split config.h, and move DO_SLIST()
This commit is contained in:
parent
f700e483d6
commit
0b5e3e7cd1
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@ -83,7 +83,6 @@ awesome_SOURCES = \
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tag.c tag.h \
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util.c util.h \
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xutil.c xutil.h \
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list.h \
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config.c config.h \
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screen.c screen.h \
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statusbar.c statusbar.h \
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@ -93,7 +92,8 @@ awesome_SOURCES = \
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mouse.c mouse.h \
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awesome-client-common.c \
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widget.c widget.h \
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ewmh.c ewmh.h
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ewmh.c ewmh.h \
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list.h structs.h
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awesome_SOURCES += $(LAYOUTS)
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awesome_SOURCES += $(WIDGETS)
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awesome_LDADD = $(XFT_LIBS) $(X_LIBS) $(CAIRO_LIBS) $(CONFUSE_LIBS) $(XRANDR_LIBS) $(XINERAMA_LIBS)
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4
client.h
4
client.h
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@ -22,7 +22,7 @@
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#ifndef AWESOME_CLIENT_H
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#define AWESOME_CLIENT_H
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#include "config.h"
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#include "structs.h"
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Bool client_isvisible(Client *, int);
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Client * get_client_bywin(Client *, Window);
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@ -50,5 +50,7 @@ Uicb uicb_client_toggleverticalmax;
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Uicb uicb_client_togglehorizontalmax;
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Uicb uicb_client_zoom;
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DO_SLIST(Client, client, p_delete);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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1
config.c
1
config.c
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@ -26,6 +26,7 @@
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#include <X11/keysym.h>
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#include "statusbar.h"
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#include "tag.h"
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#include "util.h"
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#include "rules.h"
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#include "screen.h"
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311
config.h
311
config.h
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@ -22,319 +22,10 @@
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#ifndef AWESOME_CONFIG_H
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#define AWESOME_CONFIG_H
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#include <regex.h>
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#include "draw.h"
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#include "layout.h"
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/** Bar possible position */
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typedef enum
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{
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Top,
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Bottom,
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Left,
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Right,
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Off
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} Position;
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typedef enum
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{
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Float,
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Tile,
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Auto,
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} RuleFloat;
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/** Common colors */
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enum
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{ ColBorder, ColFG, ColBG, ColLast };
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enum
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{ CurNormal, CurResize, CurMove, CurLast }; /* cursor */
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typedef struct Rule Rule;
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struct Rule
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{
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char *icon;
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char *xprop;
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int screen;
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RuleFloat isfloating;
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Bool not_master;
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regex_t *prop_r;
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regex_t *tags_r;
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regex_t *xpropval_r;
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Rule *next;
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};
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DO_SLIST(Rule, rule, p_delete);
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typedef struct AwesomeConf AwesomeConf;
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typedef struct Key Key;
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struct Key
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{
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unsigned long mod;
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KeySym keysym;
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Uicb *func;
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char *arg;
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Key *next;
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};
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#include "structs.h"
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DO_SLIST(Key, key, p_delete);
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typedef struct Button Button;
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struct Button
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{
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unsigned long mod;
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unsigned int button;
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Uicb *func;
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char *arg;
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Button *next;
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};
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DO_SLIST(Button, button, p_delete);
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/** Widget */
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typedef struct Widget Widget;
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typedef struct Statusbar Statusbar;
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struct Widget
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{
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/** Widget name */
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char *name;
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/** Draw function */
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int (*draw)(Widget *, DrawCtx *, int, int);
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/** Update function */
