use switch instead of if/elseif/else

This commit is contained in:
Julien Danjou 2008-01-05 11:57:24 +01:00
parent 2a1aac5b56
commit 3018282169
1 changed files with 8 additions and 10 deletions

18
event.c
View File

@ -71,28 +71,26 @@ handle_event_buttonpress(XEvent *e)
for(screen = 0; screen < get_screen_count(); screen++)
for(statusbar = globalconf.screens[screen].statusbar; statusbar; statusbar = statusbar->next)
if(statusbar->window == ev->window)
{
if(statusbar->position == Top
|| globalconf.screens[screen].statusbar->position == Bottom)
switch(statusbar->position)
{
case Top:
case Bottom:
for(widget = statusbar->widgets; widget; widget = widget->next)
if(ev->x >= widget->area.x && ev->x <= widget->area.x + widget->area.width)
{
widget->button_press(widget, ev);
return;
}
}
else if(statusbar->position == Right)
{
break;
case Right:
for(widget = statusbar->widgets; widget; widget = widget->next)
if(ev->y >= widget->area.x && ev->y <= widget->area.x + widget->area.width)
{
widget->button_press(widget, ev);
return;
}
}
else
{
break;
default:
for(widget = statusbar->widgets; widget; widget = widget->next)
if(statusbar->width - ev->y >= widget->area.x
&& statusbar->width - ev->y <= widget->area.x + widget->area.width)
@ -100,8 +98,8 @@ handle_event_buttonpress(XEvent *e)
widget->button_press(widget, ev);
return;
}
break;
}
}
if((c = get_client_bywin(globalconf.clients, ev->window)))
{