client: add mouse_leave hook
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
2037a053a9
commit
26de388c4c
1
client.c
1
client.c
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@ -445,6 +445,7 @@ client_manage(xcb_window_t w, xcb_get_geometry_reply_t *wgeom, int phys_screen,
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XCB_EVENT_MASK_STRUCTURE_NOTIFY
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| XCB_EVENT_MASK_PROPERTY_CHANGE
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| XCB_EVENT_MASK_ENTER_WINDOW
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| XCB_EVENT_MASK_LEAVE_WINDOW
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};
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26
event.c
26
event.c
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@ -459,17 +459,29 @@ event_handle_leavenotify(void *data __attribute__ ((unused)),
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xcb_connection_t *connection,
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xcb_leave_notify_event_t *ev)
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{
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wibox_t *wibox = wibox_getbywin(ev->event);
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wibox_t *wibox;
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client_t *c = client_getbywin(ev->event);
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if(wibox && wibox->mouse_over)
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if(c)
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{
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if(wibox->mouse_over->mouse_leave != LUA_REFNIL)
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if(globalconf.hooks.mouse_leave != LUA_REFNIL)
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{
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/* call mouse leave function on widget the mouse was over */
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luaA_wibox_userdata_new(globalconf.L, wibox);
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luaA_dofunction(globalconf.L, wibox->mouse_over->mouse_leave, 1, 0);
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luaA_client_userdata_new(globalconf.L, c);
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luaA_dofunction(globalconf.L, globalconf.hooks.mouse_leave, 1, 0);
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}
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}
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else if((wibox = wibox_getbywin(ev->event)))
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{
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if(wibox->mouse_over)
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{
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if(wibox->mouse_over->mouse_leave != LUA_REFNIL)
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{
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/* call mouse leave function on widget the mouse was over */
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luaA_wibox_userdata_new(globalconf.L, wibox);
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luaA_dofunction(globalconf.L, wibox->mouse_over->mouse_leave, 1, 0);
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}
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wibox->mouse_over = NULL;
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}
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wibox->mouse_over = NULL;
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}
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return 0;
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16
hooks.c
16
hooks.c
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@ -83,7 +83,7 @@ luaA_hooks_unmanage(lua_State *L)
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HANDLE_HOOK(L, globalconf.hooks.unmanage);
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}
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/** Set the function called each time the mouse enter a new window. This
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/** Set the function called each time the mouse enter a window. This
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* function is called with the client object as argument.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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@ -96,6 +96,19 @@ luaA_hooks_mouse_enter(lua_State *L)
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HANDLE_HOOK(L, globalconf.hooks.mouse_enter);
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}
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/** Set the function called each time the mouse leave a window. This
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* function is called with the client object as argument.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A function to call each time a client gets mouse over it.
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*/
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static int
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luaA_hooks_mouse_leave(lua_State *L)
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{
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HANDLE_HOOK(L, globalconf.hooks.mouse_leave);
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}
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/** Set the function called on each client list change.
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* This function is called without any argument.
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* \param L The Lua VM state.
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@ -215,6 +228,7 @@ const struct luaL_reg awesome_hooks_lib[] =
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{ "manage", luaA_hooks_manage },
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{ "unmanage", luaA_hooks_unmanage },
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{ "mouse_enter", luaA_hooks_mouse_enter },
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{ "mouse_leave", luaA_hooks_mouse_leave },
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{ "property", luaA_hooks_property },
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{ "arrange", luaA_hooks_arrange },
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{ "clients", luaA_hooks_clients },
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1
luaa.c
1
luaa.c
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@ -820,6 +820,7 @@ luaA_init(void)
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globalconf.hooks.focus = LUA_REFNIL;
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globalconf.hooks.unfocus = LUA_REFNIL;
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globalconf.hooks.mouse_enter = LUA_REFNIL;
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globalconf.hooks.mouse_leave = LUA_REFNIL;
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globalconf.hooks.arrange = LUA_REFNIL;
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globalconf.hooks.clients = LUA_REFNIL;
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globalconf.hooks.tags = LUA_REFNIL;
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@ -350,6 +350,8 @@ struct awesome_t
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luaA_ref unfocus;
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/** Command to run when mouse enter a client */
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luaA_ref mouse_enter;
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/** Command to run when mouse leave a client */
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luaA_ref mouse_leave;
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/** Command to run on arrange */
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luaA_ref arrange;
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/** Command to run when client list changes */
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