awful.tooltip: do not hide when entering its wibox
Because of `placement.under_mouse` (and without `placement.no_offscreen` fixing it), this will cause the tooltip to hide immediately again. There is no need for hooking into this signal, but this adds a click handler to close the tooltip when clicking into it.
This commit is contained in:
parent
a8d224ef5c
commit
14e63fbcd7
|
@ -45,6 +45,7 @@ local screen = screen
|
|||
local timer = require("gears.timer")
|
||||
local wibox = require("wibox")
|
||||
local a_placement = require("awful.placement")
|
||||
local abutton = require("awful.button")
|
||||
local beautiful = require("beautiful")
|
||||
local textbox = require("wibox.widget.textbox")
|
||||
local background = require("wibox.widget.background")
|
||||
|
@ -270,8 +271,9 @@ tooltip.new = function(args)
|
|||
self.marginbox = wibox.layout.margin(self.background, m_lr, m_lr, m_tb, m_tb)
|
||||
self.wibox:set_widget(self.marginbox)
|
||||
|
||||
-- add some signals on both the tooltip and widget
|
||||
self.wibox:connect_signal("mouse::enter", data[self].hide)
|
||||
-- Close the tooltip when clicking it. This gets done on release, to not
|
||||
-- emit the release event on an underlying object, e.g. the titlebar icon.
|
||||
self.wibox:buttons(abutton({}, 1, nil, function() data[self].hide() end))
|
||||
|
||||
-- Add tooltip to objects
|
||||
if args.objects then
|
||||
|
|
Loading…
Reference in New Issue