C: Remove unneeded calls to signal_add()

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2016-06-04 17:57:08 +02:00
parent a964396771
commit 231436d9e3
14 changed files with 0 additions and 154 deletions

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@ -254,8 +254,6 @@ luaA_class_setup(lua_State *L, lua_class_t *class,
class->index_miss_handler = LUA_REFNIL;
class->newindex_miss_handler = LUA_REFNIL;
signal_add(&class->signals, "new");
lua_class_array_append(&luaA_classes, class);
}

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@ -54,11 +54,6 @@ signal_array_getbyid(signal_array_t *arr, unsigned long id)
return signal_array_lookup(arr, &sig);
}
static inline void
signal_add(signal_array_t *arr, const char *name)
{
}
/** Connect a signal inside a signal array.
* You are in charge of reference counting.
* \param arr The signal array.

3
dbus.c
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@ -773,10 +773,7 @@ luaA_dbus_connect_signal(lua_State *L)
if(sig)
luaA_warn(L, "cannot add signal %s on D-Bus, already existing", name);
else
{
signal_add(&dbus_signals, name);
signal_connect(&dbus_signals, name, luaA_object_ref(L, 2));
}
return 0;
}

13
luaa.c
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@ -723,19 +723,6 @@ luaA_init(xdgHandle* xdg)
lua_getfield(L, 1, "loaded");
lua_pop(L, 2); /* pop "package" and "package.loaded" */
signal_add(&global_signals, "debug::error");
signal_add(&global_signals, "debug::deprecation");
signal_add(&global_signals, "debug::index::miss");
signal_add(&global_signals, "debug::newindex::miss");
signal_add(&global_signals, "systray::update");
signal_add(&global_signals, "wallpaper_changed");
signal_add(&global_signals, "xkb::map_changed");
signal_add(&global_signals, "xkb::group_changed");
signal_add(&global_signals, "refresh");
signal_add(&global_signals, "startup");
signal_add(&global_signals, "exit");
signal_add(&global_signals, "screen::change");
}
static void

