lua: push color without alpha is not needed
Signed-off-by: Julien Danjou <julien@danjou.info>
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parent
6614ffcb06
commit
313e0ce8a5
6
lua.c
6
lua.c
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@ -979,6 +979,10 @@ luaA_pushcolor(lua_State *L, const xcolor_t *c)
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uint8_t b = (unsigned)c->blue * 0xff / 0xffff;
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uint8_t a = (unsigned)c->alpha * 0xff / 0xffff;
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char s[10];
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snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
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/* do not print alpha if it's full */
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if(a == 0xff)
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snprintf(s, sizeof(s), "#%02x%02x%02x", r, g, b);
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else
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snprintf(s, sizeof(s), "#%02x%02x%02x%02x", r, g, b, a);
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lua_pushlstring(L, s, sizeof(s));
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}
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