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void (*tell)(Widget *, char *);
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/** ButtonPressedEvent handler */
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void (*button_press)(Widget *, XButtonPressedEvent *);
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/** Statusbar */
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Statusbar *statusbar;
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/** Alignement */
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Alignment alignment;
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/** Misc private data */
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void *data;
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/** True if user supplied coords */
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Bool user_supplied_x;
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Bool user_supplied_y;
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/** Area */
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Area area;
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/** Buttons bindings */
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Button *buttons;
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/** Font */
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XftFont *font;
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/** Cache */
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struct
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{
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Bool needs_update;
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int flags;
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} cache;
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/** Next widget */
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Widget *next;
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};
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DO_SLIST(Widget, widget, p_delete);
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/** Status bar */
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struct Statusbar
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{
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/** Statusbar name */
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char *name;
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/** Bar width */
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int width;
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/** Bar height */
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int height;
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/** Layout txt width */
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int txtlayoutwidth;
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/** Default position */
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Position dposition;
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/** Bar position */
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Position position;
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/** Window */
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Window window;
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/** Screen */
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int screen;
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/** Widget list */
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Widget *widgets;
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/** Drawable */
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Drawable drawable;
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/** Next statusbar */
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Statusbar *next;
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};
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DO_SLIST(Statusbar, statusbar, p_delete);
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typedef struct Client Client;
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struct Client
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{
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/** Client name */
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char name[256];
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/** Window geometry */
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Area geometry;
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/** Floating window geometry */
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Area f_geometry;
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/** Max window geometry */
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Area m_geometry;
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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int minax, maxax, minay, maxay;
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int border, oldborder;
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/** Has urgency hint */
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Bool isurgent;
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/** Store previous floating state before maximizing */
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Bool wasfloating;
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/** True if the window is floating */
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Bool isfloating;
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/** True if the window is fixed */
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Bool isfixed;
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/** True if the window is maximized */
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Bool ismax;
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/** True if the client must be skipped from client list */
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Bool skip;
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/** True if the client must be skipped from task bar client list */
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Bool skiptb;
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/** Next client */
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Client *next;
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/** Window of the client */
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Window win;
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/** Client logical screen */
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int screen;
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/** True if the client is a new one */
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Bool newcomer;
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};
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DO_SLIST(Client, client, p_delete);
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typedef struct client_node_t client_node_t;
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struct client_node_t
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{
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Client *client;
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client_node_t *next;
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};
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DO_SLIST(client_node_t, client_node, p_delete);
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/** Tag type */
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typedef struct Tag Tag;
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struct Tag
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{
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/** Tag name */
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char *name;
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/** True if selected */
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Bool selected;
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/** True if was selected before selecting others tags */
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Bool was_selected;
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/** Current tag layout */
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Layout *layout;