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@ -178,11 +178,6 @@ button_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_button_set_modifiers,
(lua_class_propfunc_t) luaA_button_get_modifiers,
(lua_class_propfunc_t) luaA_button_set_modifiers);
signal_add(&button_class.signals, "press");
signal_add(&button_class.signals, "property::button");
signal_add(&button_class.signals, "property::modifiers");
signal_add(&button_class.signals, "release");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -3429,69 +3429,6 @@ client_class_setup(lua_State *L)
NULL,
(lua_class_propfunc_t) luaA_client_get_first_tag,
NULL);
signal_add(&client_class.signals, "focus");
signal_add(&client_class.signals, "list");
signal_add(&client_class.signals, "swapped");
signal_add(&client_class.signals, "manage");
signal_add(&client_class.signals, "button::press");
signal_add(&client_class.signals, "button::release");
signal_add(&client_class.signals, "mouse::enter");
signal_add(&client_class.signals, "mouse::leave");
signal_add(&client_class.signals, "mouse::move");
signal_add(&client_class.signals, "property::above");
signal_add(&client_class.signals, "property::below");
signal_add(&client_class.signals, "property::class");
signal_add(&client_class.signals, "property::focusable");
signal_add(&client_class.signals, "property::fullscreen");
signal_add(&client_class.signals, "property::geometry");
signal_add(&client_class.signals, "property::group_window");
signal_add(&client_class.signals, "property::height");
signal_add(&client_class.signals, "property::hidden");
signal_add(&client_class.signals, "property::icon");
signal_add(&client_class.signals, "property::icon_name");
signal_add(&client_class.signals, "property::instance");
signal_add(&client_class.signals, "property::keys");
signal_add(&client_class.signals, "property::machine");
signal_add(&client_class.signals, "property::maximized");
signal_add(&client_class.signals, "property::maximized_horizontal");
signal_add(&client_class.signals, "property::maximized_vertical");
signal_add(&client_class.signals, "property::minimized");
signal_add(&client_class.signals, "property::modal");
signal_add(&client_class.signals, "property::name");
signal_add(&client_class.signals, "property::ontop");
signal_add(&client_class.signals, "property::pid");
signal_add(&client_class.signals, "property::role");
signal_add(&client_class.signals, "property::screen");
signal_add(&client_class.signals, "property::shape_bounding");
signal_add(&client_class.signals, "property::shape_client_bounding");
signal_add(&client_class.signals, "property::shape_client_clip");
signal_add(&client_class.signals, "property::shape_clip");
signal_add(&client_class.signals, "property::size_hints_honor");
signal_add(&client_class.signals, "property::skip_taskbar");
signal_add(&client_class.signals, "property::sticky");
signal_add(&client_class.signals, "property::struts");
signal_add(&client_class.signals, "property::titlebar_bottom");
signal_add(&client_class.signals, "property::titlebar_left");
signal_add(&client_class.signals, "property::titlebar_right");
signal_add(&client_class.signals, "property::titlebar_top");
signal_add(&client_class.signals, "property::transient_for");
signal_add(&client_class.signals, "property::type");
signal_add(&client_class.signals, "property::urgent");
signal_add(&client_class.signals, "property::width");
signal_add(&client_class.signals, "property::window");
signal_add(&client_class.signals, "property::x");
signal_add(&client_class.signals, "property::y");
signal_add(&client_class.signals, "request::activate");
signal_add(&client_class.signals, "request::geometry");
signal_add(&client_class.signals, "request::tag");
signal_add(&client_class.signals, "request::urgent");
signal_add(&client_class.signals, "tagged");
signal_add(&client_class.signals, "unfocus");
signal_add(&client_class.signals, "unmanage");
signal_add(&client_class.signals, "untagged");
signal_add(&client_class.signals, "raised");
signal_add(&client_class.signals, "lowered");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -240,18 +240,6 @@ drawable_class_setup(lua_State *L)
NULL,
(lua_class_propfunc_t) luaA_drawable_get_surface,
NULL);
signal_add(&drawable_class.signals, "button::press");
signal_add(&drawable_class.signals, "button::release");
signal_add(&drawable_class.signals, "mouse::enter");
signal_add(&drawable_class.signals, "mouse::leave");
signal_add(&drawable_class.signals, "mouse::move");
signal_add(&drawable_class.signals, "property::geometry");
signal_add(&drawable_class.signals, "property::height");
signal_add(&drawable_class.signals, "property::width");
signal_add(&drawable_class.signals, "property::x");
signal_add(&drawable_class.signals, "property::y");
signal_add(&drawable_class.signals, "property::surface");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -759,18 +759,6 @@ drawin_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_drawin_set_shape_clip,
(lua_class_propfunc_t) luaA_drawin_get_shape_clip,
(lua_class_propfunc_t) luaA_drawin_set_shape_clip);
signal_add(&drawin_class.signals, "property::geometry");
signal_add(&drawin_class.signals, "property::shape_bounding");
signal_add(&drawin_class.signals, "property::shape_clip");
signal_add(&drawin_class.signals, "property::border_width");
signal_add(&drawin_class.signals, "property::cursor");
signal_add(&drawin_class.signals, "property::height");
signal_add(&drawin_class.signals, "property::ontop");
signal_add(&drawin_class.signals, "property::visible");
signal_add(&drawin_class.signals, "property::width");
signal_add(&drawin_class.signals, "property::x");
signal_add(&drawin_class.signals, "property::y");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -373,11 +373,6 @@ key_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_key_set_modifiers,
(lua_class_propfunc_t) luaA_key_get_modifiers,
(lua_class_propfunc_t) luaA_key_set_modifiers);
signal_add(&key_class.signals, "press");
signal_add(&key_class.signals, "property::key");
signal_add(&key_class.signals, "property::modifiers");
signal_add(&key_class.signals, "release");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -1128,13 +1128,6 @@ screen_class_setup(lua_State *L)
NULL,
(lua_class_propfunc_t) luaA_screen_get_workarea,
NULL);
signal_add(&screen_class.signals, "property::workarea");
signal_add(&screen_class.signals, "property::geometry");
signal_add(&screen_class.signals, "property::outputs");
signal_add(&screen_class.signals, "primary_changed");
signal_add(&screen_class.signals, "added");
signal_add(&screen_class.signals, "removed");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -425,13 +425,6 @@ tag_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_tag_set_activated,
(lua_class_propfunc_t) luaA_tag_get_activated,
(lua_class_propfunc_t) luaA_tag_set_activated);
signal_add(&tag_class.signals, "property::name");
signal_add(&tag_class.signals, "property::selected");
signal_add(&tag_class.signals, "property::activated");
signal_add(&tag_class.signals, "request::select");
signal_add(&tag_class.signals, "tagged");
signal_add(&tag_class.signals, "untagged");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -543,13 +543,6 @@ window_class_setup(lua_State *L)
(lua_class_propfunc_t) luaA_window_set_border_width,
(lua_class_propfunc_t) luaA_window_get_border_width,
(lua_class_propfunc_t) luaA_window_set_border_width);
signal_add(&window_class.signals, "property::border_color");
signal_add(&window_class.signals, "property::border_width");
signal_add(&window_class.signals, "property::buttons");
signal_add(&window_class.signals, "property::opacity");
signal_add(&window_class.signals, "property::struts");
signal_add(&window_class.signals, "property::type");
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

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@ -530,15 +530,8 @@ luaA_register_xproperty(lua_State *L)
}
else
{
buffer_t buf;
buffer_inita(&buf, a_strlen(name) + a_strlen("xproperty::") + 1);
buffer_addf(&buf, "xproperty::%s", name);
property.name = a_strdup(name);
xproperty_array_insert(&globalconf.xproperties, property);
signal_add(&window_class.signals, buf.s);
signal_add(&global_signals, buf.s);
buffer_wipe(&buf);
}
return 0;

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@ -265,12 +265,6 @@ spawn_init(void)
globalconf.default_screen,
spawn_monitor_event,
NULL, NULL);
signal_add(&global_signals, "spawn::canceled");
signal_add(&global_signals, "spawn::change");
signal_add(&global_signals, "spawn::completed");
signal_add(&global_signals, "spawn::initiated");
signal_add(&global_signals, "spawn::timeout");
}
static gboolean