struts: split off client.c

Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Julien Danjou 2009-08-18 12:00:25 +02:00
parent efed142b97
commit 47011cb324
5 changed files with 90 additions and 35 deletions

View File

@ -38,6 +38,7 @@ set(AWE_DOC_FILES
set(AWE_SRCS
${SOURCE_DIR}/awesome.c
${SOURCE_DIR}/client.c
${SOURCE_DIR}/strut.c
${SOURCE_DIR}/dbus.c
${SOURCE_DIR}/root.c
${SOURCE_DIR}/event.c

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@ -1568,26 +1568,6 @@ luaA_client_geometry(lua_State *L)
return luaA_pusharea(L, c->geometry);
}
/** Push a strut type to a table on stack.
* \param L The Lua VM state.
* \param struts The struts to push.
* \return The number of elements pushed on stack.
*/
static inline int
luaA_pushstruts(lua_State *L, strut_t struts)
{
lua_createtable(L, 4, 0);
lua_pushnumber(L, struts.left);
lua_setfield(L, -2, "left");
lua_pushnumber(L, struts.right);
lua_setfield(L, -2, "right");
lua_pushnumber(L, struts.top);
lua_setfield(L, -2, "top");
lua_pushnumber(L, struts.bottom);
lua_setfield(L, -2, "bottom");
return 1;
}
/** Return client struts (reserved space at the edge of the screen).
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
@ -1628,13 +1608,11 @@ luaA_client_struts(lua_State *L)
ewmh_update_client_strut(c);
hook_property(c, "struts");
luaA_object_push(globalconf.L, c);
luaA_object_emit_signal(L, -1, "property::struts", 0);
lua_pop(globalconf.L, 1);
luaA_object_emit_signal(L, 1, "property::struts", 0);
}
}
return luaA_pushstruts(L, c->strut);
return luaA_pushstrut(L, c->strut);
}
static int

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@ -1,7 +1,7 @@
/*
* client.h - client management header
*
* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -24,6 +24,7 @@
#include "mouse.h"
#include "stack.h"
#include "strut.h"
#include "common/luaobject.h"
#define CLIENT_SELECT_INPUT_EVENT_MASK (XCB_EVENT_MASK_STRUCTURE_NOTIFY \
@ -55,16 +56,6 @@ typedef enum
WINDOW_TYPE_DND
} window_type_t;
/* Strut */
typedef struct
{
uint16_t left, right, top, bottom;
uint16_t left_start_y, left_end_y;
uint16_t right_start_y, right_end_y;
uint16_t top_start_x, top_end_x;
uint16_t bottom_start_x, bottom_end_x;
} strut_t;
/** client_t type */
struct client_t
{

44
strut.c Normal file
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@ -0,0 +1,44 @@
/*
* strut.c - strut management
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "strut.h"
/** Push a strut type to a table on stack.
* \param L The Lua VM state.
* \param strut The strut to push.
* \return The number of elements pushed on stack.
*/
int
luaA_pushstrut(lua_State *L, strut_t strut)
{
lua_createtable(L, 4, 0);
lua_pushnumber(L, strut.left);
lua_setfield(L, -2, "left");
lua_pushnumber(L, strut.right);
lua_setfield(L, -2, "right");
lua_pushnumber(L, strut.top);
lua_setfield(L, -2, "top");
lua_pushnumber(L, strut.bottom);
lua_setfield(L, -2, "bottom");
return 1;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

41
strut.h Normal file
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@ -0,0 +1,41 @@
/*
* strut.h - strut management header
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_STRUTS_H
#define AWESOME_STRUTS_H
#include <lua.h>
#include <stdint.h>
/* Strut */
typedef struct
{
uint16_t left, right, top, bottom;
uint16_t left_start_y, left_end_y;
uint16_t right_start_y, right_end_y;
uint16_t top_start_x, top_end_x;
uint16_t bottom_start_x, bottom_end_x;
} strut_t;
int luaA_pushstrut(lua_State *, strut_t);
#endif
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80