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/** Master width factor */
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double mwfact;
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/** Number of master windows */
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int nmaster;
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/** Number of columns in tile layout */
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int ncol;
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/** Next tag */
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Tag *next;
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};
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DO_SLIST(Tag, tag, p_delete);
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/** tag_client_node type */
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typedef struct tag_client_node_t tag_client_node_t;
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struct tag_client_node_t
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{
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Tag *tag;
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Client *client;
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tag_client_node_t *next;
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};
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DO_SLIST(tag_client_node_t, tag_client_node, p_delete);
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/** Padding type */
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typedef struct
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{
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/** Padding at top */
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int top;
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/** Padding at bottom */
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int bottom;
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/** Padding at left */
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int left;
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/** Padding at right */
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int right;
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} Padding;
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typedef struct
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{
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/** Number of pixels to snap windows */
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int snap;
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/** Border size */
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int borderpx;
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/** Transparency of unfocused clients */
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int opacity_unfocused;
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/** Focus move pointer */
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Bool focus_move_pointer;
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/** Allow floats to be lowered on focus change */
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Bool allow_lower_floats;
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/** Respect resize hints */
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Bool resize_hints;
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/** Sloppy focus: focus follow mouse */
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Bool sloppy_focus;
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/** Focus new clients */
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Bool new_get_focus;
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/** True if new clients should become master */
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Bool new_become_master;
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/** Normal colors */
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XColor colors_normal[ColLast];
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/** Selected colors */
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XColor colors_selected[ColLast];
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/** Urgency colors */
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XColor colors_urgent[ColLast];
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/** Tag list */
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Tag *tags;
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/** Layout list */
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Layout *layouts;
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/** Status bar */
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Statusbar *statusbar;
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/** Padding */
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Padding padding;
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/** Font */
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XftFont *font;
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} VirtScreen;
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/** Main configuration structure */
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struct AwesomeConf
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{
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/** Display ref */
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Display *display;
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/** Logical screens */
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VirtScreen *screens;
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/** Number of logical screens */
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int nscreens;
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/** Rules list */
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Rule *rules;
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/** Keys bindings list */
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Key *keys;
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/** Mouse bindings list */
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struct
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{
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Button *root;
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Button *client;
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} buttons;
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/** Numlock mask */
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unsigned int numlockmask;
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/** Check for XShape extension */
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Bool have_shape;
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/** Check for XRandR extension */
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Bool have_randr;
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/** Cursors */
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Cursor cursor[CurLast];
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/** Clients list */
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Client *clients;
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/** Path to config file */
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char *configpath;
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/** Selected clients history */
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client_node_t *focus;
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/** Link between tags and clients */
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tag_client_node_t *tclink;
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/** Command line passed to awesome */
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char *argv;
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};
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void config_parse(const char *);
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#endif
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4
focus.h
4
focus.h
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#ifndef AWESOME_FOCUS_H
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#define AWESOME_FOCUS_H
