRUT #undef COMPUTE_STRUT