gears.surface.widget_to_*: Ignore repaints (#1155)
For some reason, the code here tried to handle widget::redraw_needed signals even though it should apparently/obviously only produce a current snapshot of the widget's look. Fix this by just removing the redraw code. While here, also factor out the widget context table into a local variable and re-use it for the initial layout and for the later draw. Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -209,15 +209,9 @@ end
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local function no_op() end
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local function run_in_hierarchy(self, cr, width, height)
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local function redraw(h)
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h:draw({dpi=96}, cr)
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end
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local h = hierarchy.new({dpi=96}, self, width, height, redraw, no_op, {})
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redraw(h)
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local context = {dpi=96}
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local h = hierarchy.new(context, self, width, height, no_op, no_op, {})
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h:draw(context, cr)
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return h
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end
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