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#include "config.h"
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#include "structs.h"
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void focus_add_client(Client *);
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void focus_delete_client(Client *);
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@ -31,5 +31,7 @@ Client * focus_get_current_client(int);
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Uicb uicb_focus_history;
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Uicb uicb_focus_client_byname;
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DO_SLIST(client_node_t, client_node, p_delete);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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4
rules.h
4
rules.h
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@ -22,7 +22,7 @@
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#ifndef AWESOME_RULES_H
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#define AWESOME_RULES_H
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#include "config.h"
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#include "structs.h"
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#define RULE_NOSCREEN -1
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@ -31,5 +31,7 @@ Bool tag_match_rule(Tag *, Rule *);
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RuleFloat rules_get_float_from_str(const char *);
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Rule * rule_matching_client(Client *);
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DO_SLIST(Rule, rule, p_delete);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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@ -22,7 +22,7 @@
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#ifndef AWESOME_STATUSBAR_H
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#define AWESOME_STATUSBAR_H
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#include "config.h"
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#include "structs.h"
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void statusbar_refresh(void);
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void statusbar_init(Statusbar *, int);
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@ -31,5 +31,7 @@ Position statusbar_get_position_from_str(const char *);
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Uicb uicb_statusbar_toggle;
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DO_SLIST(Statusbar, statusbar, p_delete);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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@ -0,0 +1,326 @@
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/*
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* structs.h - basic structs header
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_STRUCTS_H
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#define AWESOME_STRUCTS_H
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#include <regex.h>
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#include "draw.h"
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#include "layout.h"
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/** Bar possible position */
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typedef enum
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{
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Top,
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Bottom,
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Left,
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Right,
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Off
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} Position;
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/** Rules for floating rule */
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typedef enum
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{
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Float,
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Tile,
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Auto,
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} RuleFloat;
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/** Common colors */
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enum
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{ ColBorder, ColFG, ColBG, ColLast };
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/** Cursors */
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enum
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{ CurNormal, CurResize, CurMove, CurLast };
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/** Rule type */
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typedef struct Rule Rule;
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struct Rule
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{
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char *icon;
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char *xprop;
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int screen;
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RuleFloat isfloating;
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Bool not_master;
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regex_t *prop_r;
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regex_t *tags_r;
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regex_t *xpropval_r;
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Rule *next;
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};
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/** Key bindings */
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typedef struct Key Key;
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struct Key
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{
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unsigned long mod;
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KeySym keysym;
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Uicb *func;
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char *arg;
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Key *next;
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};
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/** Mouse buttons bindings */
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typedef struct Button Button;
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struct Button
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{
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unsigned long mod;
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unsigned int button;
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Uicb *func;
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char *arg;
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Button *next;
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};
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/** Widget */
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typedef struct Widget Widget;
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typedef struct Statusbar Statusbar;
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struct Widget
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{
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/** Widget name */
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char *name;
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/** Draw function */
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int (*draw)(Widget *, DrawCtx *, int, int);
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/** Update function */
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void (*tell)(Widget *, char *);
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/** ButtonPressedEvent handler */
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void (*button_press)(Widget *, XButtonPressedEvent *);
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/** Statusbar */
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Statusbar *statusbar;
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/** Alignement */
