shape: Add the 'arc' shape.
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@ -22,6 +22,8 @@
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-- @module gears.shape
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---------------------------------------------------------------------------
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local g_matrix = require( "gears.matrix" )
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local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
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local atan2 = math.atan2 or math.atan -- lua 5.3 compat
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local module = {}
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@ -407,6 +409,122 @@ function module.pie(cr, width, height, start_angle, end_angle, radius)
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cr:close_path()
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end
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--- A rounded arc.
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--
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-- The pie center is the center of the area.
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--
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-- @DOC_gears_shape_arc_EXAMPLE@
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--
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-- @param cr A cairo context
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-- @tparam number width The shape width
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-- @tparam number height The shape height
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-- @tparam[opt=math.min(width height)/2] number thickness The arc thickness
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-- @tparam[opt=0] number start_angle The start angle (in radian)
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-- @tparam[opt=math.pi/2] number end_angle The end angle (in radian)
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-- @tparam[opt=false] boolean start_rounded if the arc start rounded
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-- @tparam[opt=false] boolean end_rounded if the arc end rounded
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function module.arc(cr, width, height, thickness, start_angle, end_angle, start_rounded, end_rounded)
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start_angle = start_angle or 0
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end_angle = end_angle or math.pi/2
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-- This shape is a partial circle
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local radius = math.min(width, height)/2
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thickness = thickness or radius/2
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local inner_radius = radius - thickness
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-- As the edge of the small arc need to touch the [start_p1, start_p2]
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-- line, a small subset of the arc circumference has to be substracted
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-- that's (less or more) equal to the thickness/2 (a little longer given
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-- it is an arc and not a line, but it wont show)
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local arc_percent = math.abs(end_angle-start_angle)/(2*math.pi)
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local arc_length = ((radius-thickness/2)*2*math.pi)*arc_percent
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if start_rounded then
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arc_length = arc_length - thickness/2
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-- And back to angles
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start_angle = end_angle - (arc_length/(radius - thickness/2))
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end
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if end_rounded then
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arc_length = arc_length - thickness/2
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-- And back to angles
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end_angle = start_angle + (arc_length/(radius - thickness/2))
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end
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-- The path is a curcular arc joining 4 points
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-- Outer first corner
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local start_p1 = {
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width /2 + math.cos(start_angle)*radius,
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height/2 + math.sin(start_angle)*radius
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}
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if start_rounded then
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-- Inner first corner
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local start_p2 = {
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width /2 + math.cos(start_angle)*inner_radius,
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height/2 + math.sin(start_angle)*inner_radius
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}
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local median_angle = atan2(
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start_p2[1] - start_p1[1],
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-(start_p2[2] - start_p1[2])
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)
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local arc_center = {
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(start_p1[1] + start_p2[1])/2,
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(start_p1[2] + start_p2[2])/2,
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}
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cr:arc(arc_center[1], arc_center[2], thickness/2,
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median_angle-math.pi/2, median_angle+math.pi/2
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)
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else
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cr:move_to(unpack(start_p1))
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end
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cr:arc(width/2, height/2, radius, start_angle, end_angle)
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if end_rounded then
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-- Outer second corner
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local end_p1 = {
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width /2 + math.cos(end_angle)*radius,
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height/2 + math.sin(end_angle)*radius
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}
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-- Inner first corner
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local end_p2 = {
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width /2 + math.cos(end_angle)*inner_radius,
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height/2 + math.sin(end_angle)*inner_radius
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}
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local median_angle = atan2(
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end_p2[1] - end_p1[1],
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-(end_p2[2] - end_p1[2])
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) - math.pi
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local arc_center = {
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(end_p1[1] + end_p2[1])/2,
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(end_p1[2] + end_p2[2])/2,
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}
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cr:arc(arc_center[1], arc_center[2], thickness/2,
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median_angle-math.pi/2, median_angle+math.pi/2
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)
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end
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cr:arc_negative(width/2, height/2, inner_radius, end_angle, start_angle)
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cr:close_path()
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end
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--- A partial rounded bar. How much of the rounded bar is visible depends on
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-- the given percentage value.
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--
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