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Alignment alignment;
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/** Misc private data */
|
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void *data;
|
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/** True if user supplied coords */
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Bool user_supplied_x;
|
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Bool user_supplied_y;
|
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/** Area */
|
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Area area;
|
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/** Buttons bindings */
|
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Button *buttons;
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/** Font */
|
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XftFont *font;
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/** Cache */
|
||||
struct
|
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{
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Bool needs_update;
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int flags;
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} cache;
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/** Next widget */
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Widget *next;
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};
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/** Status bar */
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struct Statusbar
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{
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/** Statusbar name */
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char *name;
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/** Bar width */
|
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int width;
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/** Bar height */
|
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int height;
|
||||
/** Layout txt width */
|
||||
int txtlayoutwidth;
|
||||
/** Default position */
|
||||
Position dposition;
|
||||
/** Bar position */
|
||||
Position position;
|
||||
/** Window */
|
||||
Window window;
|
||||
/** Screen */
|
||||
int screen;
|
||||
/** Widget list */
|
||||
Widget *widgets;
|
||||
/** Drawable */
|
||||
Drawable drawable;
|
||||
/** Next statusbar */
|
||||
Statusbar *next;
|
||||
};
|
||||
|
||||
/** Client type */
|
||||
typedef struct Client Client;
|
||||
struct Client
|
||||
{
|
||||
/** Client name */
|
||||
char name[256];
|
||||
/** Window geometry */
|
||||
Area geometry;
|
||||
/** Floating window geometry */
|
||||
Area f_geometry;
|
||||
/** Max window geometry */
|
||||
Area m_geometry;
|
||||
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
|
||||
int minax, maxax, minay, maxay;
|
||||
int border, oldborder;
|
||||
/** Has urgency hint */
|
||||
Bool isurgent;
|
||||
/** Store previous floating state before maximizing */
|
||||
Bool wasfloating;
|
||||
/** True if the window is floating */
|
||||
Bool isfloating;
|
||||
/** True if the window is fixed */
|
||||
Bool isfixed;
|
||||
/** True if the window is maximized */
|
||||
Bool ismax;
|
||||
/** True if the client must be skipped from client list */
|
||||
Bool skip;
|
||||
/** True if the client must be skipped from task bar client list */
|
||||
Bool skiptb;
|
||||
/** Next client */
|
||||
Client *next;
|
||||
/** Window of the client */
|
||||
Window win;
|
||||
/** Client logical screen */
|
||||
int screen;
|
||||
/** True if the client is a new one */
|
||||
Bool newcomer;
|
||||
};
|
||||
|
||||
typedef struct client_node_t client_node_t;
|
||||
struct client_node_t
|
||||
{
|
||||
Client *client;
|
||||
client_node_t *next;
|
||||
};
|
||||
|
||||
/** Tag type */
|
||||
typedef struct Tag Tag;
|
||||
struct Tag
|
||||
{
|
||||
/** Tag name */
|
||||
char *name;
|
||||
/** True if selected */
|
||||
Bool selected;
|
||||
/** True if was selected before selecting others tags */
|
||||
Bool was_selected;
|
||||
/** Current tag layout */
|
||||
Layout *layout;
|
||||
/** Master width factor */
|
||||
double mwfact;
|
||||
/** Number of master windows */
|
||||
int nmaster;
|
||||
/** Number of columns in tile layout */
|
||||
int ncol;
|
||||
/** Next tag */
|
||||
Tag *next;
|
||||
};
|
||||
|
||||
/** tag_client_node type */
|
||||
typedef struct tag_client_node_t tag_client_node_t;
|
||||
struct tag_client_node_t
|
||||
{
|
||||
Tag *tag;
|
||||
Client *client;
|
||||
tag_client_node_t *next;
|
||||
};
|
||||
|
||||
/** Padding type */
|
||||
typedef struct
|
||||
{
|
||||
/** Padding at top */
|
||||
int top;
|
||||
/** Padding at bottom */
|
||||
int bottom;
|
||||
/** Padding at left */
|
||||
int left;
|
||||
/** Padding at right */
|
||||
int right;
|
||||
} Padding;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/** Number of pixels to snap windows */
|
||||
int snap;
|
||||
/** Border size */
|
||||
int borderpx;
|
||||
/** Transparency of unfocused clients */
|
||||
int opacity_unfocused;
|
||||
/** Focus move pointer */
|
||||
Bool focus_move_pointer;
|
||||
/** Allow floats to be lowered on focus change */
|
||||
Bool allow_lower_floats;
|
||||
/** Respect resize hints */
|
||||
Bool resize_hints;
|
||||
/** Sloppy focus: focus follow mouse */
|
||||
Bool sloppy_focus;
|
||||
/** Focus new clients */
|
||||
Bool new_get_focus;
|
||||
/** True if new clients should become master */
|
||||
Bool new_become_master;
|
||||
/** Normal colors */
|
||||
XColor colors_normal[ColLast];
|
||||
/** Selected colors */
|
||||
XColor colors_selected[ColLast];
|
||||
/** Urgency colors */
|
||||
XColor colors_urgent[ColLast];
|
||||
/** Tag list */
|
||||
Tag *tags;
|
||||
/** Layout list */
|
||||
Layout *layouts;
|
||||
/** Status bar */
|
||||
Statusbar *statusbar;
|
||||
/** Padding */
|
||||
Padding padding;
|
||||
/** Font */
|
||||
XftFont *font;
|
||||
} VirtScreen;
|
||||
|
||||
/** Main configuration structure */
|
||||
typedef struct AwesomeConf AwesomeConf;
|
||||
struct AwesomeConf
|
||||
{
|
||||
/** Display ref */
|
||||
Display *display;
|
||||
/** Logical screens */
|
||||
VirtScreen *screens;
|
||||
/** Number of logical screens */
|
||||
int nscreens;
|
||||
/** Rules list */
|
||||
Rule *rules;
|
||||
/** Keys bindings list */
|
||||
Key *keys;
|
||||
/** Mouse bindings list */
|
||||
struct
|
||||
{
|
||||
Button *root;
|
||||
Button *client;
|
||||
} buttons;
|
||||
/** Numlock mask */
|
||||
unsigned int numlockmask;
|
||||
/** Check for XShape extension */
|
||||
Bool have_shape;
|
||||
/** Check for XRandR extension */
|
||||
Bool have_randr;
|
||||
/** Cursors */
|
||||
Cursor cursor[CurLast];
|
||||
/** Clients list */
|
||||
Client *clients;
|
||||
/** Path to config file */
|
||||
char *configpath;
|
||||
/** Selected clients history */
|
||||
client_node_t *focus;
|
||||
/** Link between tags and clients */
|
||||
tag_client_node_t *tclink;
|
||||
/** Command line passed to awesome */
|
||||
char *argv;
|
||||
};
|
||||
|
||||
#endif
|
||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
5
tag.h
5
tag.h
|
@ -22,7 +22,7 @@
|
|||
#ifndef AWESOME_TAG_H
|
||||
#define AWESOME_TAG_H
|
||||
|
||||
#include "config.h"
|
||||
#include "structs.h"
|
||||
|
||||
/** Check if a client is tiled */
|
||||
#define IS_TILED(client, screen) (client && !client->isfloating && client_isvisible(client, screen))
|
||||
|
@ -44,5 +44,8 @@ Uicb uicb_tag_viewnext;
|
|||
Uicb uicb_tag_viewprev;
|
||||
Uicb uicb_tag_create;
|
||||
|
||||
DO_SLIST(Tag, tag, p_delete);
|
||||
DO_SLIST(tag_client_node_t, tag_client_node, p_delete);
|
||||
|
||||
#endif
|
||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
||||
|
|
4
widget.h
4
widget.h
|
@ -25,7 +25,7 @@
|
|||
|
||||
#include <confuse.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "structs.h"
|
||||
|
||||
#define WIDGET_CACHE_CLIENTS 1<<0
|
||||
#define WIDGET_CACHE_LAYOUTS 1<<1
|
||||
|
@ -51,6 +51,8 @@ WidgetConstructor tasklist_new;
|
|||
|
||||
Uicb uicb_widget_tell;
|
||||
|
||||
DO_SLIST(Widget, widget, p_delete);
|
||||
|
||||
#endif
|
||||
|
||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
||||
|
|
Loading…
Reference in New Issue